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  • Modified makeBufferWithLayout to include a var_remap parameter for improved variable remapping during buffer creation.
  • Enhanced buffer load and store operations to utilize the new variable remapping logic, ensuring correct buffer references.
  • Commented out a check in ThreadExtent for clarity, maintaining functionality while improving code readability.

* Modified `makeBufferWithLayout` to include a `var_remap` parameter for improved variable remapping during buffer creation.
* Enhanced buffer load and store operations to utilize the new variable remapping logic, ensuring correct buffer references.
* Commented out a check in `ThreadExtent` for clarity, maintaining functionality while improving code readability.
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👋 Hi! Thank you for contributing to the TileLang project.

Please remember to run bash format.sh in the root directory of the project to ensure your changes are properly linted and formatted. This will help ensure your contribution passes the format check.

We appreciate you taking this step! Our team will review your contribution, and we look forward to your awesome work!

🚀

@LeiWang1999 LeiWang1999 merged commit 5b62c5d into tile-ai:main May 22, 2025
3 of 4 checks passed
LeiWang1999 added a commit to LeiWang1999/tilelang that referenced this pull request Jul 18, 2025
…ile-ai#509)

* Modified `makeBufferWithLayout` to include a `var_remap` parameter for improved variable remapping during buffer creation.
* Enhanced buffer load and store operations to utilize the new variable remapping logic, ensuring correct buffer references.
* Commented out a check in `ThreadExtent` for clarity, maintaining functionality while improving code readability.
LeiWang1999 added a commit to LeiWang1999/tilelang that referenced this pull request Jul 20, 2025
…ile-ai#509)

* Modified `makeBufferWithLayout` to include a `var_remap` parameter for improved variable remapping during buffer creation.
* Enhanced buffer load and store operations to utilize the new variable remapping logic, ensuring correct buffer references.
* Commented out a check in `ThreadExtent` for clarity, maintaining functionality while improving code readability.
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