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enable OH and wheelchair for more craft=
added some walk-in craft types into these quests (triggered by mapping carft=window_construction in Places overlay and not being asked OH quest, went looking what else is in iD presets and missing here) some other craft values where I was less sure: craft = agricultural_engines craft = basket_maker craft = beekeeper craft = blacksmith craft = boatbuilder craft = builder craft = carpet_layer craft = caterer craft = chimney_sweeper craft = cleaning craft = confectionery craft = electrician craft = floorer craft = gardener craft = glaziery craft = handicraft craft = hvac craft = insulation craft = joiner craft = metal_construction craft = painter craft = parquet_layer craft = photographic_laboratory craft = plasterer craft = plumber craft = pottery craft = rigger craft = roofer craft = saddler craft = scaffolder craft = sculptor craft = signmaker craft = tiler craft = tinsmith craft = upholsterer these values were found with a following Python script: import taginfo craft_values_supported_by_sc = ["carpenter", "shoemaker", "tailor", "photographer", "dressmaker", "electronics_repair", "key_cutter", "stonemason", "jeweller", "sailmaker", "jeweller", "watchmaker", "clockmaker", "locksmith", "bookbinder", "window_construction", # added now ] key = "craft" project = "id_editor" for value, entry in taginfo.analysis.get_tagging_supported_by_id_except_deprecations()[key].items(): if(value == None): continue if value in ["brewery", "distillery", "winery", "oil_mill", "grinding_mill", "sawmill"]: # seem less likely to have walk-in visitors continue if(value in craft_values_supported_by_sc): continue print(key, "=", value) #print(entry)
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