diff --git a/ref/vk/TODO.md b/ref/vk/TODO.md index 9849cc0f8a..b46e2571d7 100644 --- a/ref/vk/TODO.md +++ b/ref/vk/TODO.md @@ -1,20 +1,22 @@ ## Next +- [ ] add white furnace render test +- [ ] tune A-Trous step widths for different channels +- [ ] temporal glitches with dontBlurSamples() and ATrous - [ ] fix no-hit bounce absent legacy blending - [ ] -vkdbgprintf or something - [ ] performance profiling and comparison +# Previously ## 2024-01-26 E369 -- [ ] white furnace test +- [x] white furnace test - [x] do it using display_only mode - [x] do it via separate flag - [x] too dark indirect: blurSamples() returns values too small (incorrect sigma|scale?) - [x] do a box blur test - [x] do A-trous wavelet denoiser - - [ ] tune A-Trous step widths for different channels - [x] diffuse and specular debug display modes - - [ ] temporal glitches with dontBlurSamples() and ATrous +- [x] why did direct lighting became brighter on c2a5? -# Previously ## 2024-01-23 E368 - [ ] specular bounce - [x] specular-vs-diffuse choice based on metalness+frensel diff --git a/ref/vk/shaders/denoiser.comp b/ref/vk/shaders/denoiser.comp index 4dc6db1ba5..922259dcd5 100644 --- a/ref/vk/shaders/denoiser.comp +++ b/ref/vk/shaders/denoiser.comp @@ -208,10 +208,8 @@ Components blurATrous(const ivec2 res, const ivec2 pix, vec3 pos, vec3 shading_n const float one_over_weight = 1. / weight_total; c.direct_diffuse *= one_over_weight; - c.direct_diffuse *= one_over_weight; c.indirect_diffuse *= one_over_weight; c.direct_specular *= one_over_weight; - c.direct_specular *= one_over_weight; c.indirect_specular *= one_over_weight; return c; }