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DynamicBufferMesh #79

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gregsn opened this issue Oct 30, 2022 · 1 comment
Open

DynamicBufferMesh #79

gregsn opened this issue Oct 30, 2022 · 1 comment
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VL.Stride Wrapper for 3d game engine Stride

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@gregsn
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gregsn commented Oct 30, 2022

grafik
a little bit late to the party, but would it be possible to have the Vertex Offset on the Stride DynamicBufferMesh node exposed as an optional pin? Just came across this this weekend and i thought it could make sense as it would enable e.g. multiple triangle strips being rendered from one buffer.

Addendum: to take advantage of the example given one would also need the Count pin exposed though..^^

@gregsn gregsn self-assigned this Oct 30, 2022
@joreg joreg transferred this issue from vvvv/VL.Stride Mar 1, 2023
@joreg joreg added the VL.Stride Wrapper for 3d game engine Stride label Mar 1, 2023
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VL.Stride Wrapper for 3d game engine Stride
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