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pcg128.rs
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pcg128.rs
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// Copyright 2018 Developers of the Rand project.
// Copyright 2017 Paul Dicker.
// Copyright 2014-2017 Melissa O'Neill and PCG Project contributors
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! PCG random number generators
// This is the default multiplier used by PCG for 128-bit state.
const MULTIPLIER: u128 = 0x2360_ED05_1FC6_5DA4_4385_DF64_9FCC_F645;
use core::fmt;
use rand_core::{impls, le, RngCore, SeedableRng};
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
/// A PCG random number generator (XSL RR 128/64 (LCG) variant).
///
/// Permuted Congruential Generator with 128-bit state, internal Linear
/// Congruential Generator, and 64-bit output via "xorshift low (bits),
/// random rotation" output function.
///
/// This is a 128-bit LCG with explicitly chosen stream with the PCG-XSL-RR
/// output function. This combination is the standard `pcg64`.
///
/// Despite the name, this implementation uses 32 bytes (256 bit) space
/// comprising 128 bits of state and 128 bits stream selector. These are both
/// set by `SeedableRng`, using a 256-bit seed.
///
/// Note that two generators with different stream parameters may be closely
/// correlated.
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Lcg128Xsl64 {
state: u128,
increment: u128,
}
/// [`Lcg128Xsl64`] is also officially known as `pcg64`.
pub type Pcg64 = Lcg128Xsl64;
impl Lcg128Xsl64 {
/// Multi-step advance functions (jump-ahead, jump-back)
///
/// The method used here is based on Brown, "Random Number Generation
/// with Arbitrary Stride,", Transactions of the American Nuclear
/// Society (Nov. 1994). The algorithm is very similar to fast
/// exponentiation.
///
/// Even though delta is an unsigned integer, we can pass a
/// signed integer to go backwards, it just goes "the long way round".
///
/// Using this function is equivalent to calling `next_64()` `delta`
/// number of times.
#[inline]
pub fn advance(&mut self, delta: u128) {
let mut acc_mult: u128 = 1;
let mut acc_plus: u128 = 0;
let mut cur_mult = MULTIPLIER;
let mut cur_plus = self.increment;
let mut mdelta = delta;
while mdelta > 0 {
if (mdelta & 1) != 0 {
acc_mult = acc_mult.wrapping_mul(cur_mult);
acc_plus = acc_plus.wrapping_mul(cur_mult).wrapping_add(cur_plus);
}
cur_plus = cur_mult.wrapping_add(1).wrapping_mul(cur_plus);
cur_mult = cur_mult.wrapping_mul(cur_mult);
mdelta /= 2;
}
self.state = acc_mult.wrapping_mul(self.state).wrapping_add(acc_plus);
}
/// Construct an instance compatible with PCG seed and stream.
///
/// Note that the highest bit of the `stream` parameter is discarded
/// to simplify upholding internal invariants.
///
/// Note that two generators with different stream parameters may be closely
/// correlated.
///
/// PCG specifies the following default values for both parameters:
///
/// - `state = 0xcafef00dd15ea5e5`
/// - `stream = 0xa02bdbf7bb3c0a7ac28fa16a64abf96`
pub fn new(state: u128, stream: u128) -> Self {
// The increment must be odd, hence we discard one bit:
let increment = (stream << 1) | 1;
Lcg128Xsl64::from_state_incr(state, increment)
}
#[inline]
fn from_state_incr(state: u128, increment: u128) -> Self {
let mut pcg = Lcg128Xsl64 { state, increment };
// Move away from initial value:
pcg.state = pcg.state.wrapping_add(pcg.increment);
pcg.step();
pcg
}
#[inline]
fn step(&mut self) {
// prepare the LCG for the next round
self.state = self
.state
.wrapping_mul(MULTIPLIER)
.wrapping_add(self.increment);
}
}
// Custom Debug implementation that does not expose the internal state
impl fmt::Debug for Lcg128Xsl64 {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Lcg128Xsl64 {{}}")
}
}
impl SeedableRng for Lcg128Xsl64 {
type Seed = [u8; 32];
/// We use a single 255-bit seed to initialise the state and select a stream.
/// One `seed` bit (lowest bit of `seed[8]`) is ignored.
fn from_seed(seed: Self::Seed) -> Self {
let mut seed_u64 = [0u64; 4];
le::read_u64_into(&seed, &mut seed_u64);
let state = u128::from(seed_u64[0]) | (u128::from(seed_u64[1]) << 64);
let incr = u128::from(seed_u64[2]) | (u128::from(seed_u64[3]) << 64);
// The increment must be odd, hence we discard one bit:
Lcg128Xsl64::from_state_incr(state, incr | 1)
}
}
impl RngCore for Lcg128Xsl64 {
#[inline]
fn next_u32(&mut self) -> u32 {
self.next_u64() as u32
}
#[inline]
fn next_u64(&mut self) -> u64 {
self.step();
output_xsl_rr(self.state)
}
#[inline]
fn fill_bytes(&mut self, dest: &mut [u8]) {
impls::fill_bytes_via_next(self, dest)
}
}
/// A PCG random number generator (XSL 128/64 (MCG) variant).
///
/// Permuted Congruential Generator with 128-bit state, internal Multiplicative
/// Congruential Generator, and 64-bit output via "xorshift low (bits),
/// random rotation" output function.
///
/// This is a 128-bit MCG with the PCG-XSL-RR output function, also known as
/// `pcg64_fast`.
/// Note that compared to the standard `pcg64` (128-bit LCG with PCG-XSL-RR
/// output function), this RNG is faster, also has a long cycle, and still has
/// good performance on statistical tests.
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Mcg128Xsl64 {
state: u128,
}
/// A friendly name for [`Mcg128Xsl64`] (also known as `pcg64_fast`).
pub type Pcg64Mcg = Mcg128Xsl64;
impl Mcg128Xsl64 {
/// Multi-step advance functions (jump-ahead, jump-back)
///
/// The method used here is based on Brown, "Random Number Generation
/// with Arbitrary Stride,", Transactions of the American Nuclear
/// Society (Nov. 1994). The algorithm is very similar to fast
/// exponentiation.
///
/// Even though delta is an unsigned integer, we can pass a
/// signed integer to go backwards, it just goes "the long way round".
///
/// Using this function is equivalent to calling `next_64()` `delta`
/// number of times.
#[inline]
pub fn advance(&mut self, delta: u128) {
let mut acc_mult: u128 = 1;
let mut acc_plus: u128 = 0;
let mut cur_mult = MULTIPLIER;
let mut cur_plus: u128 = 0;
let mut mdelta = delta;
while mdelta > 0 {
if (mdelta & 1) != 0 {
acc_mult = acc_mult.wrapping_mul(cur_mult);
acc_plus = acc_plus.wrapping_mul(cur_mult).wrapping_add(cur_plus);
}
cur_plus = cur_mult.wrapping_add(1).wrapping_mul(cur_plus);
cur_mult = cur_mult.wrapping_mul(cur_mult);
mdelta /= 2;
}
self.state = acc_mult.wrapping_mul(self.state).wrapping_add(acc_plus);
}
/// Construct an instance compatible with PCG seed.
///
/// Note that PCG specifies a default value for the parameter:
///
/// - `state = 0xcafef00dd15ea5e5`
pub fn new(state: u128) -> Self {
// Force low bit to 1, as in C version (C++ uses `state | 3` instead).
Mcg128Xsl64 { state: state | 1 }
}
}
// Custom Debug implementation that does not expose the internal state
impl fmt::Debug for Mcg128Xsl64 {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Mcg128Xsl64 {{}}")
}
}
/// We use a single 126-bit seed to initialise the state and select a stream.
/// Two `seed` bits (lowest order of last byte) are ignored.
impl SeedableRng for Mcg128Xsl64 {
type Seed = [u8; 16];
fn from_seed(seed: Self::Seed) -> Self {
// Read as if a little-endian u128 value:
let mut seed_u64 = [0u64; 2];
le::read_u64_into(&seed, &mut seed_u64);
let state = u128::from(seed_u64[0]) | u128::from(seed_u64[1]) << 64;
Mcg128Xsl64::new(state)
}
}
impl RngCore for Mcg128Xsl64 {
#[inline]
fn next_u32(&mut self) -> u32 {
self.next_u64() as u32
}
#[inline]
fn next_u64(&mut self) -> u64 {
self.state = self.state.wrapping_mul(MULTIPLIER);
output_xsl_rr(self.state)
}
#[inline]
fn fill_bytes(&mut self, dest: &mut [u8]) {
impls::fill_bytes_via_next(self, dest)
}
}
#[inline(always)]
fn output_xsl_rr(state: u128) -> u64 {
// Output function XSL RR ("xorshift low (bits), random rotation")
// Constants are for 128-bit state, 64-bit output
const XSHIFT: u32 = 64; // (128 - 64 + 64) / 2
const ROTATE: u32 = 122; // 128 - 6
let rot = (state >> ROTATE) as u32;
let xsl = ((state >> XSHIFT) as u64) ^ (state as u64);
xsl.rotate_right(rot)
}