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Aleph

Quantum computers open the possibility of solving some of today's most complex problems. They will be capable to make calculations that our existing computers take hours, days, or even years, in a small fraction of the time.

Their superpower is not that they are faster or smaller. Their advantage comes from the fact that they can leverage quantum mechanics to perform their calculations.

This superpower comes at a price: instead of Boolean tables quantum algorithms use vectors, matrices and complex numbers to describe the evolution of the system.

Existing quantum programming languages do not offer real abstractions to remove this complexity. Even languages that are explicitly designed to be high-level like Silq or Q# are more reminiscent of Verilog than C#, or even C.

Aleph aims to be a true high-level quantum programming language that leverages quantum specific properties and algorithms -like superposition, quantum parallelism, entanglement, amplitude amplification and amplitude estimation- to achieve scale and speed-up. These are implicitly leveraged by the language, as such, users don't have to deal with quantum mechanics concepts like probabilities, complex numbers or matrices.

Universes, kets and outcomes

In Aleph all outcomes of a computation are calculated simultaneously in a quantum universe. You can think of a quantum universe as a table in which each column contains all the possible values of a register and each row represents a single outcome of the computation.

Note: on a quantum device, each column holds the values of a quantum register in super position.

A quantum universe is defined using quantum expressions. We call the result of a quantum expression a ket. Each ket points to one or more columns from a quantum universe.

A quantum universe must be explicitly prepared using the Prepare method. Prepare takes a ket and prepares the minimum universe needed to calculate the corresponding expression.

Values of the universe can only be retrieved by sampling the universe, which selects values by randomly selecting a single row from the universe.

Aleph also provides a method to return the estimated value of a quantum boolean expression.

Quantum Literals

Quantum literals are created between the | > symbols. There are two type of values: int and bool. A simple one-column quantum universe can be created by listing all the possible outcomes, as a basic example:

|0>
0

creates a one-column, one row universe that when sampled always has outcome 0.

Multiple element can be specified using a comma to separate them, for example:

|2,4,6,10>

creates a one-column, four rows universe that when sampled can give 2, 4, 6 or 10 as outcome, each one with same probability:

2
4
6
10

Multi-column universes can be created using tuples. Each tuple represents a row of the universe in which each element represents a value for the corresponding register. For example:

| (0,0,0,0), (0,1,1,0), (1,1,0,0) >

Creates a 4 columns, 3 rows universe:

0 0 0 0
0 1 1 0
1 1 0 0

Tuples can mix data-types, however all values on a given column must have the same type. This is a valid literal:

| (0,0,false), (0,1,true), (1,1,true) >

that creates a 3 columns, 2 rows universe:

0 0 false
1 1 true
0 1 true

Aleph supports a special type of int registers: @ (all):

| @, size >

An @ int register is one that contains all possible integer values from 0 to 2^size - 1 :

0
1
2
...
2^size - 1

Quantum Expressions

Each quantum expression modifies a quantum universe and returns a ket, i.e. a set of columns from the corresponding quantum universe, with the result of the expression.

Literals

A literal expression adds new registers to a quantum universe and returns the corresponding new columns. The values are added using the cross product of all the existing rows in the universe with the elements of the literal. For example, adding:

| (0, true), (1, false) >

to the universe:

0 0 0 0
0 1 1 0
1 1 0 0

prepares the universe:

r_0 r_1
0 0 0 0 0 true
0 1 1 0 0 true
1 1 0 0 0 true
0 0 0 0 1 false
0 1 1 0 1 false
1 1 0 0 1 false

and returns the last two columns.

Project

ket.idx

Receives a ket and an index, and returns a new ket pointing to the column given the corresponding index in the source ket. For example, in:

let k1 = | (0,0,0), (0,1,1), (1,1,0) > 
let k2 = k1.0
let k3 = k1.1

a single universe of 3 columns is prepared for k1; k2 would be a reference to the first column of this universe, and k3 to the second column.

k1_0
k2_0
-
k1_1
-
k3_0
k1_2
-
-
0 0 0
0 1 1
1 1 0

Join

(k1, k2)

Join takes two kets, and returns a new ket comprised of the union of the columns in the arguments. For example, given:

let k1 = | (0, 0), (1, 1) > 
let k2 = | true, false >
let k3 = (k1, k2)

preparing the universe for k3 would result in:

k1_0
-
k3_0
k1_1
-
k3_1
-
k2
k3_2
0 0 true
0 0 false
1 1 true
1 1 false

Ket<int> Expressions

Note: As opposed to classical computers that would normally have to calculate the result of the expression and store the value of each row, a quantum computer stores all the values in a single register in superposition and it's capable of calculating the result of the expression for all rows in a single step by leveraging quantum parallelism.

  • Add (k1 + k2)
  • Multiply (k1 * k2)
  • Equals (k1 == k2)

These expressions take two one-column ket<int> expressions and add a column to the universe with the result of the corresponding operation, returning the new column. For example, in this program:

let k1 = | (0,0), (0,1), (1,1) > 
let k2 = k1.0
let k3 = k1.1
k2 + k3

prepares the following universe and returns the last column:

k1_0
k2
-
k1_1
k3
-
-
-
r_0
0 0 0
0 1 1
1 1 2

Similarly this program:

let k5 = | 0, 1 > 
let k6 = | 0, 1 >
k5 == k6

prepares the following universe and returns the last column:

k5
-
-
-
k6
-
-
-
r_0
0 0 true
0 1 false
1 0 false
1 1 true

Ket<bool> Expressions

  • And (k1 and k2)
  • Or (k1 or k2)
  • Not (not k1)

Similar to ket<int>, these expressions take one or two one-column ket<bool> expressions and add a column to the universe with the result of the corresponding operation, returning the new column.

If/Else

if ket<bool> then ket<T'> else ket<T'> : T'

A quantum if expression, takes a boolean ket for condition and two ket expressions of matching type. It adds four new columns to the quantum universe as it evaluates all the input expressions: the condition, the then and the else, then it populates the last column based on the value of the condition column: if the condition expression it takes the then column, otherwise it takes the else column. It returns the last column.

For example:

let x = | 0,1,2,3 >
if x == 2 then 10 else f20

prepares the following universe and returns the last column:

x
-
-
-
x == 2
-
-
10
-
-
20
-
-
-
r_0
0 false 10 20 10
1 false 10 20 10
2 true 10 20 20
3 false 10 20 10

Summarize

summarize i in enum with and|or|sum expr

Applies the expression with each value in the enumeration, the resulting values are then aggregated using the corresponding operation.

For example:

let idx = { 0, 2 }
let values = | (0,0,0,0), (0,0,1,1), (0,1,0,0), (1,1,1,0) >
summarize i in values with and values.x == values.[x+1]

Creates the following universe:

r_0
0 0 0 0 true true true
0 0 1 1 true true true
0 1 0 0 false true false
1 1 1 0 true false false

and returns the last column.

Solve

Solve (ket<T'>, ket<bool>) : ket<T'>

Solve takes a ket and a bool quantum expression and returns a ket from a universe that is equal to the universe of the input ket, with all the rows filtered to only those that satisfy the boolean expression. It returns the same columns as those from the input ket.

For example:

let k1 = | (0,0,0), (0,0,1), (0,1,0), (0,1,1), (1,0,0), (1,0,1) > 
let k2 = k1.0 + k1.2
let k3 = Solve ( (k1.0, k1.2), k2 == |1>)

creates the following universe for k3:

k1_0
k3_0
k1_1
-
k1_2
k3_1
k2_0 |1> k2 == |1>
0 0 1 1 1 true
0 1 1 1 1 true
1 0 0 1 1 true
  • k1 is the source for the first 3 columns.
  • k2 (adding columns 0 and 2) is the source of the next column.
  • the literal |1> is the source of the next column
  • the == in the predicate is the source of the last column

Note 1: to filter such a table on a classical computer requires iterating through all the rows. On a quantum computer the number of operations depend on the number of columns when using amplitude amplification.

Prepare, sample, estimate

In Aleph, the entire quantum program forms a single direct acyclical graph (DAG). Each quantum expression is a node in the DAG and edges connects each expression with its inputs. A quantum variable is just a label for the corresponding node. For example:

let x = |(0,1), (0,2), (0,3)>
let y = |0,1,2>
let z = |true, false>
let exp1 = 3 - x.0
let exp2 = y + x.1
let solution = Solve(x, exp1 == exp2)

generates this graph:

Program DAG

Prepare

Prepare (ket<T'>) : universe<T'>

The Prepare method takes any node on the graph and prepares the minimum quantum universe needed to calculate it by recursively traversing every parent in the graph. Nodes are evaluated only once even if the node has multiple input edges.

Prepare returns a quantum universe, whose value type matches the type of the input ket.

Sample

| universe<T'> | : T'

Sample accepts a universe and returns the value for one of the rows it picks at random. For example:

let x = | 1, 2, 3, 4 >
| Prepare(x) |

will randomly return a value between 1 and 4.

Note: Prepare can also accept a Ket as input, in which case Prepare is implicitly called.

A universe can only be sampled once. One the universe is sampled its state is destroyed and cannot be used again. To get a different sample, a new universe must be prepared.

Sample always return a value, even if the resulting universe is empty. Even more, it might also return a wrong value: since quantum algorithms are probabilistic in nature, it is good practice to trust, but verify the answer of the computation.

Estimate

Estimate (universe<bool>, int) : int

Estimate returns an estimated number of times a true row will be selected for n tries.

For example:

let k1 = | (0,0,0), (0,0,1), (0,1,0), (0,1,1), (1,0,0), (1,0,1) > 
let k2 = k1.0 + k1.2
let u = Prepare( k2 == |1> )
Estimate (u, 1000)

returns 500

Note: For datasets with large number of elements, Monte Carlo is a common method to calculate the estimated value of a variable, using amplitude estimation it is possible to get a quadratic speed up for the same task.

Classic & mixed expressions

Aleph supports a similar set of expressions for classical values.

  • Literals
    • int
    • bool
    • tuples
    • sets Similar to kets, uses brackets {} to differentiate them
    • ranges: start..stop: shortcut for a set that includes from start to end - 1
  • Project
  • Join
  • Unary/Binary expressions
    • add
    • multiply
    • equals
    • and
    • or
    • not
  • if/else
  • summarize

Classical expressions are evaluated eagerly and their values can be used in quantum expressions. When this happens the result of the expression is first converted into a quantum literal so it can be used in a expression. For example:

let x = |1,2,3>
let y = 5 * 2
let z = x + y

the expression 5 * 2 is eagerly evaluated and its value assigned to the variable y. The expression x + y takes both a quantum and a classical value, as such it will first convert the classical value 10 into a quantum literal to evaluate the expression. The quantum universe prepared for z is:

z_0
1 10 11
2 10 12
3 10 13

Functions

let name (args) body

Functions are classical values. They are first class objects, so can be used as arguments for other functions. Their body can include both classical or quantum expressions.

Examples

Coin flip

Aleph's most basic program is a coin flip:

let coin = | 1, 0 >
| coin |

The first instruction (|>) creates a one-column universe of two values, namely:

coin
0
1

The second instruction (||) prepares, samples and returns a value from this quantum universe. In this particular case, since there are only two possible outcomes on the universe (0 or 1), it will return either with the same possibility.

Rolling two dices

let dice1 = | 1..6 >
let dice2 = | 1..6 >

let roll = (dice1, dice2)
| roll |

Roll is the join of two quantum literals. Literals are added to a quantum universe via cross product, therefore the corresponding quantum universe for roll is (1,1), (1,2) ... (6,6). As before the last instruction prepares, samples and return a random value from this universe.

Solving systems of equations

let x = | @, 4 >
let y = | @, 4 >
let eq1 = 4 * x + 5 * y
let eq2 = -6 * x + 20 * y
let solution = Solve ((x, y), eq1 == eq2)
| Prepare (solution) |

x and y are some quantum variables that can take any integer value. eq1 and eq2 use these kets to calculate all possible values of their corresponding equations. We then use solve to filter the values to only those in which eq1 == eq2.

Preparing a universe for this expression will return only the values where eq1 == eq2.

Color graphing

Solves the coloring problem for a graph in which no two adjacent nodes should have the same color.

let RED   = 0
let BLUE  = 1
let GREEN = 2


// A function that return the list of all available colors:
let colors() =
    | RED, BLUE, GREEN >

// Edges are listed classically, so we can iterate through them
let edges = {
  (0, 1),
  (1, 2),
  (3, 1), 
  (2, 0)
}

// checks if the coloring for the nodes x and y is invalid.
// invalid is when the 2 nodes of an edge have the same color.
let is_valid_edge_coloring (color1: ket<int>, color2: ket<int>) =
    color1 != color2

// A valid color combination oracle.
// Returns true only if the nodes' color combination is valid for all edges.
let classify_coloring (edges: set<int, int>, coloring: ket<int, int, int, int>) =
    let valid = summarize e in edges with and
        let x = e.0
        let y = e.1
        is_valid_edge_coloring (coloring.x, coloring.y)
    valid

// A ket with the color combination for all nodes. Each node is an item of a tuple.
let nodes_colors = (colors(), colors(), colors(), colors())

// To find a valid coloring, solve the valid_combination oracle and
// measure the result
let classification = classify_coloring (edges, nodes_colors)
let answers = Solve(nodes_colors, classification)
| Prepare (answers) |

Numerical Integration

TODO...*

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