From 04948f21526ed8343ae9697600e284962d8972be Mon Sep 17 00:00:00 2001 From: Ajitem Sahasrabuddhe Date: Sun, 4 Aug 2019 11:06:19 +0530 Subject: [PATCH] generate test with go generate --- altsrc/flag_generated.go | 346 +++++++++++++++++++ flag_generated.go | 718 +++++++++++++++++++++++++++++++++++++++ 2 files changed, 1064 insertions(+) create mode 100644 altsrc/flag_generated.go create mode 100644 flag_generated.go diff --git a/altsrc/flag_generated.go b/altsrc/flag_generated.go new file mode 100644 index 0000000000..0c45914e60 --- /dev/null +++ b/altsrc/flag_generated.go @@ -0,0 +1,346 @@ +// Code generated by fg; DO NOT EDIT. + +package altsrc + +import ( + "flag" + "github.com/urfave/cli" +) + +// BoolFlag is the flag type that wraps cli.BoolFlag to allow +// for other values to be specified +type BoolFlag struct { + cli.BoolFlag + set *flag.FlagSet +} + +// NewBoolFlag creates a new BoolFlag +func NewBoolFlag(fl cli.BoolFlag) *BoolFlag { + return &BoolFlag{BoolFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped BoolFlag.Apply +func (f *BoolFlag) Apply(set *flag.FlagSet) { + f.set = set + f.BoolFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped BoolFlag.ApplyWithError +func (f *BoolFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.BoolFlag.ApplyWithError(set) +} + +// BoolTFlag is the flag type that wraps cli.BoolTFlag to allow +// for other values to be specified +type BoolTFlag struct { + cli.BoolTFlag + set *flag.FlagSet +} + +// NewBoolTFlag creates a new BoolTFlag +func NewBoolTFlag(fl cli.BoolTFlag) *BoolTFlag { + return &BoolTFlag{BoolTFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped BoolTFlag.Apply +func (f *BoolTFlag) Apply(set *flag.FlagSet) { + f.set = set + f.BoolTFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped BoolTFlag.ApplyWithError +func (f *BoolTFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.BoolTFlag.ApplyWithError(set) +} + +// DurationFlag is the flag type that wraps cli.DurationFlag to allow +// for other values to be specified +type DurationFlag struct { + cli.DurationFlag + set *flag.FlagSet +} + +// NewDurationFlag creates a new DurationFlag +func NewDurationFlag(fl cli.DurationFlag) *DurationFlag { + return &DurationFlag{DurationFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped DurationFlag.Apply +func (f *DurationFlag) Apply(set *flag.FlagSet) { + f.set = set + f.DurationFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped DurationFlag.ApplyWithError +func (f *DurationFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.DurationFlag.ApplyWithError(set) +} + +// Float64Flag is the flag type that wraps cli.Float64Flag to allow +// for other values to be specified +type Float64Flag struct { + cli.Float64Flag + set *flag.FlagSet +} + +// NewFloat64Flag creates a new Float64Flag +func NewFloat64Flag(fl cli.Float64Flag) *Float64Flag { + return &Float64Flag{Float64Flag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped Float64Flag.Apply +func (f *Float64Flag) Apply(set *flag.FlagSet) { + f.set = set + f.Float64Flag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped Float64Flag.ApplyWithError +func (f *Float64Flag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.Float64Flag.ApplyWithError(set) +} + +// GenericFlag is the flag type that wraps cli.GenericFlag to allow +// for other values to be specified +type GenericFlag struct { + cli.GenericFlag + set *flag.FlagSet +} + +// NewGenericFlag creates a new GenericFlag +func NewGenericFlag(fl cli.GenericFlag) *GenericFlag { + return &GenericFlag{GenericFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped GenericFlag.Apply +func (f *GenericFlag) Apply(set *flag.FlagSet) { + f.set = set + f.GenericFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped GenericFlag.ApplyWithError +func (f *GenericFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.GenericFlag.ApplyWithError(set) +} + +// Int64Flag is the flag type that wraps cli.Int64Flag to allow +// for other values to be specified +type Int64Flag struct { + cli.Int64Flag + set *flag.FlagSet +} + +// NewInt64Flag creates a new Int64Flag +func NewInt64Flag(fl cli.Int64Flag) *Int64Flag { + return &Int64Flag{Int64Flag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped Int64Flag.Apply +func (f *Int64Flag) Apply(set *flag.FlagSet) { + f.set = set + f.Int64Flag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped Int64Flag.ApplyWithError +func (f *Int64Flag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.Int64Flag.ApplyWithError(set) +} + +// IntFlag is the flag type that wraps cli.IntFlag to allow +// for other values to be specified +type IntFlag struct { + cli.IntFlag + set *flag.FlagSet +} + +// NewIntFlag creates a new IntFlag +func NewIntFlag(fl cli.IntFlag) *IntFlag { + return &IntFlag{IntFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped IntFlag.Apply +func (f *IntFlag) Apply(set *flag.FlagSet) { + f.set = set + f.IntFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped IntFlag.ApplyWithError +func (f *IntFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.IntFlag.ApplyWithError(set) +} + +// IntSliceFlag is the flag type that wraps cli.IntSliceFlag to allow +// for other values to be specified +type IntSliceFlag struct { + cli.IntSliceFlag + set *flag.FlagSet +} + +// NewIntSliceFlag creates a new IntSliceFlag +func NewIntSliceFlag(fl cli.IntSliceFlag) *IntSliceFlag { + return &IntSliceFlag{IntSliceFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped IntSliceFlag.Apply +func (f *IntSliceFlag) Apply(set *flag.FlagSet) { + f.set = set + f.IntSliceFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped IntSliceFlag.ApplyWithError +func (f *IntSliceFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.IntSliceFlag.ApplyWithError(set) +} + +// Int64SliceFlag is the flag type that wraps cli.Int64SliceFlag to allow +// for other values to be specified +type Int64SliceFlag struct { + cli.Int64SliceFlag + set *flag.FlagSet +} + +// NewInt64SliceFlag creates a new Int64SliceFlag +func NewInt64SliceFlag(fl cli.Int64SliceFlag) *Int64SliceFlag { + return &Int64SliceFlag{Int64SliceFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped Int64SliceFlag.Apply +func (f *Int64SliceFlag) Apply(set *flag.FlagSet) { + f.set = set + f.Int64SliceFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped Int64SliceFlag.ApplyWithError +func (f *Int64SliceFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.Int64SliceFlag.ApplyWithError(set) +} + +// StringFlag is the flag type that wraps cli.StringFlag to allow +// for other values to be specified +type StringFlag struct { + cli.StringFlag + set *flag.FlagSet +} + +// NewStringFlag creates a new StringFlag +func NewStringFlag(fl cli.StringFlag) *StringFlag { + return &StringFlag{StringFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped StringFlag.Apply +func (f *StringFlag) Apply(set *flag.FlagSet) { + f.set = set + f.StringFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped StringFlag.ApplyWithError +func (f *StringFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.StringFlag.ApplyWithError(set) +} + +// StringSliceFlag is the flag type that wraps cli.StringSliceFlag to allow +// for other values to be specified +type StringSliceFlag struct { + cli.StringSliceFlag + set *flag.FlagSet +} + +// NewStringSliceFlag creates a new StringSliceFlag +func NewStringSliceFlag(fl cli.StringSliceFlag) *StringSliceFlag { + return &StringSliceFlag{StringSliceFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped StringSliceFlag.Apply +func (f *StringSliceFlag) Apply(set *flag.FlagSet) { + f.set = set + f.StringSliceFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped StringSliceFlag.ApplyWithError +func (f *StringSliceFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.StringSliceFlag.ApplyWithError(set) +} + +// Uint64Flag is the flag type that wraps cli.Uint64Flag to allow +// for other values to be specified +type Uint64Flag struct { + cli.Uint64Flag + set *flag.FlagSet +} + +// NewUint64Flag creates a new Uint64Flag +func NewUint64Flag(fl cli.Uint64Flag) *Uint64Flag { + return &Uint64Flag{Uint64Flag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped Uint64Flag.Apply +func (f *Uint64Flag) Apply(set *flag.FlagSet) { + f.set = set + f.Uint64Flag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped Uint64Flag.ApplyWithError +func (f *Uint64Flag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.Uint64Flag.ApplyWithError(set) +} + +// UintFlag is the flag type that wraps cli.UintFlag to allow +// for other values to be specified +type UintFlag struct { + cli.UintFlag + set *flag.FlagSet +} + +// NewUintFlag creates a new UintFlag +func NewUintFlag(fl cli.UintFlag) *UintFlag { + return &UintFlag{UintFlag: fl, set: nil} +} + +// Apply saves the flagSet for later usage calls, then calls +// the wrapped UintFlag.Apply +func (f *UintFlag) Apply(set *flag.FlagSet) { + f.set = set + f.UintFlag.Apply(set) +} + +// ApplyWithError saves the flagSet for later usage calls, then calls +// the wrapped UintFlag.ApplyWithError +func (f *UintFlag) ApplyWithError(set *flag.FlagSet) error { + f.set = set + return f.UintFlag.ApplyWithError(set) +} diff --git a/flag_generated.go b/flag_generated.go new file mode 100644 index 0000000000..f106d23296 --- /dev/null +++ b/flag_generated.go @@ -0,0 +1,718 @@ +// Code generated by fg; DO NOT EDIT. + +package cli + +import ( + "flag" + "strconv" + "time" +) + +// BoolFlag is a flag with type bool +type BoolFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Destination *bool +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f BoolFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f BoolFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f BoolFlag) IsRequired() bool { + return f.Required +} + +// Bool looks up the value of a local BoolFlag, returns +// false if not found +func (c *Context) Bool(name string) bool { + return lookupBool(name, c.flagSet) +} + +// GlobalBool looks up the value of a global BoolFlag, returns +// false if not found +func (c *Context) GlobalBool(name string) bool { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupBool(name, fs) + } + return false +} + +func lookupBool(name string, set *flag.FlagSet) bool { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseBool(f.Value.String()) + if err != nil { + return false + } + return parsed + } + return false +} + +// BoolTFlag is a flag with type bool that is true by default +type BoolTFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Destination *bool +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f BoolTFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f BoolTFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f BoolTFlag) IsRequired() bool { + return f.Required +} + +// BoolT looks up the value of a local BoolTFlag, returns +// false if not found +func (c *Context) BoolT(name string) bool { + return lookupBoolT(name, c.flagSet) +} + +// GlobalBoolT looks up the value of a global BoolTFlag, returns +// false if not found +func (c *Context) GlobalBoolT(name string) bool { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupBoolT(name, fs) + } + return false +} + +func lookupBoolT(name string, set *flag.FlagSet) bool { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseBool(f.Value.String()) + if err != nil { + return false + } + return parsed + } + return false +} + +// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration) +type DurationFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value time.Duration + Destination *time.Duration +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f DurationFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f DurationFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f DurationFlag) IsRequired() bool { + return f.Required +} + +// Duration looks up the value of a local DurationFlag, returns +// 0 if not found +func (c *Context) Duration(name string) time.Duration { + return lookupDuration(name, c.flagSet) +} + +// GlobalDuration looks up the value of a global DurationFlag, returns +// 0 if not found +func (c *Context) GlobalDuration(name string) time.Duration { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupDuration(name, fs) + } + return 0 +} + +func lookupDuration(name string, set *flag.FlagSet) time.Duration { + f := set.Lookup(name) + if f != nil { + parsed, err := time.ParseDuration(f.Value.String()) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// Float64Flag is a flag with type float64 +type Float64Flag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value float64 + Destination *float64 +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Float64Flag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Float64Flag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f Float64Flag) IsRequired() bool { + return f.Required +} + +// Float64 looks up the value of a local Float64Flag, returns +// 0 if not found +func (c *Context) Float64(name string) float64 { + return lookupFloat64(name, c.flagSet) +} + +// GlobalFloat64 looks up the value of a global Float64Flag, returns +// 0 if not found +func (c *Context) GlobalFloat64(name string) float64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupFloat64(name, fs) + } + return 0 +} + +func lookupFloat64(name string, set *flag.FlagSet) float64 { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseFloat(f.Value.String(), 64) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// GenericFlag is a flag with type Generic +type GenericFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value Generic +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f GenericFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f GenericFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f GenericFlag) IsRequired() bool { + return f.Required +} + +// Generic looks up the value of a local GenericFlag, returns +// nil if not found +func (c *Context) Generic(name string) interface{} { + return lookupGeneric(name, c.flagSet) +} + +// GlobalGeneric looks up the value of a global GenericFlag, returns +// nil if not found +func (c *Context) GlobalGeneric(name string) interface{} { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupGeneric(name, fs) + } + return nil +} + +func lookupGeneric(name string, set *flag.FlagSet) interface{} { + f := set.Lookup(name) + if f != nil { + parsed, err := f.Value, error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// Int64Flag is a flag with type int64 +type Int64Flag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value int64 + Destination *int64 +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Int64Flag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Int64Flag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f Int64Flag) IsRequired() bool { + return f.Required +} + +// Int64 looks up the value of a local Int64Flag, returns +// 0 if not found +func (c *Context) Int64(name string) int64 { + return lookupInt64(name, c.flagSet) +} + +// GlobalInt64 looks up the value of a global Int64Flag, returns +// 0 if not found +func (c *Context) GlobalInt64(name string) int64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupInt64(name, fs) + } + return 0 +} + +func lookupInt64(name string, set *flag.FlagSet) int64 { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseInt(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// IntFlag is a flag with type int +type IntFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value int + Destination *int +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f IntFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f IntFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f IntFlag) IsRequired() bool { + return f.Required +} + +// Int looks up the value of a local IntFlag, returns +// 0 if not found +func (c *Context) Int(name string) int { + return lookupInt(name, c.flagSet) +} + +// GlobalInt looks up the value of a global IntFlag, returns +// 0 if not found +func (c *Context) GlobalInt(name string) int { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupInt(name, fs) + } + return 0 +} + +func lookupInt(name string, set *flag.FlagSet) int { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseInt(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return int(parsed) + } + return 0 +} + +// IntSliceFlag is a flag with type *IntSlice +type IntSliceFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value *IntSlice +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f IntSliceFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f IntSliceFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f IntSliceFlag) IsRequired() bool { + return f.Required +} + +// IntSlice looks up the value of a local IntSliceFlag, returns +// nil if not found +func (c *Context) IntSlice(name string) []int { + return lookupIntSlice(name, c.flagSet) +} + +// GlobalIntSlice looks up the value of a global IntSliceFlag, returns +// nil if not found +func (c *Context) GlobalIntSlice(name string) []int { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupIntSlice(name, fs) + } + return nil +} + +func lookupIntSlice(name string, set *flag.FlagSet) []int { + f := set.Lookup(name) + if f != nil { + parsed, err := (f.Value.(*IntSlice)).Value(), error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// Int64SliceFlag is a flag with type *Int64Slice +type Int64SliceFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value *Int64Slice +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Int64SliceFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Int64SliceFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f Int64SliceFlag) IsRequired() bool { + return f.Required +} + +// Int64Slice looks up the value of a local Int64SliceFlag, returns +// nil if not found +func (c *Context) Int64Slice(name string) []int64 { + return lookupInt64Slice(name, c.flagSet) +} + +// GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns +// nil if not found +func (c *Context) GlobalInt64Slice(name string) []int64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupInt64Slice(name, fs) + } + return nil +} + +func lookupInt64Slice(name string, set *flag.FlagSet) []int64 { + f := set.Lookup(name) + if f != nil { + parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// StringFlag is a flag with type string +type StringFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value string + Destination *string +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f StringFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f StringFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f StringFlag) IsRequired() bool { + return f.Required +} + +// String looks up the value of a local StringFlag, returns +// "" if not found +func (c *Context) String(name string) string { + return lookupString(name, c.flagSet) +} + +// GlobalString looks up the value of a global StringFlag, returns +// "" if not found +func (c *Context) GlobalString(name string) string { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupString(name, fs) + } + return "" +} + +func lookupString(name string, set *flag.FlagSet) string { + f := set.Lookup(name) + if f != nil { + parsed, err := f.Value.String(), error(nil) + if err != nil { + return "" + } + return parsed + } + return "" +} + +// StringSliceFlag is a flag with type *StringSlice +type StringSliceFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value *StringSlice +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f StringSliceFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f StringSliceFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f StringSliceFlag) IsRequired() bool { + return f.Required +} + +// StringSlice looks up the value of a local StringSliceFlag, returns +// nil if not found +func (c *Context) StringSlice(name string) []string { + return lookupStringSlice(name, c.flagSet) +} + +// GlobalStringSlice looks up the value of a global StringSliceFlag, returns +// nil if not found +func (c *Context) GlobalStringSlice(name string) []string { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupStringSlice(name, fs) + } + return nil +} + +func lookupStringSlice(name string, set *flag.FlagSet) []string { + f := set.Lookup(name) + if f != nil { + parsed, err := (f.Value.(*StringSlice)).Value(), error(nil) + if err != nil { + return nil + } + return parsed + } + return nil +} + +// Uint64Flag is a flag with type uint64 +type Uint64Flag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value uint64 + Destination *uint64 +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f Uint64Flag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f Uint64Flag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f Uint64Flag) IsRequired() bool { + return f.Required +} + +// Uint64 looks up the value of a local Uint64Flag, returns +// 0 if not found +func (c *Context) Uint64(name string) uint64 { + return lookupUint64(name, c.flagSet) +} + +// GlobalUint64 looks up the value of a global Uint64Flag, returns +// 0 if not found +func (c *Context) GlobalUint64(name string) uint64 { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupUint64(name, fs) + } + return 0 +} + +func lookupUint64(name string, set *flag.FlagSet) uint64 { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return parsed + } + return 0 +} + +// UintFlag is a flag with type uint +type UintFlag struct { + Name string + Usage string + EnvVar string + FilePath string + Required bool + Hidden bool + Value uint + Destination *uint +} + +// String returns a readable representation of this value +// (for usage defaults) +func (f UintFlag) String() string { + return FlagStringer(f) +} + +// GetName returns the name of the flag +func (f UintFlag) GetName() string { + return f.Name +} + +// IsRequired returns whether or not the flag is required +func (f UintFlag) IsRequired() bool { + return f.Required +} + +// Uint looks up the value of a local UintFlag, returns +// 0 if not found +func (c *Context) Uint(name string) uint { + return lookupUint(name, c.flagSet) +} + +// GlobalUint looks up the value of a global UintFlag, returns +// 0 if not found +func (c *Context) GlobalUint(name string) uint { + if fs := lookupGlobalFlagSet(name, c); fs != nil { + return lookupUint(name, fs) + } + return 0 +} + +func lookupUint(name string, set *flag.FlagSet) uint { + f := set.Lookup(name) + if f != nil { + parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) + if err != nil { + return 0 + } + return uint(parsed) + } + return 0 +}