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_state.go
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_state.go
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package lua
import (
"context"
"fmt"
"io"
"math"
"os"
"runtime"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/yuin/gopher-lua/parse"
)
const MultRet = -1
const RegistryIndex = -10000
const EnvironIndex = -10001
const GlobalsIndex = -10002
/* ApiError {{{ */
type ApiError struct {
Type ApiErrorType
Object LValue
StackTrace string
// Underlying error. This attribute is set only if the Type is ApiErrorFile or ApiErrorSyntax
Cause error
}
func newApiError(code ApiErrorType, object LValue) *ApiError {
return &ApiError{code, object, "", nil}
}
func newApiErrorS(code ApiErrorType, message string) *ApiError {
return newApiError(code, LString(message))
}
func newApiErrorE(code ApiErrorType, err error) *ApiError {
return &ApiError{code, LString(err.Error()), "", err}
}
func (e *ApiError) Error() string {
if len(e.StackTrace) > 0 {
return fmt.Sprintf("%s\n%s", e.Object.String(), e.StackTrace)
}
return e.Object.String()
}
type ApiErrorType int
const (
ApiErrorSyntax ApiErrorType = iota
ApiErrorFile
ApiErrorRun
ApiErrorError
ApiErrorPanic
)
/* }}} */
/* ResumeState {{{ */
type ResumeState int
const (
ResumeOK ResumeState = iota
ResumeYield
ResumeError
)
/* }}} */
/* P {{{ */
type P struct {
Fn LValue
NRet int
Protect bool
Handler *LFunction
}
/* }}} */
/* Options {{{ */
// Options is a configuration that is used to create a new LState.
type Options struct {
// Call stack size. This defaults to `lua.CallStackSize`.
CallStackSize int
// Data stack size. This defaults to `lua.RegistrySize`.
RegistrySize int
// Allow the registry to grow from the registry size specified up to a value of RegistryMaxSize. A value of 0
// indicates no growth is permitted. The registry will not shrink again after any growth.
RegistryMaxSize int
// If growth is enabled, step up by an additional `RegistryGrowStep` each time to avoid having to resize too often.
// This defaults to `lua.RegistryGrowStep`
RegistryGrowStep int
// Controls whether or not libraries are opened by default
SkipOpenLibs bool
// Tells whether a Go stacktrace should be included in a Lua stacktrace when panics occur.
IncludeGoStackTrace bool
// If `MinimizeStackMemory` is set, the call stack will be automatically grown or shrank up to a limit of
// `CallStackSize` in order to minimize memory usage. This does incur a slight performance penalty.
MinimizeStackMemory bool
}
/* }}} */
/* Debug {{{ */
type Debug struct {
frame *callFrame
Name string
What string
Source string
CurrentLine int
NUpvalues int
LineDefined int
LastLineDefined int
}
/* }}} */
/* callFrame {{{ */
type callFrame struct {
Idx int
Fn *LFunction
Parent *callFrame
Pc int
Base int
LocalBase int
ReturnBase int
NArgs int
NRet int
TailCall int
}
type callFrameStack interface {
Push(v callFrame)
Pop() *callFrame
Last() *callFrame
SetSp(sp int)
Sp() int
At(sp int) *callFrame
IsFull() bool
IsEmpty() bool
FreeAll()
}
type fixedCallFrameStack struct {
array []callFrame
sp int
}
func newFixedCallFrameStack(size int) callFrameStack {
return &fixedCallFrameStack{
array: make([]callFrame, size),
sp: 0,
}
}
func (cs *fixedCallFrameStack) IsEmpty() bool { return cs.sp == 0 }
func (cs *fixedCallFrameStack) IsFull() bool { return cs.sp == len(cs.array) }
func (cs *fixedCallFrameStack) Clear() {
cs.sp = 0
}
func (cs *fixedCallFrameStack) Push(v callFrame) {
cs.array[cs.sp] = v
cs.array[cs.sp].Idx = cs.sp
cs.sp++
}
func (cs *fixedCallFrameStack) Sp() int {
return cs.sp
}
func (cs *fixedCallFrameStack) SetSp(sp int) {
cs.sp = sp
}
func (cs *fixedCallFrameStack) Last() *callFrame {
if cs.sp == 0 {
return nil
}
return &cs.array[cs.sp-1]
}
func (cs *fixedCallFrameStack) At(sp int) *callFrame {
return &cs.array[sp]
}
func (cs *fixedCallFrameStack) Pop() *callFrame {
cs.sp--
return &cs.array[cs.sp]
}
func (cs *fixedCallFrameStack) FreeAll() {
// nothing to do for fixed callframestack
}
// FramesPerSegment should be a power of 2 constant for performance reasons. It will allow the go compiler to change
// the divs and mods into bitshifts. Max is 256 due to current use of uint8 to count how many frames in a segment are
// used.
const FramesPerSegment = 8
type callFrameStackSegment struct {
array [FramesPerSegment]callFrame
}
type segIdx uint16
type autoGrowingCallFrameStack struct {
segments []*callFrameStackSegment
segIdx segIdx
// segSp is the number of frames in the current segment which are used. Full 'sp' value is segIdx * FramesPerSegment + segSp.
// It points to the next stack slot to use, so 0 means to use the 0th element in the segment, and a value of
// FramesPerSegment indicates that the segment is full and cannot accommodate another frame.
segSp uint8
}
var segmentPool sync.Pool
func newCallFrameStackSegment() *callFrameStackSegment {
seg := segmentPool.Get()
if seg == nil {
return &callFrameStackSegment{}
}
return seg.(*callFrameStackSegment)
}
func freeCallFrameStackSegment(seg *callFrameStackSegment) {
segmentPool.Put(seg)
}
// newCallFrameStack allocates a new stack for a lua state, which will auto grow up to a max size of at least maxSize.
// it will actually grow up to the next segment size multiple after maxSize, where the segment size is dictated by
// FramesPerSegment.
func newAutoGrowingCallFrameStack(maxSize int) callFrameStack {
cs := &autoGrowingCallFrameStack{
segments: make([]*callFrameStackSegment, (maxSize+(FramesPerSegment-1))/FramesPerSegment),
segIdx: 0,
}
cs.segments[0] = newCallFrameStackSegment()
return cs
}
func (cs *autoGrowingCallFrameStack) IsEmpty() bool {
return cs.segIdx == 0 && cs.segSp == 0
}
// IsFull returns true if the stack cannot receive any more stack pushes without overflowing
func (cs *autoGrowingCallFrameStack) IsFull() bool {
return int(cs.segIdx) == len(cs.segments) && cs.segSp >= FramesPerSegment
}
func (cs *autoGrowingCallFrameStack) Clear() {
for i := segIdx(1); i <= cs.segIdx; i++ {
freeCallFrameStackSegment(cs.segments[i])
cs.segments[i] = nil
}
cs.segIdx = 0
cs.segSp = 0
}
func (cs *autoGrowingCallFrameStack) FreeAll() {
for i := segIdx(0); i <= cs.segIdx; i++ {
freeCallFrameStackSegment(cs.segments[i])
cs.segments[i] = nil
}
}
// Push pushes the passed callFrame onto the stack. it panics if the stack is full, caller should call IsFull() before
// invoking this to avoid this.
func (cs *autoGrowingCallFrameStack) Push(v callFrame) {
curSeg := cs.segments[cs.segIdx]
if cs.segSp >= FramesPerSegment {
// segment full, push new segment if allowed
if cs.segIdx < segIdx(len(cs.segments)-1) {
curSeg = newCallFrameStackSegment()
cs.segIdx++
cs.segments[cs.segIdx] = curSeg
cs.segSp = 0
} else {
panic("lua callstack overflow")
}
}
curSeg.array[cs.segSp] = v
curSeg.array[cs.segSp].Idx = int(cs.segSp) + FramesPerSegment*int(cs.segIdx)
cs.segSp++
}
// Sp retrieves the current stack depth, which is the number of frames currently pushed on the stack.
func (cs *autoGrowingCallFrameStack) Sp() int {
return int(cs.segSp) + int(cs.segIdx)*FramesPerSegment
}
// SetSp can be used to rapidly unwind the stack, freeing all stack frames on the way. It should not be used to
// allocate new stack space, use Push() for that.
func (cs *autoGrowingCallFrameStack) SetSp(sp int) {
desiredSegIdx := segIdx(sp / FramesPerSegment)
desiredFramesInLastSeg := uint8(sp % FramesPerSegment)
for {
if cs.segIdx <= desiredSegIdx {
break
}
freeCallFrameStackSegment(cs.segments[cs.segIdx])
cs.segments[cs.segIdx] = nil
cs.segIdx--
}
cs.segSp = desiredFramesInLastSeg
}
func (cs *autoGrowingCallFrameStack) Last() *callFrame {
curSeg := cs.segments[cs.segIdx]
segSp := cs.segSp
if segSp == 0 {
if cs.segIdx == 0 {
return nil
}
curSeg = cs.segments[cs.segIdx-1]
segSp = FramesPerSegment
}
return &curSeg.array[segSp-1]
}
func (cs *autoGrowingCallFrameStack) At(sp int) *callFrame {
segIdx := segIdx(sp / FramesPerSegment)
frameIdx := uint8(sp % FramesPerSegment)
return &cs.segments[segIdx].array[frameIdx]
}
// Pop pops off the most recent stack frame and returns it
func (cs *autoGrowingCallFrameStack) Pop() *callFrame {
curSeg := cs.segments[cs.segIdx]
if cs.segSp == 0 {
if cs.segIdx == 0 {
// stack empty
return nil
}
freeCallFrameStackSegment(curSeg)
cs.segments[cs.segIdx] = nil
cs.segIdx--
cs.segSp = FramesPerSegment
curSeg = cs.segments[cs.segIdx]
}
cs.segSp--
return &curSeg.array[cs.segSp]
}
/* }}} */
/* registry {{{ */
type registryHandler interface {
registryOverflow()
}
type registry struct {
array []LValue
top int
growBy int
maxSize int
alloc *allocator
handler registryHandler
}
func newRegistry(handler registryHandler, initialSize int, growBy int, maxSize int, alloc *allocator) *registry {
return ®istry{make([]LValue, initialSize), 0, growBy, maxSize, alloc, handler}
}
func (rg *registry) checkSize(requiredSize int) { // +inline-start
if requiredSize > cap(rg.array) {
rg.resize(requiredSize)
}
} // +inline-end
func (rg *registry) resize(requiredSize int) { // +inline-start
newSize := requiredSize + rg.growBy // give some padding
if newSize > rg.maxSize {
newSize = rg.maxSize
}
if newSize < requiredSize {
rg.handler.registryOverflow()
return
}
rg.forceResize(newSize)
} // +inline-end
func (rg *registry) forceResize(newSize int) {
newSlice := make([]LValue, newSize)
copy(newSlice, rg.array[:rg.top]) // should we copy the area beyond top? there shouldn't be any valid values there so it shouldn't be necessary.
rg.array = newSlice
}
func (rg *registry) SetTop(top int) {
// +inline-call rg.checkSize top
oldtop := rg.top
rg.top = top
for i := oldtop; i < rg.top; i++ {
rg.array[i] = LNil
}
// values beyond top don't need to be valid LValues, so setting them to nil is fine
// setting them to nil rather than LNil lets us invoke the golang memclr opto
if rg.top < oldtop {
nilRange := rg.array[rg.top:oldtop]
for i := range nilRange {
nilRange[i] = nil
}
}
//for i := rg.top; i < oldtop; i++ {
// rg.array[i] = LNil
//}
}
func (rg *registry) Top() int {
return rg.top
}
func (rg *registry) Push(v LValue) {
newSize := rg.top + 1
// +inline-call rg.checkSize newSize
rg.array[rg.top] = v
rg.top++
}
func (rg *registry) Pop() LValue {
v := rg.array[rg.top-1]
rg.array[rg.top-1] = LNil
rg.top--
return v
}
func (rg *registry) Get(reg int) LValue {
return rg.array[reg]
}
// CopyRange will move a section of values from index `start` to index `regv`
// It will move `n` values.
// `limit` specifies the maximum end range that can be copied from. If it's set to -1, then it defaults to stopping at
// the top of the registry (values beyond the top are not initialized, so if specifying an alternative `limit` you should
// pass a value <= rg.top.
// If start+n is beyond the limit, then nil values will be copied to the destination slots.
// After the copy, the registry is truncated to be at the end of the copied range, ie the original of the copied values
// are nilled out. (So top will be regv+n)
// CopyRange should ideally be renamed to MoveRange.
func (rg *registry) CopyRange(regv, start, limit, n int) { // +inline-start
newSize := regv + n
// +inline-call rg.checkSize newSize
if limit == -1 || limit > rg.top {
limit = rg.top
}
for i := 0; i < n; i++ {
srcIdx := start + i
if srcIdx >= limit || srcIdx < 0 {
rg.array[regv+i] = LNil
} else {
rg.array[regv+i] = rg.array[srcIdx]
}
}
// values beyond top don't need to be valid LValues, so setting them to nil is fine
// setting them to nil rather than LNil lets us invoke the golang memclr opto
oldtop := rg.top
rg.top = regv + n
if rg.top < oldtop {
nilRange := rg.array[rg.top:oldtop]
for i := range nilRange {
nilRange[i] = nil
}
}
} // +inline-end
// FillNil fills the registry with nil values from regm to regm+n and then sets the registry top to regm+n
func (rg *registry) FillNil(regm, n int) { // +inline-start
newSize := regm + n
// +inline-call rg.checkSize newSize
for i := 0; i < n; i++ {
rg.array[regm+i] = LNil
}
// values beyond top don't need to be valid LValues, so setting them to nil is fine
// setting them to nil rather than LNil lets us invoke the golang memclr opto
oldtop := rg.top
rg.top = regm + n
if rg.top < oldtop {
nilRange := rg.array[rg.top:oldtop]
for i := range nilRange {
nilRange[i] = nil
}
}
} // +inline-end
func (rg *registry) Insert(value LValue, reg int) {
top := rg.Top()
if reg >= top {
rg.Set(reg, value)
return
}
top--
for ; top >= reg; top-- {
// FIXME consider using copy() here if Insert() is called enough
rg.Set(top+1, rg.Get(top))
}
rg.Set(reg, value)
}
func (rg *registry) Set(reg int, val LValue) {
newSize := reg + 1
// +inline-call rg.checkSize newSize
rg.array[reg] = val
if reg >= rg.top {
rg.top = reg + 1
}
}
func (rg *registry) SetNumber(reg int, val LNumber) {
newSize := reg + 1
// +inline-call rg.checkSize newSize
rg.array[reg] = rg.alloc.LNumber2I(val)
if reg >= rg.top {
rg.top = reg + 1
}
}
func (rg *registry) IsFull() bool {
return rg.top >= cap(rg.array)
}
/* }}} */
/* Global {{{ */
func newGlobal() *Global {
return &Global{
MainThread: nil,
Registry: newLTable(0, 32),
Global: newLTable(0, 64),
builtinMts: make(map[int]LValue),
tempFiles: make([]*os.File, 0, 10),
}
}
/* }}} */
/* package local methods {{{ */
func panicWithTraceback(L *LState) {
err := newApiError(ApiErrorRun, L.Get(-1))
err.StackTrace = L.stackTrace(0)
panic(err)
}
func panicWithoutTraceback(L *LState) {
err := newApiError(ApiErrorRun, L.Get(-1))
panic(err)
}
func newLState(options Options) *LState {
al := newAllocator(32)
ls := &LState{
G: newGlobal(),
Parent: nil,
Panic: panicWithTraceback,
Dead: false,
Options: options,
stop: 0,
alloc: al,
currentFrame: nil,
wrapped: false,
uvcache: nil,
hasErrorFunc: false,
mainLoop: mainLoop,
ctx: nil,
}
if options.MinimizeStackMemory {
ls.stack = newAutoGrowingCallFrameStack(options.CallStackSize)
} else {
ls.stack = newFixedCallFrameStack(options.CallStackSize)
}
ls.reg = newRegistry(ls, options.RegistrySize, options.RegistryGrowStep, options.RegistryMaxSize, al)
ls.Env = ls.G.Global
return ls
}
func (ls *LState) printReg() {
println("-------------------------")
println("thread:", ls)
println("top:", ls.reg.Top())
if ls.currentFrame != nil {
println("function base:", ls.currentFrame.Base)
println("return base:", ls.currentFrame.ReturnBase)
} else {
println("(vm not started)")
}
println("local base:", ls.currentLocalBase())
for i := 0; i < ls.reg.Top(); i++ {
println(i, ls.reg.Get(i).String())
}
println("-------------------------")
}
func (ls *LState) printCallStack() {
println("-------------------------")
for i := 0; i < ls.stack.Sp(); i++ {
print(i)
print(" ")
frame := ls.stack.At(i)
if frame == nil {
break
}
if frame.Fn.IsG {
println("IsG:", true, "Frame:", frame, "Fn:", frame.Fn)
} else {
println("IsG:", false, "Frame:", frame, "Fn:", frame.Fn, "pc:", frame.Pc)
}
}
println("-------------------------")
}
func (ls *LState) closeAllUpvalues() { // +inline-start
for cf := ls.currentFrame; cf != nil; cf = cf.Parent {
if !cf.Fn.IsG {
ls.closeUpvalues(cf.LocalBase)
}
}
} // +inline-end
func (ls *LState) raiseError(level int, format string, args ...interface{}) {
if !ls.hasErrorFunc {
ls.closeAllUpvalues()
}
message := format
if len(args) > 0 {
message = fmt.Sprintf(format, args...)
}
if level > 0 {
message = fmt.Sprintf("%v %v", ls.where(level-1, true), message)
}
if ls.reg.IsFull() {
// if the registry is full then it won't be possible to push a value, in this case, force a larger size
ls.reg.forceResize(ls.reg.Top() + 1)
}
ls.reg.Push(LString(message))
ls.Panic(ls)
}
func (ls *LState) findLocal(frame *callFrame, no int) string {
fn := frame.Fn
if !fn.IsG {
if name, ok := fn.LocalName(no, frame.Pc-1); ok {
return name
}
}
var top int
if ls.currentFrame == frame {
top = ls.reg.Top()
} else if frame.Idx+1 < ls.stack.Sp() {
top = ls.stack.At(frame.Idx + 1).Base
} else {
return ""
}
if top-frame.LocalBase >= no {
return "(*temporary)"
}
return ""
}
func (ls *LState) where(level int, skipg bool) string {
dbg, ok := ls.GetStack(level)
if !ok {
return ""
}
cf := dbg.frame
proto := cf.Fn.Proto
sourcename := "[G]"
if proto != nil {
sourcename = proto.SourceName
} else if skipg {
return ls.where(level+1, skipg)
}
line := ""
if proto != nil {
line = fmt.Sprintf("%v:", proto.DbgSourcePositions[cf.Pc-1])
}
return fmt.Sprintf("%v:%v", sourcename, line)
}
func (ls *LState) stackTrace(level int) string {
buf := []string{}
header := "stack traceback:"
if ls.currentFrame != nil {
i := 0
for dbg, ok := ls.GetStack(i); ok; dbg, ok = ls.GetStack(i) {
cf := dbg.frame
buf = append(buf, fmt.Sprintf("\t%v in %v", ls.Where(i), ls.formattedFrameFuncName(cf)))
if !cf.Fn.IsG && cf.TailCall > 0 {
for tc := cf.TailCall; tc > 0; tc-- {
buf = append(buf, "\t(tailcall): ?")
i++
}
}
i++
}
}
buf = append(buf, fmt.Sprintf("\t%v: %v", "[G]", "?"))
buf = buf[intMax(0, intMin(level, len(buf))):len(buf)]
if len(buf) > 20 {
newbuf := make([]string, 0, 20)
newbuf = append(newbuf, buf[0:7]...)
newbuf = append(newbuf, "\t...")
newbuf = append(newbuf, buf[len(buf)-7:len(buf)]...)
buf = newbuf
}
return fmt.Sprintf("%s\n%s", header, strings.Join(buf, "\n"))
}
func (ls *LState) formattedFrameFuncName(fr *callFrame) string {
name, ischunk := ls.frameFuncName(fr)
if ischunk {
return name
}
if name[0] != '(' && name[0] != '<' {
return fmt.Sprintf("function '%s'", name)
}
return fmt.Sprintf("function %s", name)
}
func (ls *LState) rawFrameFuncName(fr *callFrame) string {
name, _ := ls.frameFuncName(fr)
return name
}
func (ls *LState) frameFuncName(fr *callFrame) (string, bool) {
frame := fr.Parent
if frame == nil {
if ls.Parent == nil {
return "main chunk", true
} else {
return "corountine", true
}
}
if !frame.Fn.IsG {
pc := frame.Pc - 1
for _, call := range frame.Fn.Proto.DbgCalls {
if call.Pc == pc {
name := call.Name
if (name == "?" || fr.TailCall > 0) && !fr.Fn.IsG {
name = fmt.Sprintf("<%v:%v>", fr.Fn.Proto.SourceName, fr.Fn.Proto.LineDefined)
}
return name, false
}
}
}
if !fr.Fn.IsG {
return fmt.Sprintf("<%v:%v>", fr.Fn.Proto.SourceName, fr.Fn.Proto.LineDefined), false
}
return "(anonymous)", false
}
func (ls *LState) isStarted() bool {
return ls.currentFrame != nil
}
func (ls *LState) kill() {
ls.Dead = true
if ls.ctxCancelFn != nil {
ls.ctxCancelFn()
}
}
func (ls *LState) indexToReg(idx int) int {
base := ls.currentLocalBase()
if idx > 0 {
return base + idx - 1
} else if idx == 0 {
return -1
} else {
tidx := ls.reg.Top() + idx
if tidx < base {
return -1
}
return tidx
}
}
func (ls *LState) currentLocalBase() int {
base := 0
if ls.currentFrame != nil {
base = ls.currentFrame.LocalBase
}
return base
}
func (ls *LState) currentEnv() *LTable {
return ls.Env
/*
if ls.currentFrame == nil {
return ls.Env
}
return ls.currentFrame.Fn.Env
*/
}
func (ls *LState) rkValue(idx int) LValue {
/*
if OpIsK(idx) {
return ls.currentFrame.Fn.Proto.Constants[opIndexK(idx)]
}
return ls.reg.Get(ls.currentFrame.LocalBase + idx)
*/
if (idx & opBitRk) != 0 {
return ls.currentFrame.Fn.Proto.Constants[idx & ^opBitRk]
}
return ls.reg.array[ls.currentFrame.LocalBase+idx]
}
func (ls *LState) rkString(idx int) string {
if (idx & opBitRk) != 0 {
return ls.currentFrame.Fn.Proto.stringConstants[idx & ^opBitRk]
}
return string(ls.reg.array[ls.currentFrame.LocalBase+idx].(LString))
}
func (ls *LState) closeUpvalues(idx int) { // +inline-start
if ls.uvcache != nil {
var prev *Upvalue
for uv := ls.uvcache; uv != nil; uv = uv.next {
if uv.index >= idx {
if prev != nil {
prev.next = nil
} else {
ls.uvcache = nil
}
uv.Close()
}
prev = uv
}
}
} // +inline-end
func (ls *LState) findUpvalue(idx int) *Upvalue {
var prev *Upvalue
var next *Upvalue
if ls.uvcache != nil {
for uv := ls.uvcache; uv != nil; uv = uv.next {
if uv.index == idx {
return uv
}
if uv.index > idx {
next = uv
break
}
prev = uv
}
}
uv := &Upvalue{reg: ls.reg, index: idx, closed: false}
if prev != nil {
prev.next = uv
} else {
ls.uvcache = uv
}
if next != nil {
uv.next = next
}
return uv
}
func (ls *LState) metatable(lvalue LValue, rawget bool) LValue {
var metatable LValue = LNil
switch obj := lvalue.(type) {
case *LTable:
metatable = obj.Metatable
case *LUserData:
metatable = obj.Metatable
default:
if table, ok := ls.G.builtinMts[int(obj.Type())]; ok {
metatable = table
}
}
if !rawget && metatable != LNil {
oldmt := metatable
if tb, ok := metatable.(*LTable); ok {
metatable = tb.RawGetString("__metatable")
if metatable == LNil {
metatable = oldmt
}
}
}
return metatable
}
func (ls *LState) metaOp1(lvalue LValue, event string) LValue {
if mt := ls.metatable(lvalue, true); mt != LNil {
if tb, ok := mt.(*LTable); ok {
return tb.RawGetString(event)
}
}
return LNil
}
func (ls *LState) metaOp2(value1, value2 LValue, event string) LValue {
if mt := ls.metatable(value1, true); mt != LNil {
if tb, ok := mt.(*LTable); ok {
if ret := tb.RawGetString(event); ret != LNil {
return ret
}
}
}
if mt := ls.metatable(value2, true); mt != LNil {
if tb, ok := mt.(*LTable); ok {
return tb.RawGetString(event)
}
}
return LNil
}
func (ls *LState) metaCall(lvalue LValue) (*LFunction, bool) {
if fn, ok := lvalue.(*LFunction); ok {
return fn, false
}
if fn, ok := ls.metaOp1(lvalue, "__call").(*LFunction); ok {
return fn, true
}
return nil, false
}
func (ls *LState) initCallFrame(cf *callFrame) { // +inline-start
if cf.Fn.IsG {
ls.reg.SetTop(cf.LocalBase + cf.NArgs)
} else {
proto := cf.Fn.Proto
nargs := cf.NArgs
np := int(proto.NumParameters)
if nargs < np {
// default any missing arguments to nil
newSize := cf.LocalBase + np
// +inline-call ls.reg.checkSize newSize
for i := nargs; i < np; i++ {
ls.reg.array[cf.LocalBase+i] = LNil
}
nargs = np
ls.reg.top = newSize
}
if (proto.IsVarArg & VarArgIsVarArg) == 0 {
if nargs < int(proto.NumUsedRegisters) {
nargs = int(proto.NumUsedRegisters)
}
newSize := cf.LocalBase + nargs
// +inline-call ls.reg.checkSize newSize
for i := np; i < nargs; i++ {
ls.reg.array[cf.LocalBase+i] = LNil
}
ls.reg.top = cf.LocalBase + int(proto.NumUsedRegisters)
} else {
/* swap vararg positions:
closure
namedparam1 <- lbase
namedparam2
vararg1
vararg2
TO
closure
nil
nil
vararg1
vararg2
namedparam1 <- lbase
namedparam2
*/
nvarargs := nargs - np
if nvarargs < 0 {
nvarargs = 0
}
ls.reg.SetTop(cf.LocalBase + nargs + np)
for i := 0; i < np; i++ {
//ls.reg.Set(cf.LocalBase+nargs+i, ls.reg.Get(cf.LocalBase+i))
ls.reg.array[cf.LocalBase+nargs+i] = ls.reg.array[cf.LocalBase+i]
//ls.reg.Set(cf.LocalBase+i, LNil)
ls.reg.array[cf.LocalBase+i] = LNil
}
if CompatVarArg {
ls.reg.SetTop(cf.LocalBase + nargs + np + 1)
if (proto.IsVarArg & VarArgNeedsArg) != 0 {
argtb := newLTable(nvarargs, 0)
for i := 0; i < nvarargs; i++ {
argtb.RawSetInt(i+1, ls.reg.Get(cf.LocalBase+np+i))
}