diff --git a/content/posts/newsletter-016/index.md b/content/posts/newsletter-016/index.md index 991452809..622e96f45 100644 --- a/content/posts/newsletter-016/index.md +++ b/content/posts/newsletter-016/index.md @@ -175,6 +175,31 @@ Contributions welcome: [try add a new Leader][shotcaller-issue-leader]. [shotcaller-web]: https://shotcaller.jojolepro.com/ [shotcaller-issue-leader]: https://github.com/amethyst/shotcaller/issues/6 +### [Space Shooter] + +![space_shooter_rs gameplay](space_shooter_12-03-2020.gif) + +The [Space Shooter] project is a game in development by [Carlo Supina] and +[Micah Tigley]. It is a 2D "shoot-em-up" game that takes place in space and is +inspired by games like [Raiden] and [Binding of Isaac]. + +Exciting new additions have been made in November! + +- Micah added a ["paused" text overlay] to provide visual indication for when + the game is paused. +- Carlo added a [new armor system] that gives a chance for destroyed enemies to + drop armor consumables that can block a single hit from any damage source. +- Work on a new [Missile Launcher enemy] has begun! + +[Space Shooter]: https://github.com/amethyst/space_shooter_rs +[Carlo Supina]: https://twitter.com/carlosupina +[Micah Tigley]: https://twitter.com/micah_tigley +[Raiden]: https://wikipedia.org/wiki/Raiden_(video_game) +[Binding of Isaac]: https://wikipedia.org/wiki/The_Binding_of_Isaac_(video_game) +["paused" text overlay]: https://snipboard.io/ql60oz.jpg +[new armor system]: https://twitter.com/carlosupina/status/1331680041453953025 +[Missile Launcher enemy]: https://github.com/amethyst/space_shooter_rs/pull/93 + ## Learning Material Updates ### [ECS scheduler thoughts, part 1] diff --git a/content/posts/newsletter-016/space_shooter_12-03-2020.gif b/content/posts/newsletter-016/space_shooter_12-03-2020.gif new file mode 100644 index 000000000..f22f2f6ef Binary files /dev/null and b/content/posts/newsletter-016/space_shooter_12-03-2020.gif differ