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update obs-vkcapture to obs-gamecapture #562
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what is this PR supposed to do? can't see any useful effect. Is it supposed to be complete. |
I believe it's meant to replace From #530:
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I thought so, but the PR does nothing effectively. That's why I asked if it is supposed to be complete. edit: I.e: the string "obs-gamecapture" does not occur even once in the PR. |
Wdym? I changed the internal variable And i changed I tested these changes in Witcher enhanced edition using WINED3D (so OpenGl) and DXVK (so Vulkan) obs was able to see and capture the game both times |
where? and what is |
I believe this line changes it: And the project page is the same as |
wtf! when I open the https://github.com/frostworx/steamtinkerlaunch/pull/562/commits |
Yeah in the first push i forgot to change the actual value of the variable to |
hah, excellent. thanks for the heads up and thanks for a great new feature! merging immediately! 😀 |
NP sorry about the confusion anyway something I didn't do in this PR Is remove the check for if we are using wine and if so disable Is this necessary ? I assumed the reason was because wine would use WINED3D (thus OpenGL) instead of DXVK (thus Vulkan) but that's not an issue with and secondly IDK if changing |
I don't think that the valid renaming of the variable has a deeper impact, because the function is pretty new and probaby only a few game configs of very few people are affected. |
Oh, you edited while replying: yes, might have been wine3d related indeed :D |
yeah sorry I have a bad habit of pressing submit or whatever in mid thought and then I'm like "oh should of clarified this" LOL I try to put EDIT whenever possible but If I always did that you would just see edit everywhere lol, so I just try to edit as fast as I can and hope no one notices 😅 anyway yeah I think that can be removed as a user might want to capture a game that is run with pure wine, before it might have prevented the game from working or maybe just silently failed but, the new |
hehe, np 😀 |
#530