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During previous testing, we found that repeatedly executing the fetchAndSaveClaims() function causes the app's memory usage to continuously increase.
After using the Instruments tool in Xcode for profiling, it was found that after about 88 calls to fetchAndSaveClaims(), the app's memory usage reached around 3.5G, and was killed by iOS system.
After applying the following PRs for bugfix, continuous calls of over a hundred fetchAndSaveClaims() now maintain a stable memory usage (below 100M).
reference: 0xPolygonID/c-polygonid#72
Pull request here: #390
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