diff --git a/content/news/027/index.md b/content/news/027/index.md index a3bc5d08e..ba7689984 100644 --- a/content/news/027/index.md +++ b/content/news/027/index.md @@ -1,8 +1,7 @@ +++ title = "This Month in Rust GameDev #27 - October 2021" transparent = true -date = 2021-11-04 -draft = true +date = 2021-11-07 +++ @@ -707,7 +706,7 @@ On the Rust user forum, there was [a post][async-game-server] asking how to use async/await (more specifically, `tokio` and `tokio_tungstenite`) to develop a multiplayer game server. The responses contain some useful ideas and advice which -may come in useful for other people's projects! +may be helpful for other people's projects! [async-game-server]: https://users.rust-lang.org/t/tokio-tungstenite-async-game-server-design/65996