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Config.h
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#ifndef CONFIG_H
#define CONFIG_H
//要修改画幅大小,需要修改矩形
#define mon1_path ":/picture/bomb_monster.gif"
#define mon2_path ":/picture/fire_mon.gif"
#define hero1_path ":/picture/hero_status1.png"
#define hero2_path ":/picture/spacemachinegunner.gif"
//两个掉落物
#define item_blood_path ":/picture/food_blood.png"
#define item_exp_path ":/picture/food_exp.png"
#define itemNum 150
#define obs_path ":/picture/obs2.png"
#define startMap_path ":/picture/background.png"
#define gamemap_path ":/picture/floor_colla.gif"
#define bullet_path ":/picture/bullet.png"
#define ball_path ":/picture/ball.gif"
#define W_width 2560 //40 * 64
#define W_height 1600 // 25 * 64
#define bomb_path ":/picture/bomb3.png"
#define winTime 300 //存活时间(second)
#define Bullet_num 160//足够让篮球射出
#define bomb_mNum 8
#define fire_mNum 5
#define bgm_path ":/picture/bgm.mp3"
#define lose_path ":/picture/end_lose.webp"
#define win_path ":/picture/end_win.png"
#endif // CONFIG_H