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Maya node implementing Tessendorf's FFT method for generating ocean waves.

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TessendorfOceanNode

Maya node implementing Tessendorf's FFT method for generating ocean waves. The Xcode project generates an Autodesk Maya plugin for Mac OS X (TessendorfOceanNode.bundle), but the code is portable and can be compiled on Linux or Windows using the Maya SDKs for those platforms.

The plugin can be used with Maya by placing it in your plugins directory (~/Users/Shared/Autodesk/maya/2014/plug-ins for Maya 2014). Load it using the command Windows > Settings/Preferences > Plug-in Manager. The oceanNode.mel script can then be run in Maya to setup the required nodes in the dependency graph and to connect the time attribute to the scene's time slider.

For more information on how Tessendorf's equations are used to generate waves, see the coursenotes2002.pdf file.

This project incorporates the Kiss FFT library for performing Fast Fourier Transforms. (Code licensed under a BSD-style license.)

This project minimally uses Autodesk sample code.

License

The code in this project, outside Kiss FFT code and Autodesk code, is licensed thusly:

The MIT License (MIT)

Copyright (c) 2013 Steven Dao

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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