diff --git a/content/posts/newsletter-017/akigi.gif b/content/posts/newsletter-017/akigi.gif new file mode 100644 index 000000000..eac1a3e81 Binary files /dev/null and b/content/posts/newsletter-017/akigi.gif differ diff --git a/content/posts/newsletter-017/index.md b/content/posts/newsletter-017/index.md index fd10dbab8..b3488f8f9 100644 --- a/content/posts/newsletter-017/index.md +++ b/content/posts/newsletter-017/index.md @@ -280,6 +280,34 @@ You can discuss the project at [its GitHub forum][zombie-shooter-forum]. [zombie-shooter-youtube]: https://youtu.be/9o6KjlwKyGo [zombie-shooter-forum]: https://github.com/aunmag/shooter-rust/discussions +### [Akigi][akigi] + +[Akigi][akigi] is a work-in-progress multiplayer online game world. Akigi +is being developed by [@chinedufn] for the web and desktop using a custom +Rust game engine. + +![Moving while attacking](akigi.gif) +_Moving while attacking. Don't look at the shoulders._ + +December updates include: + +- [Support for additive animation blending][aiming] was added + in order to be able to aim bows. +- A somewhat operational [skill progress meter][skill-progress] was added. +- A [discussion on Reddit][learning-art] about learning art as a programmer. + +Full December's devlogs: +[#96](https://devjournal.akigi.com/december-2020/096-2020-12-06.html), +[#97](https://devjournal.akigi.com/december-2020/097-2020-12-13.html), +[#98](https://devjournal.akigi.com/december-2020/098-2020-12-20.html), +[#99](https://devjournal.akigi.com/december-2020/099-2020-12-27.html). + +[akigi]: https://akigi.com +[skill-progress]: https://devjournal.akigi.com/december-2020/097-2020-12-13.html +[aiming]: https://devjournal.akigi.com/december-2020/099-2020-12-27.html#aiming +[learning-art]: https://reddit.com/r/gamedev/comments/k8i773/how_i_a_mere_programmer_am_learning +[@chinedufn]: https://chinedufn.com + ### Harvest Hero ![Harvest Hero Gameplay](harvest_hero_snippet.gif)