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Added more weapons
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spookymilk committed Dec 21, 2019
1 parent 7510932 commit 87d0455
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Showing 10 changed files with 443 additions and 0 deletions.
Binary file added clockwork/data/clockwork_gfx/spells/sabers/blue.png
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101 changes: 101 additions & 0 deletions clockwork/data/clockwork_gfx/spells/sabers/blue.xml
Original file line number Diff line number Diff line change
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<Entity name="$projectile_default" tags="projectile_player" >

<Base file="data/entities/base_projectile.xml" >
<VelocityComponent
mass="1.65"
>
</VelocityComponent>
</Base>

<ProjectileComponent
_enabled="1"
lob_min="0.8"
lob_max="1.0"
speed_min="1500"
speed_max="1500"
friction="0.0"
direction_random_rad="0"
on_death_explode="0"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="0"
ground_collision_fx="1"
on_collision_die="1"
lifetime="2"
damage="2.0"
velocity_sets_scale="0"
lifetime_randomness="0"
ragdoll_force_multiplier="0.04"
hit_particle_force_multiplier="0.75"
ground_penetration_coeff="8"
>
</ProjectileComponent>

<ParticleEmitterComponent
emitted_material_name="spark_blue"
count_min="20"
count_max="20"
offset.x="0"
offset.y="0"
lifetime_min="0.02"
lifetime_max="0.02"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_blue"
count_min="20"
count_max="20"
offset.x="16"
offset.y="0"
lifetime_min="0.02"
lifetime_max="0.02"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_blue"
count_min="10"
count_max="20"
offset.x="0"
offset.y="0"
lifetime_min="0.15"
lifetime_max="0.32"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
fade_based_on_lifetime="1"
draw_as_long="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_blue"
count_min="10"
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offset.x="12"
offset.y="0"
lifetime_min="0.15"
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create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
fade_based_on_lifetime="1"
draw_as_long="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>
</Entity>

Binary file added clockwork/data/clockwork_gfx/spells/sabers/red.png
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101 changes: 101 additions & 0 deletions clockwork/data/clockwork_gfx/spells/sabers/red.xml
Original file line number Diff line number Diff line change
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<Entity name="$projectile_default" tags="projectile_player" >

<Base file="data/entities/base_projectile.xml" >
<VelocityComponent
mass="1.65"
>
</VelocityComponent>
</Base>

<ProjectileComponent
_enabled="1"
lob_min="0.8"
lob_max="1.0"
speed_min="1400"
speed_max="1400"
friction="0.0"
direction_random_rad="0"
on_death_explode="0"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="0"
ground_collision_fx="1"
on_collision_die="1"
lifetime="2"
damage="0.4"
velocity_sets_scale="0"
lifetime_randomness="0"
ragdoll_force_multiplier="0.01"
hit_particle_force_multiplier="0.25"
ground_penetration_coeff="4"
>
</ProjectileComponent>

<ParticleEmitterComponent
emitted_material_name="spark_red"
count_min="20"
count_max="20"
offset.x="0"
offset.y="0"
lifetime_min="0.02"
lifetime_max="0.02"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_red"
count_min="20"
count_max="20"
offset.x="16"
offset.y="0"
lifetime_min="0.02"
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create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
is_trail="1"
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</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_red"
count_min="10"
count_max="20"
offset.x="0"
offset.y="0"
lifetime_min="0.15"
lifetime_max="0.32"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
fade_based_on_lifetime="1"
draw_as_long="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_red"
count_min="10"
count_max="20"
offset.x="12"
offset.y="0"
lifetime_min="0.15"
lifetime_max="0.32"
create_real_particles="0"
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emission_interval_min_frames="1"
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fade_based_on_lifetime="1"
draw_as_long="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>
</Entity>

Binary file added clockwork/data/clockwork_gfx/spells/sabers/white.png
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101 changes: 101 additions & 0 deletions clockwork/data/clockwork_gfx/spells/sabers/white.xml
Original file line number Diff line number Diff line change
@@ -0,0 +1,101 @@
<Entity name="$projectile_default" tags="projectile_player" >

<Base file="data/entities/base_projectile.xml" >
<VelocityComponent
mass="1.65"
>
</VelocityComponent>
</Base>

<ProjectileComponent
_enabled="1"
lob_min="0.8"
lob_max="1.0"
speed_min="1400"
speed_max="1400"
friction="0.0"
direction_random_rad="0"
on_death_explode="0"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="0"
ground_collision_fx="1"
on_collision_die="1"
lifetime="2"
damage="0.9"
velocity_sets_scale="0"
lifetime_randomness="0"
ragdoll_force_multiplier="0.01"
hit_particle_force_multiplier="0.25"
ground_penetration_coeff="4"
>
</ProjectileComponent>

<ParticleEmitterComponent
emitted_material_name="spark_white_bright"
count_min="20"
count_max="20"
offset.x="0"
offset.y="0"
lifetime_min="0.02"
lifetime_max="0.02"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_white_bright"
count_min="20"
count_max="20"
offset.x="16"
offset.y="0"
lifetime_min="0.02"
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create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_white_bright"
count_min="10"
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offset.x="0"
offset.y="0"
lifetime_min="0.15"
lifetime_max="0.32"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
fade_based_on_lifetime="1"
draw_as_long="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>

<ParticleEmitterComponent
emitted_material_name="spark_white_bright"
count_min="10"
count_max="20"
offset.x="12"
offset.y="0"
lifetime_min="0.15"
lifetime_max="0.32"
create_real_particles="0"
emit_cosmetic_particles="1"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
fade_based_on_lifetime="1"
draw_as_long="1"
is_trail="1"
is_emitting="1" >
</ParticleEmitterComponent>
</Entity>

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