diff --git a/content/posts/newsletter-016/index.md b/content/posts/newsletter-016/index.md index 6adc351ef..4018ca865 100644 --- a/content/posts/newsletter-016/index.md +++ b/content/posts/newsletter-016/index.md @@ -112,6 +112,29 @@ _Discussions: [Ian Tayler]: https://iantayler.com [tutorial]: https://iantayler.com/2020/11/22/fbsim-football-playing-ai-agents-in-rust/ +### [Shotcaller] + +![Shotcaller dual frontend](shotcaller-2guis.png) +_ASCII and sprites versions of Shotcaller interface._ + +[Shotcaller] is a moddable RTS/MOBA game made with bracket-lib and specs. + +This month [v0.3.1][shotcaller-v0-3-1] version was released. +Some of the updates: + +- Kenney's micro-roguelike tileset was added. +- Leaders now have an item inventory. +- A handling system of stats effectors for items. +- New tutorials about creating leaders and items. +- A [fully functional web version][shotcaller-web], including tileset. + +Contributions welcome: [try add a new Leader][shotcaller-issue-leader]. + +[Shotcaller]: https://github.com/amethyst/shotcaller +[shotcaller-v0-3-1]: https://github.com/amethyst/shotcaller/releases/tag/0.3.1 +[shotcaller-web]: https://shotcaller.jojolepro.com/ +[shotcaller-issue-leader]: https://github.com/amethyst/shotcaller/issues/6 + ## Learning Material Updates ### [ECS scheduler thoughts, part 1] diff --git a/content/posts/newsletter-016/shotcaller-2guis.png b/content/posts/newsletter-016/shotcaller-2guis.png new file mode 100644 index 000000000..a970ca190 Binary files /dev/null and b/content/posts/newsletter-016/shotcaller-2guis.png differ