From d5d26c049a8422762e4a764e80ebebf65506ea4a Mon Sep 17 00:00:00 2001 From: Joe Clay <27cupsofcoffee@gmail.com> Date: Mon, 7 Jun 2021 08:30:16 +0100 Subject: [PATCH] N22: Tetra --- content/news/022/index.md | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/content/news/022/index.md b/content/news/022/index.md index b0f21a862..15a772828 100644 --- a/content/news/022/index.md +++ b/content/news/022/index.md @@ -288,6 +288,23 @@ _Discussions: ## Engine Updates +### [Tetra] + +[Tetra] is a simple 2D game framework, inspired by XNA, Love2D, and Raylib. This +month, versions 0.6.4 and 0.6.5 were released, featuring: + +- Stencil buffers +- Basic instanced mesh rendering +- Methods for reading textures back to the CPU (e.g. for screenshots) +- Support for passing slices/arrays as shader uniforms +- More utility methods for working with high-DPI displays +- Various bugfixes and docs improvements + +For more details, see the [changelog][tetra-changelog]. + +[Tetra]: https://github.com/17cupsofcoffee/tetra +[tetra-changelog]: https://github.com/17cupsofcoffee/tetra/blob/main/CHANGELOG.md + ### [Rustcraft][rustcraft] ![rustcraft-img](rustcraft.png)