From 2d763902a0613149ad405fef0c93f9dc68688b89 Mon Sep 17 00:00:00 2001 From: Jan Hohenheim Date: Tue, 14 Feb 2023 18:27:40 +0100 Subject: [PATCH 1/2] N42: Foxtrot touchup Improves discoverability for people searching for my work :) --- content/news/042/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/news/042/index.md b/content/news/042/index.md index 416d60650..921a09ee1 100644 --- a/content/news/042/index.md +++ b/content/news/042/index.md @@ -173,7 +173,7 @@ giving an introduction to the Entity Component System paradigm. ![Foxtrot in action](foxtrot.gif) -[Foxtrot] was created by [@janhohenheim] as an all-in-one starting point for 3D +[Foxtrot] was created by Jan Hohenheim ([@janhohenheim]) as an all-in-one starting point for 3D projects made in Bevy. While he appreciated that other Bevy templates showed nicely how to wire up systems and setup a game loop, he was missing a showcase for commonly used features that are scattered around various libraries. So he created From be8edb74f8a5ef61e44dd64c919ddac6f0be6fed Mon Sep 17 00:00:00 2001 From: Jan Hohenheim Date: Wed, 15 Feb 2023 22:16:50 +0100 Subject: [PATCH 2/2] Fix lints --- content/news/042/index.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/content/news/042/index.md b/content/news/042/index.md index 921a09ee1..8e3f9c485 100644 --- a/content/news/042/index.md +++ b/content/news/042/index.md @@ -173,12 +173,12 @@ giving an introduction to the Entity Component System paradigm. ![Foxtrot in action](foxtrot.gif) -[Foxtrot] was created by Jan Hohenheim ([@janhohenheim]) as an all-in-one starting point for 3D -projects made in Bevy. While he appreciated that other Bevy templates showed -nicely how to wire up systems and setup a game loop, he was missing a showcase -for commonly used features that are scattered around various libraries. So he created -Foxtrot, where he collected most basic features he could need for future -projects or jams. The current version [v0.1.5] features: +[Foxtrot] was created by Jan Hohenheim ([@janhohenheim]) as an all-in-one +starting point for 3D projects made in Bevy. While he appreciated that other +Bevy templates showed nicely how to wire up systems and setup a game loop, +he was missing a showcase for commonly used features that are scattered around +various libraries. So he created Foxtrot, where he collected most basic features + he could need for future projects or jams. The current version [v0.1.5] features: - loading a 3D level from GLTF files - automatically assigning physics colliders