diff --git a/code/datums/gamemode/dynamic/dynamic_rulesets_latejoin.dm b/code/datums/gamemode/dynamic/dynamic_rulesets_latejoin.dm index 1cac62d5e8c4..37958dfdab00 100644 --- a/code/datums/gamemode/dynamic/dynamic_rulesets_latejoin.dm +++ b/code/datums/gamemode/dynamic/dynamic_rulesets_latejoin.dm @@ -155,7 +155,7 @@ required_candidates = 1 weight = BASE_RULESET_WEIGHT cost = 25 - requirements = list(5,5,15,15,20,20,20,20,40,70) + requirements = list(70,40,20,20,20,20,15,15,5,5) high_population_requirement = 10 logo = "pulsedemon-logo" diff --git a/code/datums/gamemode/dynamic/dynamic_rulesets_midround.dm b/code/datums/gamemode/dynamic/dynamic_rulesets_midround.dm index a27b61c354bb..3a9b6dfd6f80 100644 --- a/code/datums/gamemode/dynamic/dynamic_rulesets_midround.dm +++ b/code/datums/gamemode/dynamic/dynamic_rulesets_midround.dm @@ -823,7 +823,7 @@ required_candidates = 1 weight = BASE_RULESET_WEIGHT cost = 20 - requirements = list(5,5,15,15,20,20,20,20,40,70) + requirements = list(70,40,20,20,20,20,15,15,5,5) high_population_requirement = 10 logo = "pulsedemon-logo" var/list/cables_to_spawn_at = list() @@ -914,11 +914,11 @@ restricted_from_jobs = list() enemy_jobs = list("Warden","Head of Security") required_enemies = list(1,1,1,1,1,1,1,1,1,1) - required_pop = list(0,0,10,10,15,15,20,20,20,25) + required_pop = list(25,20,20,20,15,15,10,10,0,0) required_candidates = 1 - weight = 3 + weight = 1 cost = 0 - requirements = list(5,5,15,15,20,20,20,20,40,70) + requirements = list(70,40,20,20,20,20,15,15,5,5) high_population_requirement = 10 flags = MINOR_RULESET makeBody = FALSE