diff --git a/content/posts/newsletter-012/index.md b/content/posts/newsletter-012/index.md index 173238a34..b2dcedabd 100644 --- a/content/posts/newsletter-012/index.md +++ b/content/posts/newsletter-012/index.md @@ -195,6 +195,34 @@ The full article is available [here][dod]. ## Library & Tooling Updates +### [This Month in Mun][mun-july] + +[![Mun logo](mun-logo.png)][Mun] + +[Mun] is a scripting language for gamedev focused on quick iteration times +that is written in Rust. + +[Rustacean Station][rustacean] released [a podcast about Mun][rustacean-mun] +in which the Mun Core Team sat down with host Jeremy +to talk about why they chose Rust to develop Mun. If you are interested in +having an inside look into Mun's origins and evolution, we recommend you check +it out - or any of Rustacean Station's other podcasts for that matter! + +Their additional [July updates][mun-july] include: + +- initial support for the Language Server Protocol; +- a community entry for the [Make It or Break It content] of Spaceship + recreated with Mun & Rust; +- CLI support for creating Mun projects; +- performance benchmarks and improvements; +- bugfixes and improved documentation. + +[Mun]: https://mun-lang.org +[mun-july]: https://mun-lang.org/blog/2020/07/30/this-month-july +[rustacean]: https://rustacean-station.org +[rustacean-mun]: https://rustacean-station.org/episode/020-mun +[Make It or Break It content]: https://github.com/mun-lang/mun/issues/220 + ### [wgpu][wgpu-site] ![procgen dynamic "grass field"](tuitui-grass-field.jpeg) diff --git a/content/posts/newsletter-012/mun-logo.png b/content/posts/newsletter-012/mun-logo.png new file mode 100644 index 000000000..02295dc77 Binary files /dev/null and b/content/posts/newsletter-012/mun-logo.png differ