diff --git a/src/libcore/num/flt2dec/strategy/dragon.rs b/src/libcore/num/flt2dec/strategy/dragon.rs index 9c9e531c593c6..42c5e679954e1 100644 --- a/src/libcore/num/flt2dec/strategy/dragon.rs +++ b/src/libcore/num/flt2dec/strategy/dragon.rs @@ -8,12 +8,9 @@ // option. This file may not be copied, modified, or distributed // except according to those terms. -/*! -Almost direct (but slightly optimized) Rust translation of Figure 3 of \[1\]. - -\[1\] Burger, R. G. and Dybvig, R. K. 1996. Printing floating-point numbers - quickly and accurately. SIGPLAN Not. 31, 5 (May. 1996), 108-116. -*/ +//! Almost direct (but slightly optimized) Rust translation of Figure 3 of "Burger, R. G. and +//! Dybvig, R. K. 1996. Printing floating-point numbers quickly and accurately. SIGPLAN Not. 31, 5 +//! (May. 1996), 108-116." use cmp::Ordering; diff --git a/src/libcore/num/flt2dec/strategy/grisu.rs b/src/libcore/num/flt2dec/strategy/grisu.rs index 5c023a191db55..8a5fae5f800df 100644 --- a/src/libcore/num/flt2dec/strategy/grisu.rs +++ b/src/libcore/num/flt2dec/strategy/grisu.rs @@ -8,13 +8,11 @@ // option. This file may not be copied, modified, or distributed // except according to those terms. -/*! -Rust adaptation of Grisu3 algorithm described in \[1\]. It uses about -1KB of precomputed table, and in turn, it's very quick for most inputs. - -\[1\] Florian Loitsch. 2010. Printing floating-point numbers quickly and - accurately with integers. SIGPLAN Not. 45, 6 (June 2010), 233-243. -*/ +//! Rust adaptation of the Grisu3 algorithm. It uses about 1KB of precomputed table, and in turn, +//! it's very quick for most inputs. +//! +//! The Grisu3 algorithm is described in "Florian Loitsch. 2010. Printing floating-point numbers +//! quickly and accurately with integers. SIGPLAN Not. 45, 6 (June 2010), 233-243." use num::diy_float::Fp; use num::flt2dec::{Decoded, MAX_SIG_DIGITS, round_up};