diff --git a/assets/japro/models/players/_humanoid/_humanoid.gla b/assets/japro/models/players/_humanoid/_humanoid.gla new file mode 100644 index 0000000000..f2afccd656 Binary files /dev/null and b/assets/japro/models/players/_humanoid/_humanoid.gla differ diff --git a/assets/japro/models/players/_humanoid/animation.cfg b/assets/japro/models/players/_humanoid/animation.cfg index 7bdb80a858..4ecc58d642 100644 --- a/assets/japro/models/players/_humanoid/animation.cfg +++ b/assets/japro/models/players/_humanoid/animation.cfg @@ -1461,6 +1461,4 @@ BOTH_FLIP_STAB 22262 112 -1 56 BOTH_JUMP_BACKFLIP_ATCK_MISSED 21933 20 -1 -24 -//JA++ animations -BOTH_WORM 22374 20 -1 20 diff --git a/codemp/game/bg_panimate.c b/codemp/game/bg_panimate.c index 62e012896c..100d362a41 100644 --- a/codemp/game/bg_panimate.c +++ b/codemp/game/bg_panimate.c @@ -2191,9 +2191,9 @@ int BG_ParseAnimationEvtFile( const char *as_filename, int animFileIndex, int ev if(cgs.serverMod == SVMOD_JAPRO) Com_sprintf( sfilename, sizeof( sfilename ), "%sanimevents_japro.cfg", as_filename ); else if(cgs.serverMod == SVMOD_JAPLUS) - Com_sprintf( sfilename, sizeof( sfilename ), "%animevents_japlus.cfg", as_filename ); + Com_sprintf( sfilename, sizeof( sfilename ), "%sanimevents_japlus.cfg", as_filename ); else - Com_sprintf( sfilename, sizeof( sfilename ), "%animevents.cfg", as_filename ); + Com_sprintf( sfilename, sizeof( sfilename ), "%sanimevents.cfg", as_filename ); if (bg_animParseIncluding <= 0) { //should already be done if we're including