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Instant doc #38362

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Jan 14, 2017
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129 changes: 115 additions & 14 deletions src/libstd/time/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ pub use self::duration::Duration;
mod duration;

/// A measurement of a monotonically increasing clock.
/// Opaque and useful only with `Duration`.
/// Opaque and useful only with `Duration`.
///
/// Instants are always guaranteed to be greater than any previously measured
/// instant when created, and are often useful for tasks such as measuring
Expand Down Expand Up @@ -73,23 +73,28 @@ pub struct Instant(time::Instant);
/// A measurement of the system clock, useful for talking to
/// external entities like the file system or other processes.
///
/// Distinct from the `Instant` type, this time measurement **is not
/// Distinct from the [`Instant`] type, this time measurement **is not
/// monotonic**. This means that you can save a file to the file system, then
/// save another file to the file system, **and the second file has a
/// `SystemTime` measurement earlier than the first**. In other words, an
/// operation that happens after another operation in real time may have an
/// earlier `SystemTime`!
///
/// Consequently, comparing two `SystemTime` instances to learn about the
/// duration between them returns a `Result` instead of an infallible `Duration`
/// duration between them returns a [`Result`] instead of an infallible [`Duration`]
/// to indicate that this sort of time drift may happen and needs to be handled.
///
/// Although a `SystemTime` cannot be directly inspected, the `UNIX_EPOCH`
/// Although a `SystemTime` cannot be directly inspected, the [`UNIX_EPOCH`]
/// constant is provided in this module as an anchor in time to learn
/// information about a `SystemTime`. By calculating the duration from this
/// fixed point in time, a `SystemTime` can be converted to a human-readable time,
/// or perhaps some other string representation.
///
/// [`Instant`]: ../../std/time/struct.Instant.html
/// [`Result`]: ../../std/result/enum.Result.html
/// [`Duration`]: ../../std/time/struct.Duration.html
/// [`UNIX_EPOCH`]: ../../std/time/constant.UNIX_EPOCH.html
///
/// Example:
///
/// ```no_run
Expand Down Expand Up @@ -117,14 +122,38 @@ pub struct Instant(time::Instant);
#[stable(feature = "time2", since = "1.8.0")]
pub struct SystemTime(time::SystemTime);

/// An error returned from the `duration_since` method on `SystemTime`,
/// used to learn how far in the opposite direction a system time lies.
/// An error returned from the `duration_since` and `elapsed` methods on
/// `SystemTime`, used to learn how far in the opposite direction a system time
/// lies.
///
/// # Examples
///
/// ```no_run
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Why no_run?

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Oh, there's a sleep, nevermind.

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:D

/// use std::thread::sleep;
/// use std::time::{Duration, SystemTime};
///
/// let sys_time = SystemTime::now();
/// sleep(Duration::from_secs(1));
/// let new_sys_time = SystemTime::now();
/// match sys_time.duration_since(new_sys_time) {
/// Ok(_) => {}
/// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()),
/// }
/// ```
#[derive(Clone, Debug)]
#[stable(feature = "time2", since = "1.8.0")]
pub struct SystemTimeError(Duration);

impl Instant {
/// Returns an instant corresponding to "now".
///
/// # Examples
///
/// ```
/// use std::time::Instant;
///
/// let now = Instant::now();
/// ```
#[stable(feature = "time2", since = "1.8.0")]
pub fn now() -> Instant {
Instant(time::Instant::now())
Expand All @@ -138,6 +167,18 @@ impl Instant {
/// only be possible if `earlier` was created after `self`. Because
/// `Instant` is monotonic, the only time that this should happen should be
/// a bug.
///
/// # Examples
///
/// ```no_run
/// use std::time::{Duration, Instant};
/// use std::thread::sleep;
///
/// let now = Instant::now();
/// sleep(Duration::new(1, 0));
/// let new_now = Instant::now();
/// println!("{:?}", new_now.duration_since(now));
/// ```
#[stable(feature = "time2", since = "1.8.0")]
pub fn duration_since(&self, earlier: Instant) -> Duration {
self.0.sub_instant(&earlier.0)
Expand Down Expand Up @@ -218,6 +259,14 @@ impl fmt::Debug for Instant {

impl SystemTime {
/// Returns the system time corresponding to "now".
///
/// # Examples
///
/// ```
/// use std::time::SystemTime;
///
/// let sys_time = SystemTime::now();
/// ```
#[stable(feature = "time2", since = "1.8.0")]
pub fn now() -> SystemTime {
SystemTime(time::SystemTime::now())
Expand All @@ -229,11 +278,26 @@ impl SystemTime {
/// guaranteed to always be before later measurements (due to anomalies such
/// as the system clock being adjusted either forwards or backwards).
///
/// If successful, `Ok(Duration)` is returned where the duration represents
/// If successful, [`Ok`]`(`[`Duration`]`)` is returned where the duration represents
/// the amount of time elapsed from the specified measurement to this one.
///
/// Returns an `Err` if `earlier` is later than `self`, and the error
/// Returns an [`Err`] if `earlier` is later than `self`, and the error
/// contains how far from `self` the time is.
///
/// [`Ok`]: ../../std/result/enum.Result.html#variant.Ok
/// [`Duration`]: ../../std/time/struct.Duration.html
/// [`Err`]: ../../std/result/enum.Result.html#variant.Err
///
/// # Examples
///
/// ```
/// use std::time::SystemTime;
///
/// let sys_time = SystemTime::now();
/// let difference = sys_time.duration_since(sys_time)
/// .expect("SystemTime::duration_since failed");
/// println!("{:?}", difference);
/// ```
#[stable(feature = "time2", since = "1.8.0")]
pub fn duration_since(&self, earlier: SystemTime)
-> Result<Duration, SystemTimeError> {
Expand All @@ -244,12 +308,28 @@ impl SystemTime {
///
/// This function may fail as the underlying system clock is susceptible to
/// drift and updates (e.g. the system clock could go backwards), so this
/// function may not always succeed. If successful, `Ok(duration)` is
/// function may not always succeed. If successful, [`Ok`]`(`[`Duration`]`)` is
/// returned where the duration represents the amount of time elapsed from
/// this time measurement to the current time.
///
/// Returns an `Err` if `self` is later than the current system time, and
/// Returns an [`Err`] if `self` is later than the current system time, and
/// the error contains how far from the current system time `self` is.
///
/// [`Ok`]: ../../std/result/enum.Result.html#variant.Ok
/// [`Duration`]: ../../std/time/struct.Duration.html
/// [`Err`]: ../../std/result/enum.Result.html#variant.Err
///
/// # Examples
///
/// ```no_run
/// use std::thread::sleep;
/// use std::time::{Duration, SystemTime};
///
/// let sys_time = SystemTime::now();
/// let one_sec = Duration::from_secs(1);
/// sleep(one_sec);
/// assert!(sys_time.elapsed().unwrap() >= one_sec);
/// ```
#[stable(feature = "time2", since = "1.8.0")]
pub fn elapsed(&self) -> Result<Duration, SystemTimeError> {
SystemTime::now().duration_since(*self)
Expand Down Expand Up @@ -300,19 +380,40 @@ impl fmt::Debug for SystemTime {
///
/// This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with
/// respect to the system clock. Using `duration_since` on an existing
/// `SystemTime` instance can tell how far away from this point in time a
/// [`SystemTime`] instance can tell how far away from this point in time a
/// measurement lies, and using `UNIX_EPOCH + duration` can be used to create a
/// `SystemTime` instance to represent another fixed point in time.
/// [`SystemTime`] instance to represent another fixed point in time.
///
/// [`SystemTime`]: ../../std/time/struct.SystemTime.html
#[stable(feature = "time2", since = "1.8.0")]
pub const UNIX_EPOCH: SystemTime = SystemTime(time::UNIX_EPOCH);

impl SystemTimeError {
/// Returns the positive duration which represents how far forward the
/// second system time was from the first.
///
/// A `SystemTimeError` is returned from the `duration_since`
/// operation whenever the second system time represents a point later
/// A `SystemTimeError` is returned from the [`duration_since`] and [`elapsed`]
/// methods of [`SystemTime`] whenever the second system time represents a point later
/// in time than the `self` of the method call.
///
/// [`duration_since`]: ../../std/time/struct.SystemTime.html#method.duration_since
/// [`elapsed`]: ../../std/time/struct.SystemTime.html#method.elapsed
/// [`SystemTime`]: ../../std/time/struct.SystemTime.html
///
/// # Examples
///
/// ```no_run
/// use std::thread::sleep;
/// use std::time::{Duration, SystemTime};
///
/// let sys_time = SystemTime::now();
/// sleep(Duration::from_secs(1));
/// let new_sys_time = SystemTime::now();
/// match sys_time.duration_since(new_sys_time) {
/// Ok(_) => {}
/// Err(e) => println!("SystemTimeError difference: {:?}", e.duration()),
/// }
/// ```
#[stable(feature = "time2", since = "1.8.0")]
pub fn duration(&self) -> Duration {
self.0
Expand Down