diff --git a/mp/src/game/shared/physics_shared.cpp b/mp/src/game/shared/physics_shared.cpp index ba5e0d2a0..2c0d46b29 100644 --- a/mp/src/game/shared/physics_shared.cpp +++ b/mp/src/game/shared/physics_shared.cpp @@ -1003,7 +1003,7 @@ void PhysFrictionSound( CBaseEntity *pEntity, IPhysicsObject *pObject, float ene if ( psurf->sounds.scrapeSmooth && phit->audio.roughnessFactor < psurf->audio.roughThreshold ) { soundName = psurf->sounds.scrapeSmooth; - soundHandle = &psurf->soundhandles.scrapeRough; + soundHandle = &psurf->soundhandles.scrapeSmooth; } const char *pSoundName = physprops->GetString( soundName );