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Jeu de Barricade

This boardgame is a school assignment made by Tim Slot and Nanne Wielinga in March and April 2013. The game is called Jeu de Barricade and is a variation on Ludo. The emphasis of our school was on the architecture and WPF/C#. But we also spend alot of time on bots, usability, and design.

Here is a screenshot of a game: Screenshot of the short level

Made in

This project is build in C# and the interface is build in WPF. Adding an extra interface will be easy thanks to the architecture.

Functionality

  • Two standard levels (short and long)
  • Load own-made levels
  • Save levels during the game
  • Play against multiple people and/or computers
  • Three different bot strategies (friendly, rusher and random)
  • Animations at pawn movement
  • Cheating mode for testing

Architecture

In support of the development, the architecture is found here (warning: Dutch!). The code is divided in layers and there is also a console application.

Layer diagram