diff --git a/content/news/023/index.md b/content/news/023/index.md index 7618bec1e..c571906e5 100644 --- a/content/news/023/index.md +++ b/content/news/023/index.md @@ -346,6 +346,41 @@ _Discussions: [free quake map demo]: https://vimeo.com/569777592 [custom map demo]: https://vimeo.com/570798468 +### [rg3d] + +![rg3d](rg3d_logo.png) + +[rg3d] ([Discord][rg3d_discord], [Twitter][rg3d_twitter]) is a game engine that +aims to be easy to use and provide a large set of out-of-box features. Some of +the recent engine updates: + +- Initial support for custom rendering techniques. +- Word-based wrapping for FormattedText. +- Ability to specify material search options when loading a model. +- Render sky box in a single draw call. +- Fix for resource management issues. +- Fix for FBX loader in case of invalid mappings. +- Fix for triangulator. +- Physics for terrains. +- Heightfield visualization. +- Ability to pause sound contexts. +- `editable` flag for text boxes. +- Various bug fixes and small improvements. + +rusty-editor updates: + +- Ability to add/remove/edit sound sources +- Model import dialog window. +- Embed and fonts icons in the binary, which makes package distribution + easier. +- `.deb` and `.rpm` packages for Linux +- Camera fix + ability to preview scene cameras +- Icons for "shapeless" (lights, sound sources) objects in the scene. + +[rg3d]: https://github.com/mrDIMAS/rg3d +[rg3d_discord]: https://discord.gg/xENF5Uh +[rg3d_twitter]: https://twitter.com/DmitryNStepanov + ## Learning Material Updates ### [A Trig-less Line of Sight Algorithm for 2D Games][lineofsight] diff --git a/content/news/023/rg3d_logo.png b/content/news/023/rg3d_logo.png new file mode 100644 index 000000000..53d8a734d Binary files /dev/null and b/content/news/023/rg3d_logo.png differ