forked from bnoordhuis/bspc
-
Notifications
You must be signed in to change notification settings - Fork 3
/
portals.cpp
1296 lines (1150 loc) · 32.4 KB
/
portals.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "qbsp.h"
#include "l_mem.h"
int c_active_portals;
int c_peak_portals;
int c_boundary;
int c_boundary_sides;
int c_portalmemory;
//portal_t *portallist = NULL;
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
portal_t *AllocPortal (void)
{
portal_t *p;
p = (portal_t*)GetMemory(sizeof(portal_t));
memset (p, 0, sizeof(portal_t));
if (numthreads == 1)
{
c_active_portals++;
if (c_active_portals > c_peak_portals)
{
c_peak_portals = c_active_portals;
} //end if
c_portalmemory += MemorySize(p);
} //end if
// p->nextportal = portallist;
// portallist = p;
return p;
} //end of the function AllocPortal
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void FreePortal (portal_t *p)
{
if (p->winding) FreeWinding(p->winding);
if (numthreads == 1)
{
c_active_portals--;
c_portalmemory -= MemorySize(p);
} //end if
FreeMemory(p);
} //end of the function FreePortal
//===========================================================================
// Returns the single content bit of the
// strongest visible content present
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int VisibleContents (int contents)
{
int i;
for (i=1 ; i<=LAST_VISIBLE_CONTENTS ; i<<=1)
if (contents & i )
return i;
return 0;
} //end of the function VisibleContents
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int ClusterContents (node_t *node)
{
int c1, c2, c;
if (node->planenum == PLANENUM_LEAF)
return node->contents;
c1 = ClusterContents(node->children[0]);
c2 = ClusterContents(node->children[1]);
c = c1|c2;
// a cluster may include some solid detail areas, but
// still be seen into
if ( ! (c1&CONTENTS_SOLID) || ! (c2&CONTENTS_SOLID) )
c &= ~CONTENTS_SOLID;
return c;
} //end of the function ClusterContents
//===========================================================================
// Returns qtrue if the portal is empty or translucent, allowing
// the PVS calculation to see through it.
// The nodes on either side of the portal may actually be clusters,
// not leaves, so all contents should be ored together
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean Portal_VisFlood (portal_t *p)
{
int c1, c2;
if (!p->onnode)
return qfalse; // to global outsideleaf
c1 = ClusterContents(p->nodes[0]);
c2 = ClusterContents(p->nodes[1]);
if (!VisibleContents (c1^c2))
return qtrue;
if (c1 & (CONTENTS_Q2TRANSLUCENT|CONTENTS_DETAIL))
c1 = 0;
if (c2 & (CONTENTS_Q2TRANSLUCENT|CONTENTS_DETAIL))
c2 = 0;
if ( (c1|c2) & CONTENTS_SOLID )
return qfalse; // can't see through solid
if (! (c1 ^ c2))
return qtrue; // identical on both sides
if (!VisibleContents (c1^c2))
return qtrue;
return qfalse;
} //end of the function Portal_VisFlood
//===========================================================================
// The entity flood determines which areas are
// "outside" on the map, which are then filled in.
// Flowing from side s to side !s
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean Portal_EntityFlood (portal_t *p, int s)
{
if (p->nodes[0]->planenum != PLANENUM_LEAF
|| p->nodes[1]->planenum != PLANENUM_LEAF)
Error ("Portal_EntityFlood: not a leaf");
// can never cross to a solid
if ( (p->nodes[0]->contents & CONTENTS_SOLID)
|| (p->nodes[1]->contents & CONTENTS_SOLID) )
return qfalse;
// can flood through everything else
return qtrue;
}
//=============================================================================
int c_tinyportals;
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
{
if (p->nodes[0] || p->nodes[1])
Error ("AddPortalToNode: allready included");
p->nodes[0] = front;
p->next[0] = front->portals;
front->portals = p;
p->nodes[1] = back;
p->next[1] = back->portals;
back->portals = p;
} //end of the function AddPortalToNodes
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void RemovePortalFromNode (portal_t *portal, node_t *l)
{
portal_t **pp, *t;
int s, i, n;
portal_t *p;
portal_t *portals[4096];
// remove reference to the current portal
pp = &l->portals;
while (1)
{
t = *pp;
if (!t)
Error ("RemovePortalFromNode: portal not in leaf");
if ( t == portal )
break;
if (t->nodes[0] == l)
pp = &t->next[0];
else if (t->nodes[1] == l)
pp = &t->next[1];
else
Error ("RemovePortalFromNode: portal not bounding leaf");
}
if (portal->nodes[0] == l)
{
*pp = portal->next[0];
portal->nodes[0] = NULL;
} //end if
else if (portal->nodes[1] == l)
{
*pp = portal->next[1];
portal->nodes[1] = NULL;
} //end else if
else
{
Error("RemovePortalFromNode: mislinked portal");
} //end else
//#ifdef ME
n = 0;
for (p = l->portals; p; p = p->next[s])
{
for (i = 0; i < n; i++)
{
if (p == portals[i]) Error("RemovePortalFromNode: circular linked\n");
} //end for
if (p->nodes[0] != l && p->nodes[1] != l)
{
Error("RemovePortalFromNodes: portal does not belong to node\n");
} //end if
portals[n] = p;
s = (p->nodes[1] == l);
// if (++n >= 4096) Error("RemovePortalFromNode: more than 4096 portals\n");
} //end for
//#endif
} //end of the function RemovePortalFromNode
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void PrintPortal (portal_t *p)
{
int i;
winding_t *w;
w = p->winding;
for (i=0 ; i<w->numpoints ; i++)
printf ("(%5.0f,%5.0f,%5.0f)\n",w->p[i][0]
, w->p[i][1], w->p[i][2]);
} //end of the function PrintPortal
//===========================================================================
// The created portals will face the global outside_node
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
#define SIDESPACE 8
void MakeHeadnodePortals (tree_t *tree)
{
vec3_t bounds[2];
int i, j, n;
portal_t *p, *portals[6];
plane_t bplanes[6], *pl;
node_t *node;
node = tree->headnode;
// pad with some space so there will never be null volume leaves
for (i=0 ; i<3 ; i++)
{
bounds[0][i] = tree->mins[i] - SIDESPACE;
bounds[1][i] = tree->maxs[i] + SIDESPACE;
if ( bounds[0][i] > bounds[1][i] ) {
Error("empty BSP tree");
}
}
tree->outside_node.planenum = PLANENUM_LEAF;
tree->outside_node.brushlist = NULL;
tree->outside_node.portals = NULL;
tree->outside_node.contents = 0;
for (i=0 ; i<3 ; i++)
for (j=0 ; j<2 ; j++)
{
n = j*3 + i;
p = AllocPortal ();
portals[n] = p;
pl = &bplanes[n];
memset (pl, 0, sizeof(*pl));
if (j)
{
pl->normal[i] = -1;
pl->dist = -bounds[j][i];
}
else
{
pl->normal[i] = 1;
pl->dist = bounds[j][i];
}
p->plane = *pl;
p->winding = BaseWindingForPlane (pl->normal, pl->dist);
AddPortalToNodes (p, node, &tree->outside_node);
}
// clip the basewindings by all the other planes
for (i=0 ; i<6 ; i++)
{
for (j=0 ; j<6 ; j++)
{
if (j == i) continue;
ChopWindingInPlace (&portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON);
} //end for
} //end for
} //end of the function MakeHeadNodePortals
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
#define BASE_WINDING_EPSILON 0.001
#define SPLIT_WINDING_EPSILON 0.001
winding_t *BaseWindingForNode (node_t *node)
{
winding_t *w;
node_t *n;
plane_t *plane;
vec3_t normal;
vec_t dist;
w = BaseWindingForPlane (mapplanes[node->planenum].normal
, mapplanes[node->planenum].dist);
// clip by all the parents
for (n=node->parent ; n && w ; )
{
plane = &mapplanes[n->planenum];
if (n->children[0] == node)
{ // take front
ChopWindingInPlace (&w, plane->normal, plane->dist, BASE_WINDING_EPSILON);
}
else
{ // take back
VectorSubtract (vec3_origin, plane->normal, normal);
dist = -plane->dist;
ChopWindingInPlace (&w, normal, dist, BASE_WINDING_EPSILON);
}
node = n;
n = n->parent;
}
return w;
} //end of the function BaseWindingForNode
//===========================================================================
// create the new portal by taking the full plane winding for the cutting
// plane and clipping it by all of parents of this node
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean WindingIsTiny (winding_t *w);
void MakeNodePortal (node_t *node)
{
portal_t *new_portal, *p;
winding_t *w;
vec3_t normal;
float dist =.0f;
int side = 0;
w = BaseWindingForNode (node);
// clip the portal by all the other portals in the node
for (p = node->portals; p && w; p = p->next[side])
{
if (p->nodes[0] == node)
{
side = 0;
VectorCopy (p->plane.normal, normal);
dist = p->plane.dist;
} //end if
else if (p->nodes[1] == node)
{
side = 1;
VectorSubtract (vec3_origin, p->plane.normal, normal);
dist = -p->plane.dist;
} //end else if
else
{
Error ("MakeNodePortal: mislinked portal");
} //end else
ChopWindingInPlace (&w, normal, dist, 0.1);
} //end for
if (!w)
{
return;
} //end if
if (WindingIsTiny (w))
{
c_tinyportals++;
FreeWinding(w);
return;
} //end if
#ifdef DEBUG
/* //NOTE: don't use this winding ok check
// all the invalid windings only have a degenerate edge
if (WindingError(w))
{
Log_Print("MakeNodePortal: %s\n", WindingErrorString());
FreeWinding(w);
return;
} //end if*/
#endif //DEBUG
new_portal = AllocPortal();
new_portal->plane = mapplanes[node->planenum];
#ifdef ME
new_portal->planenum = node->planenum;
#endif //ME
new_portal->onnode = node;
new_portal->winding = w;
AddPortalToNodes (new_portal, node->children[0], node->children[1]);
} //end of the function MakeNodePortal
//===========================================================================
// Move or split the portals that bound node so that the node's
// children have portals instead of node.
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void SplitNodePortals (node_t *node)
{
portal_t *p, *next_portal, *new_portal;
node_t *f, *b, *other_node;
int side;
plane_t *plane;
winding_t *frontwinding, *backwinding;
plane = &mapplanes[node->planenum];
f = node->children[0];
b = node->children[1];
for (p = node->portals ; p ; p = next_portal)
{
if (p->nodes[0] == node) side = 0;
else if (p->nodes[1] == node) side = 1;
else Error ("SplitNodePortals: mislinked portal");
next_portal = p->next[side];
other_node = p->nodes[!side];
RemovePortalFromNode (p, p->nodes[0]);
RemovePortalFromNode (p, p->nodes[1]);
//
// cut the portal into two portals, one on each side of the cut plane
//
ClipWindingEpsilon (p->winding, plane->normal, plane->dist,
SPLIT_WINDING_EPSILON, &frontwinding, &backwinding);
if (frontwinding && WindingIsTiny(frontwinding))
{
FreeWinding (frontwinding);
frontwinding = NULL;
c_tinyportals++;
} //end if
if (backwinding && WindingIsTiny(backwinding))
{
FreeWinding (backwinding);
backwinding = NULL;
c_tinyportals++;
} //end if
#ifdef DEBUG
/* //NOTE: don't use this winding ok check
// all the invalid windings only have a degenerate edge
if (frontwinding && WindingError(frontwinding))
{
Log_Print("SplitNodePortals: front %s\n", WindingErrorString());
FreeWinding(frontwinding);
frontwinding = NULL;
} //end if
if (backwinding && WindingError(backwinding))
{
Log_Print("SplitNodePortals: back %s\n", WindingErrorString());
FreeWinding(backwinding);
backwinding = NULL;
} //end if*/
#endif //DEBUG
if (!frontwinding && !backwinding)
{ // tiny windings on both sides
continue;
}
if (!frontwinding)
{
FreeWinding (backwinding);
if (side == 0) AddPortalToNodes (p, b, other_node);
else AddPortalToNodes (p, other_node, b);
continue;
}
if (!backwinding)
{
FreeWinding (frontwinding);
if (side == 0) AddPortalToNodes (p, f, other_node);
else AddPortalToNodes (p, other_node, f);
continue;
}
// the winding is split
new_portal = AllocPortal();
*new_portal = *p;
new_portal->winding = backwinding;
FreeWinding (p->winding);
p->winding = frontwinding;
if (side == 0)
{
AddPortalToNodes (p, f, other_node);
AddPortalToNodes (new_portal, b, other_node);
} //end if
else
{
AddPortalToNodes (p, other_node, f);
AddPortalToNodes (new_portal, other_node, b);
} //end else
}
node->portals = NULL;
} //end of the function SplitNodePortals
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void CalcNodeBounds (node_t *node)
{
portal_t *p;
int s;
int i;
// calc mins/maxs for both leaves and nodes
ClearBounds (node->mins, node->maxs);
for (p = node->portals ; p ; p = p->next[s])
{
s = (p->nodes[1] == node);
for (i=0 ; i<p->winding->numpoints ; i++)
AddPointToBounds (p->winding->p[i], node->mins, node->maxs);
}
} //end of the function CalcNodeBounds
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int c_numportalizednodes;
void MakeTreePortals_r (node_t *node)
{
int i;
#ifdef ME
qprintf("\r%6d", ++c_numportalizednodes);
if (cancelconversion) return;
#endif //ME
CalcNodeBounds (node);
if (node->mins[0] >= node->maxs[0])
{
Log_Print("WARNING: node without a volume\n");
}
for (i=0 ; i<3 ; i++)
{
if (node->mins[i] < -MAX_MAP_BOUNDS || node->maxs[i] > MAX_MAP_BOUNDS)
{
Log_Print("WARNING: node with unbounded volume\n");
break;
}
}
if (node->planenum == PLANENUM_LEAF)
return;
MakeNodePortal (node);
SplitNodePortals (node);
MakeTreePortals_r (node->children[0]);
MakeTreePortals_r (node->children[1]);
} //end of the function MakeTreePortals_r
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void MakeTreePortals(tree_t *tree)
{
#ifdef ME
Log_Print("---- Node Portalization ----\n");
c_numportalizednodes = 0;
c_portalmemory = 0;
qprintf("%6d nodes portalized", c_numportalizednodes);
#endif //ME
MakeHeadnodePortals(tree);
MakeTreePortals_r(tree->headnode);
#ifdef ME
qprintf("\n");
Log_Write("%6d nodes portalized\r\n", c_numportalizednodes);
Log_Print("%6d tiny portals\r\n", c_tinyportals);
Log_Print("%6d KB of portal memory\r\n", c_portalmemory >> 10);
Log_Print("%6i KB of winding memory\r\n", WindingMemory() >> 10);
#endif //ME
} //end of the function MakeTreePortals
/*
=========================================================
FLOOD ENTITIES
=========================================================
*/
//#define P_NODESTACK
node_t *p_firstnode;
node_t *p_lastnode;
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
#ifdef P_NODESTACK
void P_AddNodeToList(node_t *node)
{
node->next = p_firstnode;
p_firstnode = node;
if (!p_lastnode) p_lastnode = node;
} //end of the function P_AddNodeToList
#else //it's a node queue
//add the node to the end of the node list
void P_AddNodeToList(node_t *node)
{
node->next = NULL;
if (p_lastnode) p_lastnode->next = node;
else p_firstnode = node;
p_lastnode = node;
} //end of the function P_AddNodeToList
#endif //P_NODESTACK
//===========================================================================
// get the first node from the front of the node list
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
node_t *P_NextNodeFromList(void)
{
node_t *node;
node = p_firstnode;
if (p_firstnode) p_firstnode = p_firstnode->next;
if (!p_firstnode) p_lastnode = NULL;
return node;
} //end of the function P_NextNodeFromList
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void FloodPortals(node_t *firstnode)
{
node_t *node;
portal_t *p;
int s;
firstnode->occupied = 1;
P_AddNodeToList(firstnode);
for (node = P_NextNodeFromList(); node; node = P_NextNodeFromList())
{
for (p = node->portals; p; p = p->next[s])
{
s = (p->nodes[1] == node);
//if the node at the other side of the portal is occupied already
if (p->nodes[!s]->occupied) continue;
//if it isn't possible to flood through this portal
if (!Portal_EntityFlood(p, s)) continue;
//
p->nodes[!s]->occupied = node->occupied + 1;
//
P_AddNodeToList(p->nodes[!s]);
} //end for
} //end for
} //end of the function FloodPortals
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int numrec;
void FloodPortals_r (node_t *node, int dist)
{
portal_t *p;
int s;
// int i;
Log_Print("\r%6d", ++numrec);
if (node->occupied) Error("FloodPortals_r: node already occupied\n");
if (!node)
{
Error("FloodPortals_r: NULL node\n");
} //end if*/
node->occupied = dist;
for (p = node->portals; p; p = p->next[s])
{
s = (p->nodes[1] == node);
//if the node at the other side of the portal is occupied already
if (p->nodes[!s]->occupied) continue;
//if it isn't possible to flood through this portal
if (!Portal_EntityFlood(p, s)) continue;
//flood recursively through the current portal
FloodPortals_r(p->nodes[!s], dist+1);
} //end for
Log_Print("\r%6d", --numrec);
} //end of the function FloodPortals_r
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean PlaceOccupant (node_t *headnode, vec3_t origin, entity_t *occupant)
{
node_t *node;
vec_t d;
plane_t *plane;
//find the leaf to start in
node = headnode;
while(node->planenum != PLANENUM_LEAF)
{
if (node->planenum < 0 || node->planenum > nummapplanes)
{
Error("PlaceOccupant: invalid node->planenum\n");
} //end if
plane = &mapplanes[node->planenum];
d = DotProduct(origin, plane->normal) - plane->dist;
if (d >= 0) node = node->children[0];
else node = node->children[1];
if (!node)
{
Error("PlaceOccupant: invalid child %d\n", d < 0);
} //end if
} //end while
//don't start in solid
// if (node->contents == CONTENTS_SOLID)
//ME: replaced because in LeafNode in brushbsp.c
// some nodes have contents solid with other contents
if (node->contents & CONTENTS_SOLID) return qfalse;
//if the node is already occupied
if (node->occupied) return qfalse;
//place the occupant in the first leaf
node->occupant = occupant;
numrec = 0;
// Log_Print("%6d recurses", numrec);
// FloodPortals_r(node, 1);
// Log_Print("\n");
FloodPortals(node);
return qtrue;
} //end of the function PlaceOccupant
//===========================================================================
// Marks all nodes that can be reached by entites
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean FloodEntities (tree_t *tree)
{
int i;
int x, y;
vec3_t origin;
qboolean inside;
node_t *headnode;
headnode = tree->headnode;
Log_Print("------ FloodEntities -------\n");
inside = qfalse;
tree->outside_node.occupied = 0;
//start at entity 1 not the world ( = 0)
for (i = 1; i < num_entities; i++)
{
GetVectorForKey(&entities[i], "origin", origin);
if (VectorCompare(origin, vec3_origin)) continue;
const char* cl = ValueForKey(&entities[i], "classname");
origin[2] += 1; //so objects on floor are ok
// Log_Print("flooding from entity %d: %s\n", i, cl);
//nudge playerstart around if needed so clipping hulls allways
//have a valid point
if (!strcmp(cl, "info_player_start"))
{
for (x = -16; x <= 16; x += 16)
{
for (y = -16; y <= 16; y += 16)
{
origin[0] += x;
origin[1] += y;
if (PlaceOccupant(headnode, origin, &entities[i]))
{
inside = qtrue;
x = 999; //stop for this info_player_start
break;
} //end if
origin[0] -= x;
origin[1] -= y;
} //end for
} //end for
} //end if
else
{
if (PlaceOccupant(headnode, origin, &entities[i]))
{
inside = qtrue;
} //end if
} //end else
} //end for
if (!inside)
{
Log_Print("WARNING: no entities inside\n");
} //end if
else if (tree->outside_node.occupied)
{
Log_Print("WARNING: entity reached from outside\n");
} //end else if
return (qboolean)(inside && !tree->outside_node.occupied);
} //end of the function FloodEntities
/*
=========================================================
FILL OUTSIDE
=========================================================
*/
int c_outside;
int c_inside;
int c_solid;
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void FillOutside_r (node_t *node)
{
if (node->planenum != PLANENUM_LEAF)
{
FillOutside_r (node->children[0]);
FillOutside_r (node->children[1]);
return;
} //end if
// anything not reachable by an entity
// can be filled away (by setting solid contents)
if (!node->occupied)
{
if (!(node->contents & CONTENTS_SOLID))
{
c_outside++;
node->contents |= CONTENTS_SOLID;
} //end if
else
{
c_solid++;
} //end else
} //end if
else
{
c_inside++;
} //end else
} //end of the function FillOutside_r
//===========================================================================
// Fill all nodes that can't be reached by entities
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void FillOutside (node_t *headnode)
{
c_outside = 0;
c_inside = 0;
c_solid = 0;
Log_Print("------- FillOutside --------\n");
FillOutside_r (headnode);
Log_Print("%5i solid leaves\n", c_solid);
Log_Print("%5i leaves filled\n", c_outside);
Log_Print("%5i inside leaves\n", c_inside);
} //end of the function FillOutside
/*
=========================================================
FLOOD AREAS
=========================================================
*/
int c_areas;
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void FloodAreas_r (node_t *node)
{
portal_t *p;
int s;
bspbrush_t *b;
entity_t *e;
if (node->contents == CONTENTS_AREAPORTAL)
{
// this node is part of an area portal
b = node->brushlist;
e = &entities[b->original->entitynum];