diff --git a/code/game/objects/machinery/floodlight.dm b/code/game/objects/machinery/floodlight.dm index 2db883a5336d6..766a5b1021872 100644 --- a/code/game/objects/machinery/floodlight.dm +++ b/code/game/objects/machinery/floodlight.dm @@ -5,7 +5,7 @@ anchored = TRUE density = TRUE coverage = 25 - light_system = HYBRID_LIGHT + light_system = STATIC_LIGHT light_power = SQRTWO ///The brightness of the floodlight var/brightness_on = 8 @@ -111,7 +111,7 @@ if(!cell) . += span_notice("It has no cell installed") return - . += span_notice("[cell] has [cell.charge / cell.maxcharge]% charge left") + . += span_notice("[cell] has [CEILING(cell.charge / cell.maxcharge * 100, 1)]% charge left") /// Handles the wrench act . /obj/machinery/floodlightcombat/wrench_act(mob/living/user, obj/item/I)