[Render.Vulkan] vk_platform.cpp:CreateInstance:191: Creating vulkan instance [Render.Vulkan] vk_instance.cpp:Instance:63: Found 1 physical devices [Render.Vulkan] vk_instance.cpp:CollectDeviceParameters:462: GPU_Vendor: NVIDIA [Render.Vulkan] vk_instance.cpp:CollectDeviceParameters:463: GPU_Model: NVIDIA GeForce GTX 1080 Ti [Render.Vulkan] vk_instance.cpp:CollectDeviceParameters:464: GPU_Vulkan_Driver: NVIDIA 560.81.0.0 [Render.Vulkan] vk_instance.cpp:CollectDeviceParameters:465: GPU_Vulkan_Version: 1.3.280 [Render.Vulkan] vk_instance.cpp:CollectDeviceParameters:466: GPU_Vulkan_Extensions: VK_KHR_16bit_storage, VK_KHR_8bit_storage, VK_KHR_acceleration_structure, VK_KHR_bind_memory2, VK_KHR_buffer_device_address, VK_KHR_calibrated_timestamps, VK_KHR_copy_commands2, VK_KHR_create_renderpass2, VK_KHR_dedicated_allocation, VK_KHR_deferred_host_operations, VK_KHR_depth_stencil_resolve, VK_KHR_descriptor_update_template, VK_KHR_device_group, VK_KHR_draw_indirect_count, VK_KHR_driver_properties, VK_KHR_dynamic_rendering, VK_KHR_dynamic_rendering_local_read, VK_KHR_external_fence, VK_KHR_external_fence_win32, VK_KHR_external_memory, VK_KHR_external_memory_win32, VK_KHR_external_semaphore, VK_KHR_external_semaphore_win32, VK_KHR_format_feature_flags2, VK_KHR_get_memory_requirements2, VK_KHR_image_format_list, VK_KHR_imageless_framebuffer, VK_KHR_index_type_uint8, VK_KHR_line_rasterization, VK_KHR_load_store_op_none, VK_KHR_maintenance1, VK_KHR_maintenance2, VK_KHR_maintenance3, VK_KHR_maintenance4, VK_KHR_maintenance5, VK_KHR_maintenance6, VK_KHR_map_memory2, VK_KHR_multiview, VK_KHR_pipeline_executable_properties, VK_KHR_pipeline_library, VK_KHR_present_id, VK_KHR_present_wait, VK_KHR_push_descriptor, VK_KHR_ray_tracing_maintenance1, VK_KHR_ray_tracing_pipeline, VK_KHR_relaxed_block_layout, VK_KHR_sampler_mirror_clamp_to_edge, VK_KHR_sampler_ycbcr_conversion, VK_KHR_separate_depth_stencil_layouts, VK_KHR_shader_atomic_int64, VK_KHR_shader_clock, VK_KHR_shader_draw_parameters, VK_KHR_shader_expect_assume, VK_KHR_shader_float16_int8, VK_KHR_shader_float_controls, VK_KHR_shader_float_controls2, VK_KHR_shader_integer_dot_product, VK_KHR_shader_non_semantic_info, VK_KHR_shader_quad_control, VK_KHR_shader_subgroup_extended_types, VK_KHR_shader_subgroup_rotate, VK_KHR_shader_terminate_invocation, VK_KHR_spirv_1_4, VK_KHR_storage_buffer_storage_class, VK_KHR_swapchain, VK_KHR_swapchain_mutable_format, VK_KHR_synchronization2, VK_KHR_timeline_semaphore, VK_KHR_uniform_buffer_standard_layout, VK_KHR_variable_pointers, VK_KHR_vertex_attribute_divisor, VK_KHR_video_decode_h264, VK_KHR_video_decode_h265, VK_KHR_video_decode_queue, VK_KHR_video_encode_h264, VK_KHR_video_encode_h265, VK_KHR_video_encode_queue, VK_KHR_video_maintenance1, VK_KHR_video_queue, VK_KHR_vulkan_memory_model, VK_KHR_win32_keyed_mutex, VK_KHR_workgroup_memory_explicit_layout, VK_KHR_zero_initialize_workgroup_memory, VK_EXT_4444_formats, VK_EXT_attachment_feedback_loop_dynamic_state, VK_EXT_attachment_feedback_loop_layout, VK_EXT_blend_operation_advanced, VK_EXT_border_color_swizzle, VK_EXT_buffer_device_address, VK_EXT_calibrated_timestamps, VK_EXT_color_write_enable, VK_EXT_conditional_rendering, VK_EXT_conservative_rasterization, VK_EXT_custom_border_color, VK_EXT_depth_bias_control, VK_EXT_depth_clamp_zero_one, VK_EXT_depth_clip_control, VK_EXT_depth_clip_enable, VK_EXT_depth_range_unrestricted, VK_EXT_descriptor_buffer, VK_EXT_descriptor_indexing, VK_EXT_discard_rectangles, VK_EXT_dynamic_rendering_unused_attachments, VK_EXT_extended_dynamic_state, VK_EXT_extended_dynamic_state2, VK_EXT_extended_dynamic_state3, VK_EXT_external_memory_host, VK_EXT_fragment_shader_interlock, VK_EXT_full_screen_exclusive, VK_EXT_graphics_pipeline_library, VK_EXT_hdr_metadata, VK_EXT_host_image_copy, VK_EXT_host_query_reset, VK_EXT_image_2d_view_of_3d, VK_EXT_image_robustness, VK_EXT_image_sliced_view_of_3d, VK_EXT_image_view_min_lod, VK_EXT_index_type_uint8, VK_EXT_inline_uniform_block, VK_EXT_line_rasterization, VK_EXT_load_store_op_none, VK_EXT_memory_budget, VK_EXT_memory_priority, VK_EXT_multi_draw, VK_EXT_nested_command_buffer, VK_EXT_non_seamless_cube_map, VK_EXT_pci_bus_info, VK_EXT_pipeline_creation_cache_control, VK_EXT_pipeline_creation_feedback, VK_EXT_pipeline_library_group_handles, VK_EXT_pipeline_robustness, VK_EXT_post_depth_coverage, VK_EXT_primitive_topology_list_restart, VK_EXT_primitives_generated_query, VK_EXT_private_data, VK_EXT_provoking_vertex, VK_EXT_queue_family_foreign, VK_EXT_robustness2, VK_EXT_sample_locations, VK_EXT_sampler_filter_minmax, VK_EXT_scalar_block_layout, VK_EXT_separate_stencil_usage, VK_EXT_shader_atomic_float, VK_EXT_shader_demote_to_helper_invocation, VK_EXT_shader_image_atomic_int64, VK_EXT_shader_module_identifier, VK_EXT_shader_object, VK_EXT_shader_subgroup_ballot, VK_EXT_shader_subgroup_vote, VK_EXT_shader_viewport_index_layer, VK_EXT_subgroup_size_control, VK_EXT_swapchain_maintenance1, VK_EXT_texel_buffer_alignment, VK_EXT_tooling_info, VK_EXT_transform_feedback, VK_EXT_vertex_attribute_divisor, VK_EXT_vertex_input_dynamic_state, VK_EXT_ycbcr_2plane_444_formats, VK_EXT_ycbcr_image_arrays, VK_NV_acquire_winrt_display, VK_NV_clip_space_w_scaling, VK_NV_copy_memory_indirect, VK_NV_coverage_reduction_mode, VK_NV_dedicated_allocation, VK_NV_dedicated_allocation_image_aliasing, VK_NV_descriptor_pool_overallocation, VK_NV_device_diagnostic_checkpoints, VK_NV_device_diagnostics_config, VK_NV_device_generated_commands, VK_NV_device_generated_commands_compute, VK_NV_external_memory, VK_NV_external_memory_win32, VK_NV_fill_rectangle, VK_NV_fragment_coverage_to_color, VK_NV_framebuffer_mixed_samples, VK_NV_geometry_shader_passthrough, VK_NV_inherited_viewport_scissor, VK_NV_linear_color_attachment, VK_NV_low_latency, VK_NV_low_latency2, VK_NV_memory_decompression, VK_NV_raw_access_chains, VK_NV_ray_tracing, VK_NV_ray_tracing_invocation_reorder, VK_NV_sample_mask_override_coverage, VK_NV_shader_atomic_float16_vector, VK_NV_shader_sm_builtins, VK_NV_shader_subgroup_partitioned, VK_NV_viewport_array2, VK_NV_viewport_swizzle, VK_NV_win32_keyed_mutex, VK_NVX_multiview_per_view_attributes, VK_AMD_buffer_marker [Render.Vulkan] vk_instance.cpp:CreateDevice:173: Physical device subgroup size 32 [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_KHR_swapchain [Render.Vulkan] vk_instance.cpp:operator():193: Extension VK_EXT_shader_stencil_export unavailable. [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_external_memory_host [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_custom_border_color [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_KHR_push_descriptor [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_depth_clip_control [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_depth_range_unrestricted [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_KHR_workgroup_memory_explicit_layout [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_vertex_input_dynamic_state [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_color_write_enable [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_extended_dynamic_state3 [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_calibrated_timestamps [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_robustness2 [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_primitive_topology_list_restart [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_tooling_info [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_KHR_maintenance4 [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_KHR_maintenance5 [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_KHR_dynamic_rendering [Render.Vulkan] vk_instance.cpp:operator():188: Enabling extension: VK_EXT_shader_demote_to_helper_invocation [Render.Vulkan] vk_instance.cpp:Instance:129: Format A2B10G10R10SnormPack32 is not supported and no suitable alternative is supported. [Render.Vulkan] vk_instance.cpp:Instance:125: Format D16UnormS8Uint is not supported, falling back to D24UnormS8Uint [Render.Vulkan] vk_instance.cpp:Instance:129: Format R8G8B8A8Uscaled is not supported and no suitable alternative is supported. [Render.Vulkan] vk_instance.cpp:Instance:129: Format R16G16Sscaled is not supported and no suitable alternative is supported. [Render.Vulkan] vk_instance.cpp:Instance:129: Format R32G32B32Sfloat is not supported and no suitable alternative is supported. [Render.Vulkan] vk_instance.cpp:Instance:129: Format R32G32B32Uint is not supported and no suitable alternative is supported. [Render.Vulkan] vk_instance.cpp:Instance:129: Format R16G16B16A16Sscaled is not supported and no suitable alternative is supported. [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling cs shader 0x8c7e2adaa817965c [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [000R] [Render.Vulkan] tile_manager.cpp:TryDetile:389: Unsupported tiled image: B8G8R8A8Srgb (Display_MacroTiled) [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [000R] [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling cs shader 0x3db12b803245aac9 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x9fa240607d909f29 [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] tile_manager.cpp:TryDetile:389: Unsupported tiled image: R32Sfloat (Depth_MacroTiled) [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xcb1d30b1b9753706 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x9fa240607d909f29 (permutation) [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling cs shader 0x1e042fe95a65db9e [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xaf9b7c6adcc12ef2 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x48156f78a895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xb5553905243243c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xd6a9771838a4f660 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xdb4e3553f0644094 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x9e465608a895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x9d5d85163697234b [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x95d5635b2335c017 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xc89882544aa1234b [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x27b5d3692335c017 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x4bf8ead537163fcd [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xb177128ef93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xd03730265a3e6f61 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x70e39019f93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x257c59d035e563d4 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xe73c97cda895341c [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x43c43aed9d80b9f5 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xf548d8ba2cf7fde0 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xd767b1928bf49d8b [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x1ea235cc93e74228 [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xd3f2086443730bd2 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x93789665ea8646f0 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xf7436336fcf5793e [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x8e41c7b36cf65590 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x32b3755bcc5fae24 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xf361496ca895341c [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x113e6bdf20f377b6 [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x955244395cfa171d [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x99f54bd6b28187ca [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xe4b211eb03651fea [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xfebcf71193e74228 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xb9d819a5fe5c845d [Render.Vulkan] emit_spirv_image.cpp:AddOffset:58: Runtime offset provided to unsupported image sample instruction [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xb9d819a52e6fe77a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x27e179636d1389db [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x2cdce69bf93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xb3aec02545869b40 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x7e33ac2df93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x6a27bf6f9f80ab9e [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x51b8f0f7f93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x3a3f38119585a25d [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x6d948125f93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xe399c8a4282a6334 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xb8ca5171f93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x4ef34007ca9d0e6b [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x8d72ff39ea8646f0 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x76b7ea749328356d [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x801c0dd3ea8646f0 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x18f383f884551011 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xf96d002dea8646f0 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0xa8f7c2175b45f937 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xc7a54176a895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x9bbe54b6b6becdcb [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x93a754baa895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x644401e24d43c7a5 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x5d7be80da895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x9567de24298f087b [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x98c4e979a895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x181741ef2c9e9500 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x9f528affa895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x7c4924ecb67250d8 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x170db46a895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x8ea05815ab6ca08c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xe1934a73a895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x4a40d5c52ed6402a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x856a13fca895341c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x3208e527685978d [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xb2072e7bf93eb29a [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x148f921b3b4fdf34 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x5564ae7cf93eb29a [Render.Vulkan] tile_manager.cpp:TryDetile:389: Unsupported tiled image: B8G8R8A8Srgb (Display_MacroTiled) [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2 [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] vk_graphics_pipeline.cpp:GraphicsPipeline:79: Rectangle List primitive type is only supported for embedded VS [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x3e0d2b569595bbe4 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0xd7d0fd1c10767116 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x90326d097e241ee3 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x97414ab010767116 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x3e0d2b569595bbe4 (permutation) [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x1f15b60db3d428c [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x29705a9810767116 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x682ef6601c72ec1 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x2eb9176210767116 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling fs shader 0x66834c4f092a10d5 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling vs shader 0x40dbd2410767116 [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 2 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [000R] [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] image_view.cpp:ImageViewInfo:92: Storage image (num_comps = 1) requires swizzling [RRRR] [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] liverpool_to_vk.cpp:ColorBufferClearValue:696: Missing clear color conversion for type Float [Render.Vulkan] renderer_vulkan.cpp:GetRenderFrame:357: Got render frame, remaining 1 [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling cs shader 0x8c7e2adaa817965c (permutation) [Render.Vulkan] tile_manager.cpp:DemoteImageFormatForDetiling:220: Unexpected format for demotion R32G32B32A32Uint [Render.Vulkan] vk_shader_cache.cpp:CompileModule:119: Compiling cs shader 0x229c75fadec08ca5 [Debug] liverpool.h:unhandled_exception:1100: Unreachable code! Unhandled exception: Incompatible types F32 and U32