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DynamicTextureAtlas.ts
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DynamicTextureAtlas.ts
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///<reference path='../../../src/libs/pixi.d.ts'/>
///<reference path='../../../src/pulsar/textures/BinaryPacker.ts'/>
///<reference path='../../../src/pulsar/utils/MathUtils.ts'/>
module pulsar.textures
{
export interface TextureAtlas
{
[s: string]: TextureAtlasElement;
}
export interface TextureAtlasElement
{
frame: TextureAtlasFrame;
rotated:bool;
trimmed:bool;
spriteSourceSize:TextureAtlasFrame;
sourceSize:TextureAtlasSourceSize;
}
export interface TextureAtlasFrame
{
x:number;
y:number;
w:number;
h:number;
}
export interface TextureAtlasSourceSize
{
w:number;
h:number;
}
export class DynamicTextureAtlas
{
//static BinaryBlock: { new( x:number, y:number, w:number, h:number, data:any, id:string ): pulsar.library.binpack.BinaryBlock; };
private static LIBS:DynamicTextureAtlas[] = [];
public static getLibrary( id:string ):DynamicTextureAtlas
{
return DynamicTextureAtlas.LIBS[ id ];
}
/**
* Contains the blocks used in the Binary Packing
* @type {Array}
*/
private blocks:pulsar.library.binpack.IBinaryBlock[] = [];
/**
* Contains the Canvas context
*/
private context:CanvasRenderingContext2D;
/**
* Contains the resulting Canvas Element that holds our texture
*/
public canvas:HTMLCanvasElement;
/**
* The resulting PIXI.BaseTexture
*/
public texture:PIXI.BaseTexture;
/**
* The resulting Texture Atlas
*/
public textureAtlas:TextureAtlas;
/**
* Creates a new DynamicTextureAtlas
* @param uid A unique identifier for use with DynamicTextureAtlas.getLibrary method
* @param shapePadding The padding value that is appened to each Image Block
*/
constructor( public uid:string, public shapePadding:number = 2 )
{
DynamicTextureAtlas.LIBS[ uid ] = this;
// Create the Canvas&Context
this.canvas = <HTMLCanvasElement>document.createElement('canvas');
this.context = this.canvas.getContext('2d');
}
/**
* Add an element to the DynamicTextureAtlas
* @param id The id that will be used to identify the element in the json SpriteAtlas
* @param image
*/
public add( id:string, image:HTMLElement ):void
{
var block:pulsar.library.binpack.BinaryBlock;
var shapePadding2x:number = this.shapePadding*2;
if( image instanceof HTMLImageElement )
{
block = new pulsar.library.binpack.BinaryBlock
(
this.shapePadding,
this.shapePadding,
(<HTMLImageElement>image).width+shapePadding2x,
(<HTMLImageElement>image).height+shapePadding2x,
image,
id
);
}
else if( image instanceof HTMLCanvasElement )
{
block = new pulsar.library.binpack.BinaryBlock
(
this.shapePadding,
this.shapePadding,
(<HTMLCanvasElement>image).width+shapePadding2x,
(<HTMLCanvasElement>image).height+shapePadding2x,
image,
id
);
}
else
{
throw "Image element must be Canvas or Image";
}
this.blocks.push( block );
}
/**
*
* @param id
* @param dataURL
*/
private addFromDataURL( id:string, dataURL:string )
{
var image:HTMLImageElement = new Image();
image.src = dataURL;
this.blocks.push( new pulsar.library.binpack.BinaryBlock(0,0,image.width, image.height, image, id ) );
}
/**
* Packs all block elements and generates the BaseTexture & TextureAtlas
* @param mode
*/
public render( mode:pulsar.library.binpack.BinarySortType = pulsar.library.binpack.BinarySortType.MAX_SIDE ):void
{
var i:number;
var t:string;
var total:number;
// Packs & Order the image blocks
pulsar.library.binpack.BinaryPacker.pack(this.blocks, mode.toString() );
this.canvas.width = pulsar.utils.MathUtils.getNextPowerOfTwo( pulsar.library.binpack.BinaryPacker.root.w );
this.canvas.height = pulsar.utils.MathUtils.getNextPowerOfTwo( pulsar.library.binpack.BinaryPacker.root.h );
var textureAtlas:TextureAtlas = {};
for( i=0, total = this.blocks.length; i<total; i++ )
{
var cur:pulsar.library.binpack.IBinaryBlock = this.blocks[i];
// create Atlas Element
textureAtlas[ this.uid+'.'+cur.id ] = <TextureAtlasElement>
{
frame: <TextureAtlasFrame>{ x:cur.fit.x+this.shapePadding, y:cur.fit.y+this.shapePadding, w:cur.fit.w, h:cur.fit.h },
rotated: false,
trimmed: false,
spriteSourceSize: <TextureAtlasFrame>{ x:cur.fit.x+this.shapePadding, y:cur.fit.y+this.shapePadding, w:cur.fit.w, h:cur.fit.h },
sourceSize: <TextureAtlasSourceSize>{ w:cur.fit.w, h:cur.fit.h}
}
// draw image to canvas
this.context.drawImage(cur.data, cur.fit.x+this.shapePadding, cur.fit.y+this.shapePadding );
}
// create texture from resulting canvas
this.texture = new PIXI.BaseTexture( this.canvas );
this.textureAtlas = textureAtlas;
for ( t in textureAtlas)
{
var rect:TextureAtlasFrame = textureAtlas[t].frame;
if (rect)
{
PIXI.TextureCache[ t ] = new PIXI.Texture( this.texture, <PIXI.Rectangle>{x:rect.x, y:rect.y, width:rect.w, height:rect.h});
if(textureAtlas[ t ].trimmed)
{
PIXI.TextureCache[ t ].realSize = textureAtlas[t].spriteSourceSize;
PIXI.TextureCache[ t ].trim.x = 0;
}
}
}
// Free blocks as it contains image references
this.blocks = null;
// Force PIXI to update texture cache for this textxure
PIXI.texturesToUpdate.push( this.texture );
}
}
}