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The require lock (basically a monitor) is currently helped per-runtime. It
should be safe to hold per-realm (analysis needed). Holding per-realm will
lower lock collisions on heaviliy multi-threaded applications, where each
thread is in a separate realm (i.e. worker thread model).
Original issue reported on code.google.com by wes.garl...@gmail.com on 17 May 2010 at 10:49
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
wes.garl...@gmail.com
on 17 May 2010 at 10:49The text was updated successfully, but these errors were encountered: