diff --git a/types/three/src/renderers/WebGLRenderer.d.ts b/types/three/src/renderers/WebGLRenderer.d.ts index e3cdcc851..963fd850a 100644 --- a/types/three/src/renderers/WebGLRenderer.d.ts +++ b/types/three/src/renderers/WebGLRenderer.d.ts @@ -432,7 +432,10 @@ export class WebGLRenderer implements Renderer { /** * Copies the pixels of a texture in the bounds `srcRegion` in the destination texture starting from the given - * position. + * position. The `depthTexture` and `texture` property of render targets are supported as well. + * + * When using render target textures as `srcTexture` and `dstTexture`, you must make sure both render targets are + * intitialized e.g. via {@link .initRenderTarget}(). * * @param srcTexture Specifies the source texture. * @param dstTexture Specifies the destination texture. @@ -450,7 +453,10 @@ export class WebGLRenderer implements Renderer { /** * Copies the pixels of a texture in the bounds `srcRegion` in the destination texture starting from the given - * position. + * position. The `depthTexture` and `texture` property of 3D render targets are supported as well. + * + * When using render target textures as `srcTexture` and `dstTexture`, you must make sure both render targets are + * intitialized e.g. via {@link .initRenderTarget}(). * * @param srcTexture Specifies the source texture. * @param dstTexture Specifies the destination texture.