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debug.md

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There are debug features available through both in-game and through the command-line. These have been ported from the 12-21-96 debug build. Note that not all of them are available yet.

Command-line parameters

  • -^ : enable god mode and debug tools
  • -$ : enable god mode with less stuff (further documenting needed) [NOT YET IMPLEMENTED]
  • -b : enable item drop log [NOT YET IMPLEMENTED]
  • -d : disable startup video + increased item drops [PARTIALLY IMPLEMENTED]
  • -f : display frames per second
  • -i : disable network timeout
  • -n : disable startup video
  • -s : unused
  • -v : draw yellow debug tiles
  • -w : enable cheats
  • -x : disable exclusive DirectDraw access [NOT YET IMPLEMENTED]
  • -j <##> : init trigger at level [NOT YET IMPLEMENTED]
  • -l <#> <##> : start in level as type
  • -m <###> : add debug monster, up to 10 allowed
  • -q <#> : force a certain quest
  • -r <##########> : set map seed to
  • -t <##> : sets current quest level

In-game hotkeys

  • ? -> enter quest text mode [NOT YET IMPLEMENTED]
    • -/_ -> decrease message number/speed
    • +/= -> increase message number/speed
    • Enter -> play selected message
    • Esc -> stop quest text mode
  • Shift -> while holding, use the mouse to scroll screen
  • F2 -> display dungeon information [NOT YET IMPLEMENTED]
  • F3 -> display number of items on the ground/cursor item
  • F4 -> display quest status information
  • 0/) -> cycle between regular/magic arrows
  • 8/* -> level up character
  • ~ -> refresh vendor items (Griswold premium and Adria)
  • ] -> all spells level 10
  • : -> all spells preset level
  • [ -> delete all gold in inventory
  • | -> fill inventory with gold (5000 piece piles)
  • . -> display dungeon Y/sum [NOT YET IMPLEMENTED]
  • a -> increase level of the last spell casted and enable Teleport in town
  • A -> display "Mid" monster related
  • d -> print debug player info
  • D -> switch current debug player
  • e -> display "EFlag"
  • l/L -> toggle lighting in dungeon
  • m -> print debug monster info
  • M -> switch current debug monster
  • r/R -> display game seeds
  • t/T -> display player and cursor coordinates

Multiplayer hotkeys [NOT YET IMPLEMENTED]

  • Ctrl+C -> trigger breakpoint
  • Ctrl+P -> print mouse clicks and frame counter for each player
  • Ctrl+S -> sleep the network thread