diff --git a/content/news/034/fyrox.png b/content/news/034/fyrox.png new file mode 100644 index 000000000..e773192dc Binary files /dev/null and b/content/news/034/fyrox.png differ diff --git a/content/news/034/index.md b/content/news/034/index.md index b3da59b99..ce9a5f543 100644 --- a/content/news/034/index.md +++ b/content/news/034/index.md @@ -87,6 +87,45 @@ Features: ## Engine Updates +### [Fyrox] + +![Fyroxed](fyrox.png) + +[Fyrox] ([Discord][fyrox_discord], [Twitter][fyrox_twitter]) is a game engine that +aims to be easy to use and provide a large set of out-of-the-box features. In May +it hit version 0.25 which added a lot of new functionality: + +- Static plugin system. +- User-defined scripts. +- Play mode for the editor. +- Animation blending state machine editor. +- Prefab inheritance improvements. +- Layout and render transform support for widgets. +- Shortcuts improvements in the editor. +- UI performance improvements. +- Double click support in `fyrox-ui` +- Better serializer error recovery. +- Tons of small improvements and fixes. + +Some time after, the engine hit version 0.26 which was primarily focused on bug fixing, +but also added some interesting features: + +- Project template generator. +- Script API improvements. +- Shader cache fixes. +- Skybox validator. + +See full list of changes in respective blog posts - [0.25] and [0.26]. Everybody, +who wants to learn how to use the engine should check the new +[2D Platformer Tutorial][platformer_tutorial]. + +[Fyrox]: https://github.com/FyroxEngine/Fyrox +[0.25]: https://fyrox.rs/blog/post/feature-highlights-0-25/ +[0.26]: https://fyrox.rs/blog/post/feature-highlights-0-26/ +[fyrox_discord]: https://discord.com/invite/xENF5Uh +[fyrox_twitter]: https://twitter.com/DmitryNStepanov +[platformer_tutorial]: https://fyrox-book.github.io/fyrox/tutorials/platformer/part1.html + ## Learning Material Updates ### [Intro to Material/Shaders in Bevy][bevy-materials-playlist]