diff --git a/content/news/027/index.md b/content/news/027/index.md index 7d897767f..1191ad5a9 100644 --- a/content/news/027/index.md +++ b/content/news/027/index.md @@ -68,6 +68,34 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Game Updates +### [The Process] + +![An animated gif showing an engineer shooting rockets](the_process.gif) +_Firing Carrockets™!_ + +[The Process] by @setzer22 is an upcoming game about factory building, process +management, and carrot production, built with Rust using the Godot game engine! + +For the past two months the project has seen some slow but steady progress. Work +has started towards a simple combat system that will have the engineers fighting +hordes of robots to defend their factories. + +This month the game has seen the following changes and improvements: + +- New assets like + [a robot enemy](https://twitter.com/PlayTheProcess/status/1436722776186966023) + (concept by @Kath_Art_ic, modelling by @mkdirsrc), + [a shoulder mounted gun](https://twitter.com/PlayTheProcess/status/1439970905220960259) + and + [new machine icons](https://twitter.com/PlayTheProcess/status/1455232744573788162). +- A new system to attach armor-like models to in-game characters. +- Foundations of a combat system. +- Carrockets™! 🥕🚀 [(1)](https://twitter.com/PlayTheProcess/status/1445098719326658562) + and + [(2)](https://twitter.com/PlayTheProcess/status/1454787650657951745) + +[The Process]: https://twitter.com/PlayTheProcess + ### [LibraCity] - city planning on a needle! ![LibraCity screenshot](libracity.png) diff --git a/content/news/027/the_process.gif b/content/news/027/the_process.gif new file mode 100644 index 000000000..c66737079 Binary files /dev/null and b/content/news/027/the_process.gif differ