+
+
+ {selectedGame === 'Valorant' && (
+ <>
+ {renderCheckboxes('Side', 'teamSide', [
+ 'Attacker',
+ 'Defender',
+ ])}
+ {renderCheckboxes('Map', 'mapName', [
+ 'abyss',
+ 'ascent',
+ 'bind',
+ 'breeze',
+ 'fracture',
+ 'haven',
+ 'icebox',
+ 'lotus',
+ 'pearl',
+ 'split',
+ 'sunset',
+ ])}
+ {renderCheckboxes('Agent', 'valorantAgent', [
+ 'Brimstone',
+ 'Phoenix',
+ 'Sage',
+ 'Sova',
+ 'Viper',
+ 'Cypher',
+ 'Reyna',
+ 'Killjoy',
+ 'Breach',
+ 'Omen',
+ 'Jett',
+ 'Raze',
+ 'Skye',
+ 'Yoru',
+ 'Astra',
+ 'KAY/O',
+ 'Chamber',
+ 'Neon',
+ 'Fade',
+ 'Harbor',
+ 'Gekko',
+ 'Deadlock',
+ 'Iso',
+ 'Clove',
+ 'Vyse',
+ ])}
+ >
+ )}
+ {selectedGame === 'CS2' && (
+ <>
+ {renderCheckboxes('Side', 'teamSide', ['T', 'CT'])}
+ {renderCheckboxes('Map', 'mapName', [
+ 'mirage',
+ 'inferno',
+ 'nuke',
+ 'overpass',
+ 'vertigo',
+ 'ancient',
+ 'anubis',
+ 'dust2',
+ ])}
+ {renderCheckboxes('Grenade', 'grenadeType', [
+ 'he',
+ 'smoke',
+ 'flashbangs',
+ 'decoy',
+ 'molotov',
+ 'incendiary',
+ ])}
+ {renderCheckboxes('Jumpthrow?', 'jumpThrow', [
+ 'YES',
+ 'NO',
+ ])}
+ >
+ )}
+
+
+
+
+