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Android/iOS video player based on FFmpeg n2.6, with MediaCodec, VideoToolbox support.

License

GPL-2.0 and 2 other licenses found

Licenses found

GPL-2.0
COPYING.GPLv2
GPL-3.0
COPYING.GPLv3
LGPL-3.0
COPYING.LGPLv3
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shangyifei/ijkplayer

 
 

ijkplayer

My Build Enviroment

Latest Changes

Features

  • Common
  • remove rarely used ffmpeg components to reduce binary size config/module-lite.sh
  • workaround for some buggy online video.
  • Android
  • platform: API 9~22
  • cpu: ARMv7a, x86, ARMv5 (not tested on real devices)
  • api: MediaPlayer-like
  • video output: NativeWindow
  • audio output: OpenSL ES, AudioTrack
  • hw decoder: MediaCodec
  • iOS
  • platform: iOS 5.1.1~8.3.x
  • cpu: ARMv7, ARM64, i386, x86_64, (armv7s is obselete)
  • api: MediaPlayer.framework-like
  • video-output: OpenGL ES 2.0 (I420/YV12/NV12 shaders)
  • audio-output: AudioQueue, AudioUnit
  • hw decoder: VideoToolbox (iOS 8+)

TODO

  • iOS
  • api: AVFoundation-like
  • Android
  • Android Studio
  • Build
  • cygwin compatibility

NOT-ON-PLAN

  • obsolete platforms (Android: API-8 and below; iOS: below 5.1.1)
  • obsolete cpu: ARMv5, ARMv6, MIPS (I don't even have these types of devices…)
  • native subtitle render

Before Build

  • If you prefer more codec/format
rm config/module.sh
ln -s config/module-default.sh config/module.sh
  • If you prefer less codec/format for smaller binary size (by default)
rm config/module.sh
ln -s config/module-lite.sh config/module.sh
  • For Ubuntu/Debian users.
# choose [No] to use bash
sudo dpkg-reconfigure dash
  • If you'd like to share your config, pull request is welcome.

Build Android

Build latest stable version

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-android
cd ijkplayer-android
git checkout -B latest k0.2.3
# or for master
# git checkout master

./init-android.sh

cd android

./compile-ffmpeg.sh clean
./compile-ffmpeg.sh
./compile-ijk.sh

# or Add Native Support in eclipse
# cd ijkmediaplayer
# cp .cproject.bak .cproject

# import android/ijkmediaplayer for MediaPlayer-like interface (recommended)
# import android/ijkmediawidget for VideoView-like interface (based on Vitamio UI)
# import android/ijkmediademo for VideoActivity demo (Simple VideoActivity)

Build development version

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-android
cd ijkplayer-android
git checkout master

./init-android.sh

cd android
# add property ANDROID_NDK to gradle.properties

./gradlew cleanFFmpeg buildJniLibs
# or import project via Android Studio

Build iOS

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-ios
cd ijkplayer-ios
git checkout -B latest k0.2.3
# or for master
# git checkout master

./init-ios.sh

cd ios
./compile-ffmpeg.sh clean
./compile-ffmpeg.sh all

# import ios/IJKMediaPlayer for MediaPlayer.framework-like interface (recommended)
# open ios/IJKMediaDemo/IJKMediaDemo.xcodeproj with Xcode

Links

License

Copyright (C) 2013-2015 Zhang Rui <bbcallen@gmail.com> 
Licensed under LGPLv2.1 or later

ijkplayer is based on or derives from projects below:

ijkplayer's build scripts are based on or derives from projects below:

Commercial Use

ijkplayer is licensed under LGPLv2.1 or later, so itself is free for commercial use under LGPLv2.1 or later

But ijkplayer is also based on other different projects under various licenses, which I have no idea whether they are compatible to each other or to your product.

IANAL, you should always ask your lawyer for these stuffs before use it in your product.

About

Android/iOS video player based on FFmpeg n2.6, with MediaCodec, VideoToolbox support.

Resources

License

GPL-2.0 and 2 other licenses found

Licenses found

GPL-2.0
COPYING.GPLv2
GPL-3.0
COPYING.GPLv3
LGPL-3.0
COPYING.LGPLv3

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  • C 53.7%
  • Objective-C 23.1%
  • Java 13.9%
  • Shell 6.5%
  • C++ 1.4%
  • Makefile 1.2%
  • Forth 0.2%