diff --git a/content/news/038/index.md b/content/news/038/index.md index 00eb5980b..df6f9ad4e 100644 --- a/content/news/038/index.md +++ b/content/news/038/index.md @@ -131,6 +131,45 @@ include: [@im_oab]: https://twitter.com/im_oab [Tetra]: https://github.com/17cupsofcoffee/tetra +### [Ultimechs] + +![Ultimechs - let the games begin](ultimechs.png) + +[Ultimechs] +([Discord](https://discord.com/invite/srX92DRt9G), +[Twitter](https://twitter.com/ultimechs), +[Facebook](https://www.facebook.com/Ultimechs/), +[Reddit](https://www.reddit.com/r/Ultimechs/), +[YouTube](https://www.youtube.com/channel/UC6t6delBJRxnaBcqBPpC3Gg)) +by [Resolution Games](https://www.resolutiongames.com) +is a future sports game played with mechs. +It is VR, multiplayer, and free to play. + +Ultimechs is partially written in Rust. +The Rust code is for the core of the game, including the game rules, +networking, and physics (that use [Rapier]). +The rest of the game, including the graphics, audio, user input, +and everything that happens outside the arena, +is made in [Unity](https://unity.com/). + +The game was released on the 15th of September +on the [Meta Quest 2][ultimechs-quest] and [SteamVR][ultimechs-steamvr]. + +There is [a conference talk][ultimechs-talk] +and [a blog post][ultimechs-post] +about the choice of Rust and how they combined Rust with the studio's +standard tools Unity and C#. +[Another blog post][ultimechs-post-2] +goes into more depth about calling Rust code from C# in Unity. + +[Ultimechs]: https://www.resolutiongames.com/ultimechs +[ultimechs-quest]: https://www.oculus.com/experiences/quest/5118731164870081/ +[ultimechs-steamvr]: https://store.steampowered.com/app/1657780/Ultimechs/ +[Rapier]: https://www.rapier.rs/ +[ultimechs-talk]: https://www.youtube.com/watch?v=nLCNsIs1-ZU +[ultimechs-post]: https://www.resolutiongames.com/blog/programming-a-vr-game-using-rust +[ultimechs-post-2]: https://www.resolutiongames.com/blog/calling-rust-from-c-in-unity + ## Engine Updates ### [godot-rust][gd-github] diff --git a/content/news/038/ultimechs.png b/content/news/038/ultimechs.png new file mode 100644 index 000000000..12d4eefd9 Binary files /dev/null and b/content/news/038/ultimechs.png differ