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Potential bug in cc::Build::compile_objects #845

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NobodyXu opened this issue Aug 3, 2023 · 1 comment
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Potential bug in cc::Build::compile_objects #845

NobodyXu opened this issue Aug 3, 2023 · 1 comment

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@NobodyXu
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NobodyXu commented Aug 3, 2023

Ok, I realize there could be one bug in cc::Build::compile_objects that caused this:

Wait-thread could exit early due to error, however the spawn-thread will go on and keep spawning, thus eventually hitting a deadlock.

Would open a PR shortly.

Originally posted by @NobodyXu in twistedfall/opencv-rust#480 (comment)

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NobodyXu commented Aug 3, 2023

Closed in favor of #844

@NobodyXu NobodyXu closed this as not planned Won't fix, can't repro, duplicate, stale Aug 3, 2023
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