Note that expressions such as 64*/*insert number*/
can be replaced with their evaluated solutions.
Examples:
- Replace
64*5
with320
. - Replace
64**2
with4096
. - Replace
64*64
with4096
.
- Change all of the fives in
e%Q*5,(z=e>>6)*5,5,5
to a different number. - Change
b.width=b.height=320
tob.width=b.height=64*/*insert number*/
.- Replace
/*insert number*/
with the same number used in the first step. - The
64
in the middle should be set to the number thatQ
has been set to.Q=64
is the default.
- Replace
- Change
(z=e>>6)
to(z|=e/Q)
. - Change the value of
Q
to a different number. - Change
b.width=b.height=320
tob.width=b.height=/*insert number*/*5
.- Replace
/*insert number*/
with the same number used forQ
. - The
5
at the end should be set to the number being used for the size of a pixel.
- Replace
- Change
m=b=4096
tom=b=/*insert number*/**2
.- Replace
/*insert number*/
with the same number used forQ
.
- Replace
- Replace
z=F[e]=!(e%Q--%Q&&z%Q)|(Q=e==h)+Q
withz=F[e]=(Q=e==h)+Q
.
- Change
S|!setTimeout(F,50)
toS+!setTimeout(F,50)
.
- Change the
50
inS|!setTimeout(F,50)
to a different number.- A smaller number means a faster speed (less delay), and a larger number means a slower speed (more delay).
- Decimals will be accepted as well.
Uhh, good luck with this one. 4/e>1&e+b
is hardcoded to accept 4 keys that follow each other in sequential order according to KeyboardEvent.keyCode
.
In this instance, it is determined by e=e.keyCode-37
, with e.keyCode
returning 37
upon pressing the left arrow key.
Alter the number at the end to set the left input key and the keys that follow it. The table below shows the currently used key codes:
Key | Code |
---|---|
ArrowLeft |
37 |
ArrowUp |
38 |
ArrowRight |
39 |
ArrowDown |
40 |
P |
80 |
More information can be found here.
Notice how the key code for P
is 80
. Part of the code that handles user input contains (e=e.keyCode-37)-43
, and in that code, the 37
and 43
add up to equal 80
. The pause button is determined in the same way, by taking the sum of the two numbers being used.
To set the pause key, change 43
to the difference between the new key's code and 37
(the left input key's code). Since the pause key is currently P
, this would be represented by 80 - 37 = 43
.
- Change
alert`Game Over`
toalert`Insert Message Here`
. - Change
'Press P'
to'Insert Message Here'
.