diff --git a/docs-generator/package.json b/docs-generator/package.json index 5f00b0d6a..62bb00c8f 100644 --- a/docs-generator/package.json +++ b/docs-generator/package.json @@ -15,6 +15,6 @@ }, "dependencies": { "lodash": "~4.5.1", - "mapnik-reference": "~8.5.5" + "mapnik-reference": "~8.5.6" } } diff --git a/docs/2.1.0.md b/docs/2.1.0.md index 64a6d3f39..6c968cfbe 100644 --- a/docs/2.1.0.md +++ b/docs/2.1.0.md @@ -398,7 +398,7 @@ An SVG file that this marker shows at each placement. If no file is given, the m Default Value: 1 _(The stroke-opacity and fill-opacity will be used)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke +The overall opacity of the marker, if set, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -800,7 +800,7 @@ Default Value: 0 Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1332,7 +1332,7 @@ Default Value: 0 Horizontal spacing adjustment between characters in pixels * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` diff --git a/docs/2.1.1.md b/docs/2.1.1.md index 030101c8f..9a32a1472 100644 --- a/docs/2.1.1.md +++ b/docs/2.1.1.md @@ -398,7 +398,7 @@ An SVG file that this marker shows at each placement. If no file is given, the m Default Value: 1 _(The stroke-opacity and fill-opacity will be used)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke +The overall opacity of the marker, if set, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -811,7 +811,7 @@ Default Value: 0 Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1343,7 +1343,7 @@ Default Value: 0 Horizontal spacing adjustment between characters in pixels * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` diff --git a/docs/2.2.0.md b/docs/2.2.0.md index 774190d20..485e05169 100644 --- a/docs/2.2.0.md +++ b/docs/2.2.0.md @@ -453,7 +453,7 @@ An SVG file that this marker shows at each placement. If no file is given, the m Default Value: 1 _(The stroke-opacity and fill-opacity will be used)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke +The overall opacity of the marker, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -866,7 +866,7 @@ Default Value: 0 Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1519,7 +1519,7 @@ Default Value: 0 Horizontal spacing adjustment between characters in pixels * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` diff --git a/docs/2.3.0.md b/docs/2.3.0.md index 385c864cb..5343b53fa 100644 --- a/docs/2.3.0.md +++ b/docs/2.3.0.md @@ -486,7 +486,7 @@ A file that this marker shows at each placement. If no file is given, the marker Default Value: 1 _(The stroke-opacity and fill-opacity of the marker.)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke +The overall opacity of the marker, if set, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -830,7 +830,7 @@ The spacing between repeated occurrences of the same shield on a line. Default Value: 0 -Minimum distance a shield will be placed from the edge of a metatile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the metatile. +Minimum distance a shield will be placed from the edge of a metatile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the metatile. * * * ##### shield-wrap-width `unsigned` @@ -910,7 +910,7 @@ Default Value: 0 Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1574,7 +1574,7 @@ Default Value: 0 Horizontal spacing adjustment between characters in pixels. * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` @@ -1725,7 +1725,7 @@ Minimum permitted distance to the next text symbolizer. Default Value: 0 -Minimum distance a text label will be placed from the edge of a metatile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the metatile. +Minimum distance a text label will be placed from the edge of a metatile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the metatile. * * * ##### text-min-path-length `float` diff --git a/docs/3.0.0.md b/docs/3.0.0.md index ba7c5f258..9dc68f698 100644 --- a/docs/3.0.0.md +++ b/docs/3.0.0.md @@ -499,7 +499,7 @@ A file that this marker shows at each placement. If no file is given, the marker Default Value: 1 _(The stroke-opacity and fill-opacity of the marker.)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke. +The overall opacity of the marker, if set, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -889,7 +889,7 @@ Minimum distance that a shield can be placed from any other text, shield, or mar Default Value: 0 _(Shields with the same text will be rendered without restriction.)_ -Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similiar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### shield-min-distance `float` @@ -922,7 +922,7 @@ Distance the renderer should use to try to place repeated shields on a line. Default Value: 0 _(No margin will be used to detect if a shield is nearby a tile boundary.)_ -Minimum distance a shield will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a shield will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### shield-label-position-tolerance `float` @@ -1046,7 +1046,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1346,6 +1346,17 @@ _(The geometry will not be transformed.)_ Transform line geometry with specified function and apply pattern to transformed geometry. * * * +##### line-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform line pattern instance with specified function. +* * * + ##### line-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1459,6 +1470,17 @@ _(The geometry will not be transformed.)_ Transform polygon geometry with specified function and apply pattern to transformed geometry. * * * +##### polygon-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform polygon pattern instance with specified function. +* * * + ##### polygon-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1767,7 +1789,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing adjustment between characters in pixels. This value is ignored when `horizontal-alignment` is set to `adjust`. Typographic ligatures are turned off when this value is greater than zero. * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` @@ -1940,7 +1962,7 @@ Minimum distance that a label can be placed from any other text, shield, or mark Default Value: 0 _(Labels with the same text will be rendered without restriction.)_ -Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similiar to text-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similar to text-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### text-min-distance `float` @@ -1964,7 +1986,7 @@ Minimum distance to the next label with the same text. Only works for line place Default Value: 0 _(No margin will be used to detect if a text label is nearby a tile boundary.)_ -Minimum distance a text label will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a text label will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### text-min-path-length `float` diff --git a/docs/3.0.3.md b/docs/3.0.3.md index 1f68b4947..34035b45d 100644 --- a/docs/3.0.3.md +++ b/docs/3.0.3.md @@ -499,7 +499,7 @@ A file that this marker shows at each placement. If no file is given, the marker Default Value: 1 _(The stroke-opacity and fill-opacity of the marker.)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke. +The overall opacity of the marker, if set, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -889,7 +889,7 @@ Minimum distance that a shield can be placed from any other text, shield, or mar Default Value: 0 _(Shields with the same text will be rendered without restriction.)_ -Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similiar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### shield-min-distance `float` @@ -922,7 +922,7 @@ Distance the renderer should use to try to place repeated shields on a line. Default Value: 0 _(No margin will be used to detect if a shield is nearby a tile boundary.)_ -Minimum distance a shield will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a shield will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### shield-label-position-tolerance `float` @@ -1046,7 +1046,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1346,6 +1346,17 @@ _(The geometry will not be transformed.)_ Transform line geometry with specified function and apply pattern to transformed geometry. * * * +##### line-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform line pattern instance with specified function. +* * * + ##### line-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1459,6 +1470,17 @@ _(The geometry will not be transformed.)_ Transform polygon geometry with specified function and apply pattern to transformed geometry. * * * +##### polygon-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform polygon pattern instance with specified function. +* * * + ##### polygon-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1767,7 +1789,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing adjustment between characters in pixels. This value is ignored when `horizontal-alignment` is set to `adjust`. Typographic ligatures are turned off when this value is greater than zero. * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` @@ -1940,7 +1962,7 @@ Minimum distance that a label can be placed from any other text, shield, or mark Default Value: 0 _(Labels with the same text will be rendered without restriction.)_ -Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similiar to text-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similar to text-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### text-min-distance `float` @@ -1964,7 +1986,7 @@ Minimum distance to the next label with the same text. Only works for line place Default Value: 0 _(No margin will be used to detect if a text label is nearby a tile boundary.)_ -Minimum distance a text label will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a text label will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### text-min-path-length `float` diff --git a/docs/3.0.6.md b/docs/3.0.6.md index 1f68b4947..34035b45d 100644 --- a/docs/3.0.6.md +++ b/docs/3.0.6.md @@ -499,7 +499,7 @@ A file that this marker shows at each placement. If no file is given, the marker Default Value: 1 _(The stroke-opacity and fill-opacity of the marker.)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke. +The overall opacity of the marker, if set, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -889,7 +889,7 @@ Minimum distance that a shield can be placed from any other text, shield, or mar Default Value: 0 _(Shields with the same text will be rendered without restriction.)_ -Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similiar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### shield-min-distance `float` @@ -922,7 +922,7 @@ Distance the renderer should use to try to place repeated shields on a line. Default Value: 0 _(No margin will be used to detect if a shield is nearby a tile boundary.)_ -Minimum distance a shield will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a shield will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### shield-label-position-tolerance `float` @@ -1046,7 +1046,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1346,6 +1346,17 @@ _(The geometry will not be transformed.)_ Transform line geometry with specified function and apply pattern to transformed geometry. * * * +##### line-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform line pattern instance with specified function. +* * * + ##### line-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1459,6 +1470,17 @@ _(The geometry will not be transformed.)_ Transform polygon geometry with specified function and apply pattern to transformed geometry. * * * +##### polygon-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform polygon pattern instance with specified function. +* * * + ##### polygon-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1767,7 +1789,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing adjustment between characters in pixels. This value is ignored when `horizontal-alignment` is set to `adjust`. Typographic ligatures are turned off when this value is greater than zero. * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` @@ -1940,7 +1962,7 @@ Minimum distance that a label can be placed from any other text, shield, or mark Default Value: 0 _(Labels with the same text will be rendered without restriction.)_ -Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similiar to text-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similar to text-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### text-min-distance `float` @@ -1964,7 +1986,7 @@ Minimum distance to the next label with the same text. Only works for line place Default Value: 0 _(No margin will be used to detect if a text label is nearby a tile boundary.)_ -Minimum distance a text label will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a text label will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### text-min-path-length `float` diff --git a/docs/latest.md b/docs/latest.md index 1f68b4947..34035b45d 100644 --- a/docs/latest.md +++ b/docs/latest.md @@ -499,7 +499,7 @@ A file that this marker shows at each placement. If no file is given, the marker Default Value: 1 _(The stroke-opacity and fill-opacity of the marker.)_ -The overall opacity of the marker, if set, overrides both the opacity of both the fill and stroke. +The overall opacity of the marker, if set, overrides both the opacity of the fill and the opacity of the stroke. * * * ##### marker-fill-opacity `float` @@ -889,7 +889,7 @@ Minimum distance that a shield can be placed from any other text, shield, or mar Default Value: 0 _(Shields with the same text will be rendered without restriction.)_ -Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similiar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated shields. If set this will prevent shields being rendered nearby each other that contain the same text. Similar to shield-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### shield-min-distance `float` @@ -922,7 +922,7 @@ Distance the renderer should use to try to place repeated shields on a line. Default Value: 0 _(No margin will be used to detect if a shield is nearby a tile boundary.)_ -Minimum distance a shield will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a shield will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### shield-label-position-tolerance `float` @@ -1046,7 +1046,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing between characters (in pixels). Currently works for point placement only, not line placement. * * * -##### shield-line-spacing `unsigned` +##### shield-line-spacing `float` @@ -1346,6 +1346,17 @@ _(The geometry will not be transformed.)_ Transform line geometry with specified function and apply pattern to transformed geometry. * * * +##### line-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform line pattern instance with specified function. +* * * + ##### line-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1459,6 +1470,17 @@ _(The geometry will not be transformed.)_ Transform polygon geometry with specified function and apply pattern to transformed geometry. * * * +##### polygon-pattern-transform `functions` + + +`matrix` `translate` `scale` `rotate` `skewX` `skewY` + +Default Value: none +_(No transformation.)_ + +Transform polygon pattern instance with specified function. +* * * + ##### polygon-pattern-comp-op `keyword` `clear` `src` `dst` `src-over` `dst-over` `src-in` `dst-in` `src-out` `dst-out` `src-atop` `dst-atop` `xor` `plus` `minus` `multiply` `divide` `screen` `overlay` `darken` `lighten` `color-dodge` `color-burn` `linear-dodge` `linear-burn` `hard-light` `soft-light` `difference` `exclusion` `contrast` `invert` `invert-rgb` `grain-merge` `grain-extract` `hue` `saturation` `color` `value` @@ -1767,7 +1789,7 @@ _(The default character spacing of the font will be used.)_ Horizontal spacing adjustment between characters in pixels. This value is ignored when `horizontal-alignment` is set to `adjust`. Typographic ligatures are turned off when this value is greater than zero. * * * -##### text-line-spacing `unsigned` +##### text-line-spacing `float` @@ -1940,7 +1962,7 @@ Minimum distance that a label can be placed from any other text, shield, or mark Default Value: 0 _(Labels with the same text will be rendered without restriction.)_ -Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similiar to text-min-distance with the difference that it works the same no matter what placement strategy is used. +Minimum distance between repeated text. If set this will prevent text labels being rendered nearby each other that contain the same text. Similar to text-min-distance with the difference that it works the same no matter what placement strategy is used. * * * ##### text-min-distance `float` @@ -1964,7 +1986,7 @@ Minimum distance to the next label with the same text. Only works for line place Default Value: 0 _(No margin will be used to detect if a text label is nearby a tile boundary.)_ -Minimum distance a text label will be placed from the edge of a tile. This option is similiar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. +Minimum distance a text label will be placed from the edge of a tile. This option is similar to shield-avoid-edges:true except that the extra margin is used to discard cases where the shield+margin are not fully inside the tile. * * * ##### text-min-path-length `float` diff --git a/package.json b/package.json index 440bb6b67..d5426d7b9 100644 --- a/package.json +++ b/package.json @@ -37,7 +37,7 @@ "hsluv": "~0.0.1", "js-yaml": "~3.7.0", "lodash": "~4.17.2", - "mapnik-reference": "~8.5.5", + "mapnik-reference": "~8.5.6", "semver": "~5.3.0", "yargs": "~6.5.0" }, @@ -53,4 +53,4 @@ "test": "mocha -R spec --timeout 50000 -i -f jslint", "coverage": "istanbul cover ./node_modules/.bin/_mocha && coveralls < ./coverage/lcov.info" } -} \ No newline at end of file +}