diff --git a/content/news/028/index.md b/content/news/028/index.md index c968f3975..565d81b5c 100644 --- a/content/news/028/index.md +++ b/content/news/028/index.md @@ -509,6 +509,44 @@ suitable for replacing traditional 2D DCC applications. [graphite-twitter]: https://twitter.com/GraphiteEditor [graphite-live-demo]: https://editor.graphite.design +### [Solid Editor][solid] + +[![youtube preview: modelling tree's branches using ball as a cursor](solid-editor.jpg)][solid-video] +_A [demo video][solid-video] of using the editor_ + +[Solid Editor][solid] is [Solid Engine][solid-engine]'s custom built +voxel graphics editor. +It is designed to be a key part of the engine's asset pipeline, +enabling creation of game-ready voxel graphics assets. +Since the engine part is pretty far from being done, the author decided +to release this editor as a standalone application. + +> Besides being natively compatible with Solid Engine, the editor sports +> some generally interesting and unique features. +> +> - True WYSIWYG editing. The editor scene is rendered using Solid Engine's +> path tracer in real time, yielding realistic lighting while editing. +> - The possibility to edit voxels directly in 3D, by using any +> brightly colored ball as a 3D pointing device. +> Read more about the [Ball Pointer][solid-ball]. +> - A novel approach to editor tools. +> Instead of many different tools with overlapping functionality +> (e.g. "draw square" vs. "select square", or "bucket fill" vs. "magic wand") +> there is only one, a versatile Selection tool. +> Different effects can be applied to the selected voxels, +> producing the same results as regular editor tools. +> Combined with real-time effect preview, the user experience is very similar +> to that of classic graphics editors, with the added benefit +> of being able to tweak every edit before applying it. + +_Discussions: +[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/qrsu1n/solid_editor_a_voxel_editor)_ + +[solid]: https://solidengine.org/solid-editor +[solid-engine]: https://solidengine.org +[solid-video]: https://youtube.com/watch?v=GuVM3W9Pfdg +[solid-ball]: https://solidengine.org/ball-pointer + ## Library Updates ### [Pixels] 0.8.0 👾 diff --git a/content/news/028/solid-editor.jpg b/content/news/028/solid-editor.jpg new file mode 100644 index 000000000..12856c84d Binary files /dev/null and b/content/news/028/solid-editor.jpg differ