//------------------------------------------------------------------------------ /* This file is part of consensus-sim Copyright (c) 2013, Ripple Labs Inc. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ //============================================================================== #include "Core.h" void Message::addPositions(const std::map<int, NodeState>& update) { // add this information to our message for (std::map<int, NodeState>::const_iterator update_iterator = update.begin(); update_iterator != update.end(); ++update_iterator) { if (update_iterator->first != to_node) { // don't tell a node about itself std::map<int, NodeState>::iterator message_iterator=data.find(update_iterator->first); if(message_iterator != data.end() && message_iterator->first) { // we already had data about this node going in this message if (update_iterator->second.ts > message_iterator->second.ts) { message_iterator->second.ts = update_iterator->second.ts; message_iterator->second.state = update_iterator->second.state; } } else data.insert(std::make_pair(update_iterator->first, update_iterator->second)); } } } void Message::subPositions(const std::map<int, NodeState>& received) { // we received this information from this node, so no need to send it for (std::map<int, NodeState>::const_iterator received_iterator = received.begin(); received_iterator != received.end(); ++received_iterator) { if (received_iterator->first != to_node) { std::map<int, NodeState>::iterator message_iterator=data.find(received_iterator->first); if( (message_iterator != data.end()) && (received_iterator->second.ts >= message_iterator->second.ts) ) { data.erase(message_iterator); // The node doesn't need the data } } } }