diff --git a/content/news/024/index.md b/content/news/024/index.md index e85cb1320..4cc97a257 100644 --- a/content/news/024/index.md +++ b/content/news/024/index.md @@ -67,6 +67,37 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Game Updates +### [Veloren][veloren] + +![Llama ride](veloren.png) _Out for a llama ride_ + +[Veloren][veloren] is an open world, open-source voxel RPG inspired by Dwarf +Fortress and Cube World. + +In July, work focused on larger tasks that tend to come up between versions. +Optimizations were made for networking with compression, and message queue +improvements ([devblog #127][veloren-127]). Modular weapons are in the works, which +will allow for much more dynamic ways to choose what you fight with. The project +also hit 300k lines of code. + +Many contributors are working on the art and asset front, with lots of new SFX, +models, and UI elements making their way into the game. Caves are also getting a +lot of love, and a bloom feature is being integrated. Some members broke down +what they plan to have done by the 0.11 release at the beginning of September, +and you can read about that in [devblog #130][veloren-130]. + +July's full weekly devlogs: "This Week In Veloren...": +[#127][veloren-127], +[#128][veloren-128], +[#129][veloren-129], +[#130][veloren-130]. + +[veloren]: https://veloren.net +[veloren-127]: https://veloren.net/devblog-127 +[veloren-128]: https://veloren.net/devblog-128 +[veloren-129]: https://veloren.net/devblog-129 +[veloren-130]: https://veloren.net/devblog-130 + ## Engine Updates ## Learning Material Updates diff --git a/content/news/024/veloren.png b/content/news/024/veloren.png new file mode 100644 index 000000000..263d2e556 Binary files /dev/null and b/content/news/024/veloren.png differ