diff --git a/content/posts/newsletter-013/index.md b/content/posts/newsletter-013/index.md index c780094a7..cf4d3797f 100644 --- a/content/posts/newsletter-013/index.md +++ b/content/posts/newsletter-013/index.md @@ -102,6 +102,35 @@ work with graphics in Rust using [SDL2][sdl2] library. [@bugzmanov]: https://twitter.com/bugzmanov [sdl2]:https://www.libsdl.org/ +### [Beginning Game Development with Amethyst][rustconf-talk-video] + +[![youtube preview](rustconf-amethyst-talk.png)][rustconf-talk-video] + +^ _Click to [watch the talk][rustconf-talk-video]._ + +Getting started with Rust + gamedev can be intimidating. At +[RustConf 2020][rust-conf-2020], [Micah Tigley] gave a talk about their experience +beginning game development using the [Amethyst][amethyst-link] game engine and +learning about ECS by implementing examples that aim to be accessible for +beginners. + +Supporting blog posts for talk: + +- [Creating a Simple Spritesheet Animation with Amethyst][micah-blog-part1] +- [Running Animation][micah-blog-part2] +- [Camera Follow System][micah-blog-part3] + +The source code for the [demo can be found here][micah-demo-src]. + +[Micah Tigley]: https://twitter.com/micah_tigley +[rustconf-talk-video]: https://www.youtube.com/watch?v=GFi_EdS_s_c +[micah-blog-part1]: https://mtigley.dev/posts/sprite-animations-with-amethyst +[micah-blog-part2]: https://mtigley.dev/posts/running-animation +[micah-blog-part3]: https://mtigley.dev/posts/camera-follow-system +[micah-demo-src]: https://github.com/tigleym/sprite_animations_demo +[amethyst-link]: https://amethyst.rs/ +[rust-conf-2020]: https://rustconf.com + ### [Chargrid Roguelike Tutorial 2020][chargrid-roguelike-tutorial-2020] ![Chargrid Roguelike Tutorial 2020](chargrid-roguelike-tutorial-2020.png) diff --git a/content/posts/newsletter-013/rustconf-amethyst-talk.png b/content/posts/newsletter-013/rustconf-amethyst-talk.png new file mode 100644 index 000000000..641271a93 Binary files /dev/null and b/content/posts/newsletter-013/rustconf-amethyst-talk.png differ