diff --git a/content/posts/newsletter-020/index.md b/content/posts/newsletter-020/index.md index 75a6a84f8..449546243 100644 --- a/content/posts/newsletter-020/index.md +++ b/content/posts/newsletter-020/index.md @@ -697,6 +697,21 @@ _Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/m [@wumpf]: https://github.com/Wumpf [graphics team blog]: https://mozillagfx.wordpress.com/2021/03/10/webgpu-progress/ +### [smaa-rs] + +The [smaa-rs] library provides fast and high quality post-process +anti-aliaising using the [SMAA algorithm]. It is designed to be +easy to integrate into other [wgpu] applications with only a few +added lines of code. + +The 0.2 series released this month includes a steamlined API +which makes it easier to enable/disable anti-aliasing via a +configuration setting. Currently SMAA 1x is supported with +SMAA S2x likely to be added depending on interest. + +[smaa-rs]: https://github.com/fintelia/smaa-rs +[SMAA algorithm]: http://www.iryoku.com/smaa/ + ### [rafx] ![rafx tilemap rendering](rafx-tilemap-rendering.png)