lua-resty-libcjson
is a LuaJIT FFI-based cJSON library (tested with OpenResty too).
Just place libcjson.lua
somewhere in your package.path
, preferably under resty
directory. If you are using OpenResty, the default location would be /usr/local/openresty/lualib/resty
.
These are just rudimentary notes. Better installation instructions will follow:
- First clone this repo: https://github.com/DaveGamble/cJSON
- Unzip / Extract the archive
- Run
gcc cJSON.c -O3 -o libcjson.so -shared -fPIC
(on Linux) orgcc cJSON.c -O3 -o libcjson.dylib -shared
(OS X) - Place
libcjson.so
somewhere in the default search path for dynamic libraries of your operating system (or modifylibcjson.lua
and pointffi_load "cjson"
with full path tolibcjson.so
, e.g.local json = ffi_load("/usr/local/lib/lua/5.1/libcjson.so")
).
If you are using LuaRocks >= 2.2:
$ luarocks install lua-resty-libcjson
If you are using LuaRocks < 2.2:
$ luarocks install --server=http://rocks.moonscript.org moonrocks
$ moonrocks install lua-resty-libcjson
MoonRocks repository for lua-resty-libcjson
is located here: https://rocks.moonscript.org/modules/bungle/lua-resty-libcjson.
Decodes JSON value or structure (JSON array or object), and returns either Lua table
or some simple value (e.g. boolean
, string
, number
, nil
or json.null
(when running in context of OpenResty the json.null
is the same as ngx.null
).
local json = require "resty.libcjson"
local obj = json.decode "{}" -- table (with obj.__jsontype == "object")
local arr = json.decode "[]" -- table (with arr.__jsontype == "array")
local nbr = json.decode "1" -- 1
local bln = json.decode "true" -- true
local str = json.decode '"test"' -- "test"
local str = json.decode '""' -- ""
local num = json.decode(5) -- 5
local num = json.decode(math) -- math
local num = json.decode(json.null) -- json.null
local nul = json.decode "null" -- json.null
local nul = json.decode "" -- nil
local nul = json.decode(nil) -- nil
local nul = json.decode() -- nil
Nested JSON structures are parsed as nested Lua tables.
Encodes Lua value or table, and returns equivalent JSON value or structure as a string. Optionally you may pass formatted
argument with value of false
to get unformatted JSON string as output.
local json = require "resty.libcjson"
local str = json.encode{} -- "[]"
local str = json.encode(setmetatable({}, json.object)) -- "{}"
local str = json.encode(1) -- "1"
local str = json.encode(1.1) -- "1.100000"
local str = json.encode "test" -- '"test"'
local str = json.encode "" -- '""'
local str = json.encode(false) -- "false"
local str = json.encode(nil) -- "null"
local str = json.encode(json.null) -- "null"
local str = json.encode() -- "null"
local str = json.encode{ a = "b" } -- '{ "a": "b" }'
local str = json.encode{ "a", b = 1 } -- '{ "1": "a", "b": 1 }'
local str = json.encode{ 1, 1.1, "a", "", false } -- '[1, 1.100000, "a", "", false]'
Nested Lua tables are encoded as nested JSON structures (JSON objects or arrays).
See this comment: bungle#1 (comment).
About 190 MB citylots.json:
# Lua cJSON
Decoding Time: 5.882825
Encoding Time: 4.902301
# lua-resty-libcjson
Decoding Time: 6.409872
Encoding Time: (takes forever)
lua-resty-libcjson
uses two clause BSD license.
Copyright (c) 2014 - 2016, Aapo Talvensaari
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.