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No change to texture #4

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Mikerhinos opened this issue Dec 7, 2024 · 2 comments
Open

No change to texture #4

Mikerhinos opened this issue Dec 7, 2024 · 2 comments

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@Mikerhinos
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Mikerhinos commented Dec 7, 2024

Hello ! The tool looks really cool, though if I try a non material glb mesh I have an error.
If I try a empty texture material mesh, it just generates blank textures.
If I try with a already textured mesh (albedo only), it generates blank other textures and leaves the existing one as is :(

I stricly followed the readme so I don't understand what I'm doing wrong.

Here is what I get with a mesh having a PrincipleBSDF material with no textures :

image

@Vaticinator
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Unfortunately, from what I can see, the readme file only gives instructions on how to create a dataset for training. This is not an instruction for generating textures.

@Jiaozrr
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Jiaozrr commented Dec 24, 2024

You can bake textures, but the shading node of input glb file is limitied. I guess the glbs in material3d_large.json can be rendered successfully.

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