Skip to content

debugnet a PS3 library to debug your homebrew code over udp protocol

Notifications You must be signed in to change notification settings

sergiou87/ps3debugnet

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

30 Commits
 
 
 
 
 
 
 
 

Repository files navigation

DEBUGNET FOR PS3

What does this do?

debugnet is a PS3 small library to debug your homebrew code over udp, it's based on debugnet for PS Vita from bigboss.

How do I use it?

  1. Compile and install library and include file
cd libdebugnet
make
make install
  1. Compile sample
cd sample
edit main.c and change your server ip and port to listen udp messages from PlayStation Vita
make
  1. Open a terminal and execute (change port if you don't use 18194). It can be in osx, linux or if you have socat like tool on windows
socat udp-recv:18194 stdout 
  1. Run debugnetsample.elf in your PS3 using ps3load and make run

You will see in socat terminal window output from your PlayStation 3:

debugnet initialized
Copyright (C) 2010,2015 Antonio Jose Ramos Marquez aka bigboss @psxdev
Copyright (C) 2020 Sergio Padrino Recio aka sergiou87
This Program is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
ready to have a lot of fun...
[PS3][DEBUG]: Test debug level 1
[PS3][ERROR]: Test error level 1
[PS3][INFO]: Test info level 1
  1. ready to have a lot of fun :P

Credits

Special thanks goes to:

  • bigboss for doing debugnet for vita, and everyone else who made that possible

About

debugnet a PS3 library to debug your homebrew code over udp protocol

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C 59.0%
  • Makefile 41.0%