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Ok, I realize there could be one bug in cc::Build::compile_objects that caused this:
Wait-thread could exit early due to error, however the spawn-thread will go on and keep spawning, thus eventually hitting a deadlock.
Would open a PR shortly.
Originally posted by @NobodyXu in twistedfall/opencv-rust#480 (comment)
The text was updated successfully, but these errors were encountered:
Closed in favor of #844
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Ok, I realize there could be one bug in cc::Build::compile_objects that caused this:
Wait-thread could exit early due to error, however the spawn-thread will go on and keep spawning, thus eventually hitting a deadlock.
Would open a PR shortly.
Originally posted by @NobodyXu in twistedfall/opencv-rust#480 (comment)
The text was updated successfully, but these errors were encountered: